I decided to make this thread so that it would be easier to find all of the boss suggestions. Here is mine:
King Tinkizar:
Stage one
First wave:
Spawns:
18 darkfang thwackers
2 menders
Desk, flanked by crimson order (6)
Second wave: (same)
Third wave:
ring of red rovers (preferably 10-15)
Location (of the king):
details: none
stage 2
first wave:
all 6 crimson order members
location:
desk (not flanked)
details: crimson order members would look like darkfang thwackers, but slightly more buffed up and wearing a silver suit and a silver helmet that would slightly resemble a quicksilver helm but would only cover half of the face. The other half would be an unsmiling thwacker face, but eyes would be bright red and there would be a scar down the cheek. The weapons for the crimson order gremlins would be:
-acheron like weapon slashes often and often uses charge attack ( always releases 3 explosions )
-blackhawk occasionally shoots bullets, bullets look like small birds and they would flap their wings as they move towards you
-shadow type shard bomb they would use the bomb occasionally.
Once a crimson dies, they throw a large amount of ‘mines’ before they die. These mines would resemble gremlin ticker bombs, but would have a large red dot on the top. They only explode if you walk near them. They self destruct in a minute
Stage 3:
First wave:4 gun puppies pop out in the corners . each have 1500 health.
Details: after crimson order is defeated, king tinky (lol) sighs loudly, then presses a large red button on his desk. Then the 4 pups come out. Pups shoot a large spread shot of shock bullets similar to the ones rt’s shoot.once you destroy 3 of them, last one retreats to ground. King gives you an expression as if looks could kill…
Stage 4:
ROUND ONE! START!:
King tinkizar reaches under his desk as you stop moving, and takes out an Acheron like weapon. He leans on it almost casually as he presses the second red button on his desk (muhahahaha) and a double layer of walls surround his desk. Under the walls are spawn tiles that constantly respawn. Then, king tinkizar raises the Acheron above his head and slashes down. The blade is too short and doesn’t hit you, but an aura follows in the direction he slashed and goes all the way across the room. The aura does massive shadow damage. Now, you must smash the brick wall and go behind the desk where king tinkizar is. You must then destroy him by attacking. He doesn’t heal. When your in close range, he will use a powerful horizontal slash which does MASSIVE shadow damage. Once you defeat him, the spawn tiles disappear with the blocks. And the desk crumbles. Under the desk is a mechanism. The door to it opens and the token rises out of it. The end!
HOW WAS THAT?
-whew-
That was tiring.
p.s. the room is square/oval. hehe
I was thinking of a Boss that is a Super Mecha Knight. He would tower over the players maybe be twice the size of a Trojan Horse. His arena would be a workshop. When you get to the party button the arena will be pitch black and you can see figures in the shadows. When you step on the button a giant energy symbol will light up and the lights will slowly turn on. The Giant mecha Knight will raise from its deactivated position and take a battle stance. His attacks would be the swipe of his sword and a raged attack from a blaster type weapon. When he gets weakened he will become invincible and summon normal mecha knights while he steps back and tinkers on himself. When hes almost destroyed he will randomly shock like normal mecha knights but instead of a small shock it will be a giant shock wave. When he dies he could fall into a power generator and explodes. This will deactivate the spikes and lead you to the elevator.