Does the new armors have their own stats or are they purely cosmetic?
If they do have new stats, do we know what they are yet?
Does the new armors have their own stats or are they purely cosmetic?
If they do have new stats, do we know what they are yet?
If they're gunna be that hard to obtain, might as well make them have Godly Stats, like fer the Demo Suit:
Med CTR & Med Walk Speed Increase fer both Helm & Armor.(Cause it's part Demo & Quicksilver.)
Normal, Elemental, & Piercing Defence
Shock Resist
And...and...sum otha shtuff! D:<
I'm sure we are free to speculate :D
Properties are per suit, so two mediums = very high, like Vog, etc.
Mercurial Demo Suit
Normal/Elemental (in the tradition of all demo suits...)
Fire Resistance
Shock Resistance
Medium Bomb CTR
Medium Damage CTR
Ice Queen Mail
Normal/Piercing
Freeze Resistance
Stun Resistance
Sleep Resistance (for the lolz)
Medium Sword ASI (to make JK's slow swords faster)
Arcane Salamander Suit
Pierce/Shadow
Poison Resistance
Curse Resistance
High Damage to Slimes
Snarbolax Coat
Normal/Shadow
Curse Resistance
Medium Sword ASI
Medium Sword Damage
Almirian Crusader Armor
Normal/Shadow
Fire Resistance
Stun Resistance
Medium Damage to Undead
Heavenly Iron Armor
Normal/Shadow/Elemental
Fire Resistance
Shock Resistance
Stun Resistance
Medium Damage to Fiend
Pretty much what I expected, plenty of stuff with SWORD MEDIUM on it to round out gear sets and a COMPLETE lack of gunslinger items.
Im personaly suprised they diddnt add a new sword that has a GOOD chance of reflecting gunfire.
I would think they are actual armor and not just costumes. No way to know what the stats are as they are not in the client yet.