Silent Patch says what?

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Bluescreenofdeath's picture
Bluescreenofdeath

Silent Patch says what?

Bluescreenofdeath's picture
Bluescreenofdeath
ah, found it as a response to

ah, found it as a response to the last patch's thread

"We are releasing another update today (10/13) that should fix the issue that is causing crashes on startup for players using older versions of Java/OS X."

http://forums.spiralknights.com/en/node/28974

Realnight's picture
Realnight
looks like you can't water

looks like you can't water trap vanaduke anymore either.

and I'm having way less lag - not sure why

Arctic-Fern's picture
Arctic-Fern
Best news in weeks

and I'm having way less lag - not sure why

Let's go!

Eumenides's picture
Eumenides
Confirmed

Water trap didn't work for us. We had to beat him down the old fashioned way.

Stavrosg's picture
Stavrosg
o_O

Yep, I was also having less lag in FSC, too - until my brother started downloading his steam games in his new computer [lol] :-/

Madadder's picture
Madadder
anyone notice that the fire

anyone notice that the fire lamps in FSC are now purple instead of redish?

Starlinvf's picture
Starlinvf
That threw me off when I saw

That threw me off when I saw that too. I started thinking someone was screwing with my monitor's color settings.

Alice-In-Pyroland's picture
Alice-In-Pyroland
The maps in fsc were made

The maps in fsc were made purple in the bugfix on the 12th, most likely to coincide with Ultimate FSC where nigh on the entire stratum is purple.

Negimasonic's picture
Negimasonic
Yesterday Quicksilvers were

Yesterday Quicksilvers were shinier than I remembered in IMF (I play on Low Quality/Compatibility mode) and I also thought I saw some self shocking, I don't remember that happening in tier 2 (not that I mind but it was unexpected at first)

Spamisalreadyinuse's picture
Spamisalreadyinuse
i also noticed there are more

i also noticed there are more bullets on the mask phase from the reb orbs. slag guards will now occasionally get trapped in foutains (not exactly a good thing).

Culture's picture
Culture
Quicksilvers

I was in IMF today too and was surprised when they were self shocking. Thought I was just lagging or someone was using a Polaris, but maybe they have that ability now, which would be nice.

Do they still derp? I didn't see any do so, but I was killing them off quickly so can't be sure.

Negimasonic's picture
Negimasonic
@Culture, by derp, do you

@Culture, by derp, do you mean just stand by idly and do nothing until they actually self shock? I hadn't' had much experience with T3 Quicksilvers but that's what they did when I saw them last, but the ones here, no they attacked like normal and self shocked like you'd expect.

Twiddle's picture
Twiddle
Yesterday Quicksilvers were

Yesterday Quicksilvers were shinier than I remembered in IMF (I play on Low Quality/Compatibility mode) and I also thought I saw some self shocking, I don't remember that happening in tier 2 (not that I mind but it was unexpected at first)

Yep, I just saw the same thing. The quicksilvers in Ironclaw Munitions Factory self-shock even though they are in T2. You can tell they are about to do it because they will produce green lines instead of yellow lines when they attack. I didn't see anything about self-shocking T2 quicksilvers in the patch notes, and I know that T2 quicksilvers didn't self shock before. Maybe that was changed recently... But, I haven't run IMF for a while, so maybe that came in on a previous patch.

Juances's picture
Juances
The royal jelly has T3

The royal jelly has T3 minions, so self-shocking quicksilvers in IMF is fine i guess.