Take a look at this picture of Cradle:
http://media.spiralknights.com/wiki-images/b/b5/Large_World.jpg
You'll notice that only about half of the world has the Clockworks exposed. Wouldn't it be interesting to explore the rest of the planet, like those mountains and such?
I'm not saying I want a new way to farm crowns without using energy. I just want to be able to hone my skills and keep playing it without using energy, even if it means not getting any of the benefits the Clockworks has, like materials and crowns.
So, wouldn't it be cool to run around that surface area, killing monsters and finding new places with your band of heroes? Maybe you could even find different-looking Havens to hang out at, since the sun-drenched grassy town of the current Haven could get a little boring. Maybe you could discover new equipment exclusive to the Surface. But, hey, what do I know? I just wanna keep playing after my Energy runs out for the day.
In a way I agree. I think for the effort of exploring though there should be some kind of reward, or something to work toward, besides just exploring to explore. I like the idea of finding new towns by crossing the surface, with possible different items available there instead of from Haven.
Maybe those other towns are subject to monster raids (Haven is Haven because it is... a haven), and players would have to defend against higher end monsters now and then or reclaim the towns from these monsters. As a reward for achieving this maybe players could get some title as "defender of the frontier" or something.