I'm in the process of making a gunner set to keep things fresh, and atm i have a shadow driver and 4* catalyzer..which i find far more fun (though whether superior is debatable) for my shadow guns. Anyway, my plan was to get 2x 5* damage trinkets along with it, but someone was telling me the other day that the biohazard charge doesn't benefit from any damage modifiers? can anyone verify if this is true with a quick damage test perhaps? If so it pretty much kills my plans as i was really banking on amping up those charges..those trinkets would be near useless on a biohazard if this turns out to be true, especially with the umbra gaining pretty substantially from them
Also if anyone has any damage numbers for some of the more popular guns that'd be handy too, the wiki is somewhat lacking when it comes to gun stats (callahan, 5* alchemers, antigua line etc)
cheers!
It scales with damage bonuses ofc atm with 5*+ 4* dmg trinket
bio does 80-90 per bullet and 50% ish expo dmg for charge so it's like 120-135 ('most' of the time mob get poisoned so it gets 10% dmg bonus)
callahan 115 per bullet
magma 88 per shot + fire proc ticks for 50+ ish