From a programming point of view, I can not figure out for the life of me why everything in this game is sent on a mouse down or click event. The menu's aren't huge, so when I click on another knight and try to click inspect, sometimes I click ignore or trade. I've accidentally clicked Buy Now instead of next page and caught it before a let go of the mouse, but at that point its to late. I'm buying something I didn't want. I've been programming for a long time and every instance of this problem ever is fixed by triggering events when the mouse comes up and not down.
Any change in sight for this?
..until I realized you can hold left click and tap right click and it will cancel your menu action.
Pretty non-standard and counter-intuitive, but at least it works.