Yes, this is a suggestion. I'll post it there too, but putting it here since A:Most people only read general discussion, B:We need some positive banter between the pro-inflation and anti-inflation sides arguing. You know, agreement to a solution?
Objectives. When you completed them, you got a free mist tank for the tutorial objectives. I'm sure they're going to use objectives in the future more, but just in case.....
Once a day. You get an objective to do something, anything. Maybe reach the 8th floor (After going through 1-7 of course) twice, or maybe go to the arena's end twice. After you finish the objectives, you get a mist tank that expires in a decent amount of time. I'm thinking 3 hours is enough to use any mist energy you have at the moment you finish. Either way, make it temporary to prevent people saving them up.
Make this available only to people in tier 1 people or something. This is a suggestion ONLY to keep this inflation crap from scaring off new people. If you do tier 1 runs that have both an arena AND graveyard/treasure room, you would still barely be able to buy 100 more energy if it's at 5k+ crowns. And you expect all newbies to be able to instantly research what the best places to farm are, and do it mindlessly and repeat until you finally build up enough extra to upgrade one item?
Sorry, but screw you. Purchasing energy with real money should be for people wanting to do more, NOT a requirement to begin playing. Who pays for a game they just started? That's just stupid.
Anyway, I don't want argument on my view of your energy. Just opinions on this suggestion.
If our opinions conflict with yours, that constitutes argument if we state them.
However, I like your idea. I don't think it should be capped to T1, though.