Ever since The PVP was announced and created, the clockworks seem to get lonely. Its just messed up while men fight out in the wilderness, and people just fight eachother. I find myself soloing in the clockworks most of the times. And its causing an huge inbalance in the economy, due to the money charge and theres barely any people to sell to in the haven. They should focus more on the clockworks (They meaning OOO) and focus on PvP later if they have time. Just saying.
Clockworks getting dusty
I'm having trouble putting together even pubbie teams for FSC now. Nobody is interested in running it anymore.
With time People will play less Lockdown, same happened with Blast Network.
Give it some time.
PvP is a crown sink (30% of the crowns wagered are lost to everyone each match). If you keep the coins for yourself you need to win 71% of the time just to break even. Most players will have to go down to the clockworks at some point if they want to keep playing PvP.
Use their mist in the clockworks then PvP, then PvP the rest of the day/night.
Sounds like a pretty good plan actually....
That's what im doing and im actually enjoying the game a lot more now, battling other players is always going to be more enjoyable than the cpu..imo anyway. I still find the clockworks fun, just not run again and again fun, so i just use my mist to make a bit of cash each day then go play some lockdown :D
Now if they will unbind the recipes and costumes again I may not have to enjoy PvP to build my Electron Vortex Bomb...
I personally welcome this change. Though I do feel like PVP should provide heat (in small amounts), and that vacant players- those who join and then leave for some strange reason- should be accounted for in their team, perhaps by providing a respawn time bonus of some sort,
Other Teams Player Count/Your Teams Player Count * Base Respawn Time
Would be a nice formula to balance it all out... too many times have I lost purely because someone left the game at the beginning, or because my team magically had 3 less players.
Yes, I too want the PvP reward recipes to be unbound so I don't have to play to try out the new weapons. Double, even triple charge me, but please don't hide anymore recipes behind an optional game mode I have zero interest in outside of the 'rewards'
um i agree how many have abandoned the clockworks,but i find the clockworks the best way to earn money