Why guns are underpowered in lockdown, and a possible solution to the problem (wall of text)

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Twiddle

Guns are underpowered in lockdown. I know that guns are balanced in 1v1 combat when you are playing with the stealth – guardian – striker rules of lockdown, but, that's not the goal of lockdown. Lockdown is all about quickly capturing control points, and holding them for as long as possible. Guns are not good at either of these tasks. Let's examine why:

To capture a control point, you must dispatch any enemies that are in the area, then stand on the control point until it changes to your color. The problem is that guns take about 30 seconds to kill the enemy. It takes much, much longer if it's a guardian. I'll get to that point later. 30 seconds is an eternity in lockdown, and while you are trying to kill that enemy, that control point is generating points for the enemy. Meanwhile, that guy with a sword is taking your control point in 15 seconds or less. So while you are wasting your time shooting at the enemy, the enemy is busy taking your control points.

Let's look at defense. In order to defend a control point you must either kill any incoming enemies or stand on the control point while the enemies are standing on the control point. Guns are not good at killing the enemy quickly, so if you move off the control point and start shooting from far away they will probably control of that point before you kill them.

So, your only option as is to stand on that point and kite them at close range. However, it's extremely dangerous to kite a swordsman or a bomber at such a close range. (It's even worse when they have target lock enabled. Usually kiting at close range will usually get you killed. So, if you kite at close range you'll probably die and if you move off the point then they'll probably grab that point for about 15 seconds (if you manage to kill them “quickly.”) So, gunners are not good at defending a point. They are not good at taking a point.

To make it worse, gunners are shut down by two of the three lockdown classes: guardians and strikers. Gunners are weak against strikers because strikers can close the gap very quickly. Gunners are weak against guardians because it takes too long for a gunner to kill a guardian. If it takes a gunner about 30 seconds to kill a recon, then it will take the same gunner about 1 minute (or more) to kill a guardian. If you are a gunner and it takes you 1 minute to get a control point (because that guardian was shielding on the point,) then you will find the time invested is not worth it.

To recap:

- Gunners are not good at capturing control points (in a timely manner)
- Gunners are not good at defending control points
- Gunners are shut down by strikers
- Gunners are ineffective against guardians

Conclusion: Guns are underpowered in lockdown.

I have thought about it and I propose a solution. It's not to increase damage on guns (because that would make swords underpowered in PvE.) Instead, I suggest that guns do damage to both your health and your special bar. Although this will help gunners shred though guardian shields, it will not solve most of the problems gunners have in lockdown. Instead, it will help gunners generate more threat in a match.

Currently, one of the key uses of guns is baiting an enemy into a fight or to pull them off the control point. But, if a gunner is shooting at you, they will not be doing enough damage to warrant an immediate response. In my opinion, gunners generate too little threat. However, this might not be the case if you know that you are losing boost on every hit, or that those bullets are cutting though your shield like a hot knife though butter. The result should be that gunners will generate more threat, and this will allow gunners to bait enemies more effectively. This will change guns to more of a support weapon. But, never underestimate the power of support. Sometimes it's good support that wins war, not just the one with the highest damage output.

Imagen de Nodocchi
Nodocchi
Guns already play a support

Guns already play a support role, they are long range, allowing to safely attack enemies, especially slow guardians and recons. The key is to pick your targets wisely, I mean sure it will take you forever to kill a guardian with a gun but if you go in with a sword you will die even faster than that unless your skill level is greatly superior to that of the guardian's. I mean those guys are just hard to kill in general and if you are a recon or striker and you go in with a melee weapon by yourself chances are you're going to die. Sure guns take longer to kill guardians but they are the only safe way to deal with them. Plus you don't need to carry all guns either, carry at least one sword for when you need to go in close range and you're golden. In any case, even a less skilled gunslinger can take on a more skilled guardian or at least distract him while waiting for reinforcement or just making sure he can't go around ruining your teammate's captures. Because lets face it, a well played guardian is pretty much the hardest class to beat, if they have good reaction time they can pretty much counter you every time you try to go in melee and add to that the fact they got a shield and more HP than any other class. Guns are the way to go but making them drain the special bar would make them overpowered. I mean in Lockdown people live and die by their special bar.

Also I think this belongs in the suggestions section.

Imagen de Five-Hundred
Five-Hundred
POLARIS IS OP oh, and someone

POLARIS IS OP

oh, and someone link that vid of 2 people being 1 shotted by an umbra driver

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Leinhart
Straight up gunners do still

Straight up gunners do still have a place in Lockdown, but it's more a role of support than taking the lead. The gunner stays behind while a sword wielding partner keeps the opponent focused on him.

Guns in Lockdown are supplemental and shouldn't be used for main damage dealing. For example, my two weapons are Combuster and Hail Driver. Hail Driver as you know sometimes procs freeze on enemies (surprisingly often it turns out in Lockdown). So if someone is running, I can try to freeze them. If a striker is giving me a lot of trouble, I can attempt to freeze them, get behind him, charge my sword, and let him have it.

Like I said, far from useless. Though I do believe the damage might be a bit too low. Crank it up a few bars and the balance should be perfect.

Imagen de Repartee
Repartee
Wrong thread

is wrong.

Place this in suggestions. Not general discussion.

Click me for my personal opinion

Ufana
Try teamwork. Guns are fine

Try teamwork. Guns are fine the way they are.

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Tipiak
What Ufana said. I'm mostly a

What Ufana said.

I'm mostly a swordie, but when I see a fight with 1 or more from my team against 2 or more from the opposing team, I quite often switch to a support role with a gun... and that works very well !

Guns are also essential when fighting bombers, when approaching a point from below, when holding a point that opponents have to approach from a defined corridor, etc.

Just learn how to use them efficiently and may be carry also one sword...

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Good-Spirit
playstyle

Guns are not underpowered.
and no, I don't use a polaris :)

http://www.youtube.com/watch?v=SIOqBP0VC-M
(old vid, but still shows some gun power)

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Richy
It is all about the Sentenza.

It is all about the Sentenza. Most Vogs go down in 6 shots from a Sentenza. Love it!