Okay I already know I dont want the nightblade, but I can't decidebetween voltedge, glacius, and combuster. If any of you have one or more of these could you explain why they are good? I am thinking glacius but not 100% sure, thanks!
Help with brandish line?
I'm still trying to answer this question myself. I think the answer is highly situational as well as personal. Most people will probably say Glacius, because it is very popular for FSC. The other gear you carry is another big factor. If you plan on carrying a Shivermist Buster then the Glacius would be a bit redundant. I am a huge pyro & really would like a Combuster, but it doesn't make since to invest in that with fire based FSC as the current end game run. As more game content is released I would bet that the most popular brandish line will shift based on new boss strata. I suspect that the Voltedge might have some extra bite because it is a reward item, but I have not tested this yet (have finally bombed my way to a shockburst, but haven't crafted yet). I am working on getting the 3* versions of all 4 of them so I can find out myself which one is best for me. Right now I am leaning toward a loadout that has a Voltedge & Shivermist Buster in it. I figure the shivermist is hands down the best mob freezer & the Voltedge with shock is kinda a hybrid between slowing enemies down/interrupting attacks and inflicting damage over time.
I figure based on the status effects that each sword inflicts Combuster = best DOT, Glacius = best entrapment, Voltedge = compromise between DOT & entrapment.
Honestly, I think that's why people go with a Calibur line sword. No tricks, just damage.
I think I'll start looking for the 3* brandish recipes and play around with them.
I prefer Glacius for two reasons.
One, even though I have all three elemental brandishes, my Glacius has the best UV on it so yeah.
Two, it is absolutely great at crowd control. And there are lots of tricks you can do with it.
- One of my favourites is if you get a Trojan frozen, then if you release the charge attack while standing perpendicular to the direction its facing and aiming for their back then you can get it so the initial hit breaks the ice but then they get hit with the first explosion which can re-freeze them.
- This same kind of trick can be done with really any frozen enemy if you are in the right position
- It works wonders on howlitzers and gun puppies, freeze them and you won't need to worry about them for a bit
Even if Combuster is fire, you'll only have problems if you use the CHARGE on oilers, any other fire enemy won't burn but will get really damaged anyway.
Tengutengu: People go for Calibur/Leviathan because (A) they want a single, general-purpose sword, (B) it has a nice charge attack, or (C) they don't understand how damage works, and think that normal damage is just as good as the others.
Bn28: The elemental Brandishes seem nice. (Glacius is the only one I have, so I can't compare them.) But why have you dismissed Nightblade/Acheron? If you're into swords, then you're going to want a shadow sword. Gran Faust and Acheron are your only choices. I love both, but I find myself using Acheron mainly, because it's better against gremlins on Strata 5 and 6, which are the hardest shadow-vulnerable monsters in the game. You should consider it.
I already have Gran Faust and am very fond of it thats why I eliminated it. I was more deciding between Glacius and the Voltedge but I didnt know if Voltedge would be worth the time...... If I could possibly get a UV on one what would be the best? I would probably perfer a freeze over a shock because you can get more damage in with freeze. How fast is the sword? I know faster than GF and DA XD.
@jdavis, I agree that the Calibur line is attractive to the young players because of it's availability. The added bonus is that it's really a good blade, and equally useful in all the tiers. I'm considering building a Leviathan to match my Cold Iron Vanquisher, only with CTR instead of my ASI. I would probably carry both in my 4-weapon setup if I was using swords. It reminds me of something like a zippo lighter...everyone gets one to look cool and rebel-y, but they find out that it's one of the best lighters you can get anyway.
@BN28 I was fond of my GF until I started getting used to 3-swing blades. I was also making a point to swtch to another player if I died to watch their damage output. Sure, I can lay down 600hp of damage in 2 swings with my GF to a Lichen, but someone with similar UVs and equipment will probably do 700hp damage in a combo, and there's more ability to shield as well. Granted, there's no curse.
Heck, I did a comparison between GF and CIV a few days ago against a T5 Lichen colony. The GF's attacks did 270+335hp damage. The CIV did 210+210+245.
I was in the same predicament, I didn't know which brandish line to follow so I started crafting all of them. Thinking that would solve the problem, only made it worse because now I want to get all of them to 5*. -_-
agreed. the elemental damage is more usefull overall than the nightblade, and the chance of causing freeze with its devastating 3 explosion charge attack definately makes it the more usefull option
Mkrisko, look at it this way. Now you have something to keep you playing!
OP - when you eventually get around to finishing your first brandish, please tell us how many explosions you get on a charge attack.
They are both pretty solid. So I would look at it this way: Do you want more damage (Combuster) or more control over enemies (Glacius)? Aside from Combuster's lack of use in FSC (I tend to take my DA over any other sword anyway), I would say it all comes down to play style. I go for control, which may be slower but safer for me. One of my guildmates just wants things to die ASAP because he's better at short, bursty fights.
@tengutengu
You're underestimating GF/DA damage because they have a far better angle of attack than any 3-swing sword but the piercing ones (and that's only the first attack). A DA can hit three or four enemies if set up properly, while a brandish-line will get one or two at a time. I run both a Glacius and DA at different times, and the Glacius does great DPS if you isolate and destroy a single enemy at a time while the DA will hold off a wave of enemies between the wide swings and the fantastic charge attack.
I kinda wish the final brandish charge was a wave-style attack instead of a straight line.
@Dawnstrike
that's very true, actually. I think it's more of my point of view changing on my part of a group. When I was all-striker, the big swords were wonderful for keeping damage off the shootist or bomber, but now I bomb. It just seems so slow now. Maybe if I roll a high ASI UV.
I agree that at least one of the Brandishes should get a wave/cone strike. It's all very linear.
I say get both. I have both.
For solo, Glacius is best because you can freeze enemies and wait for them to unfreeze. The extra damage only occurs when an enemy thaws, and so its not as good when you have teammates because they tend to shoot at enemies before they thaw. Thus, this is best to use this weapon solo as it is great for controlling mobs and dealing extra damage.
Voltedge is wonderful because you are dealing extra damage with the shock value and your teammates can't interrupt shock. I noticed that the crowd control isnt as great and it doesnt interrupt enemies as much as I would like it to.
TLDR: glacius for solo runs, and voltedge for teams.
My favorite uv for glacius is ctr and voltedge could be your preference.
As a person who has all 4 Brandish lines to 5* (and regretting it...), the first one I got was Fireburst, and it's the one that I end up going back to in the end (of the 3 elemental ones, I always use Acheron whenever there are jellies or gremlins).
Damage-wise it really is more potent. Freezing ends up being awkward when you freeze some and not others, making your charge explosions not all connect or separates the enemies you're kiting as a group. Shockburst is basically a weaker form of Fireburst, or something that actually has a status effect in FSC.
Yet aside from those differences, they aren't different at all. So unless you consistently use or need your charge attack, there really isn't a need to worry so much about choosing.
Biased opinion here, but I prefer the Combuster. I still don't have a decent Shadow Sword (lvl 2 Faust at this point) and the Combuster is helping me deal with Lichens/Slimes insanely well. It's really easy to kill a fully stacked Lichen just by igniting it and running around. Fire status works wonders even on Beasts. The only reason most people don't like Combuster though is because FSC is the only late game content, and guess what element it is =.=. Three Rings should implement another T3 before T2 or T1 now
Combuster/Acheron wielder here.
As the previous posters noted, Combuster is good for everything, basically, but DON'T CHARGE ATTACK OILERS. We got in a flame lash arena once, and an idiot in the party started shooting around with his Firotech Alchemer. It was a nightmare and I'm still afraid to charge attack with the Combuster (j/k).
Anyway, one of the things you may not like in the brandish line is the reduced knockback in relation to the heavier swords like DA/GF or Leviathan, otherwise a very good blade to carry around.
So, which one? Definitely a matter of preference, imho. See what status effect you use more effectively and go for it.
I haven't delved into Brandish making, but I've seen enough people wielding them.
My suggestion is Glacius. It has more usability, especially when you start fighting in FSC. I understand Combuster does more damage with the fire proc, but wielding a flame weapon in a flame level is deadly to the character if Oilers show up. A freezing sword in a freeze level just...stays cold. The damage of the Glacius is huge anyway, and the added ability to stick a mob in place is a nice thing as well.
Volt Edge is out in my book, as you need to play stupid bomberman forever to get the recipes.
If you have the funds, why don't you build the 3* version of them and see which one you like more? Later on down the line you may want to make a Combuster anyway. I was just assuming when I started doing the Brandish line, i'd have to buy all the recipes and make one of each...I'm just that way.
I have to admit, it'd be nice for the Brandishes to branch off at 4* rather than 3 *. It'd be way cheaper.