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Hello, I'm Helstar! I am selling things. Please be careful and safe.

131 replies [Last post]
Mon, 10/31/2011 - 22:56
Helstar

Hello, I'm Helstar! I'm selling items. Please note that I am only interested in serious offers. I am not auctioning my items, and I am not in a hurry to sell them. I am only interested in CE. Post in the topic if you wish to offer, I'm not going to be online ingame much at all. Mails and Friend Requests will be ignored. Tells are OK, but obviously that only works if I'm online.

[items edited out]

... And that's all.

EDIT : Since this topic is in Graveyard, I'm going to add back in the part where I described why I'm quitting. Here it is.

I'd like to make a minor note on why I'm leaving/quitting (permanently or otherwise), though. Admittedly, despite the 1119 hours ( 46d, 15h, 06m, 58s) I've put into Spiral Knights, I do not like it. For various reasons.

I think the main problem here is that the developers don't really understand, nor care, about what the people have to say about the content of the game. Since this game launched, there has never been any real additional content. Everything has been a rebranding of something else, or a modified version of something else, or just plain irrelevant. Probably the only exception to this is the two guns that the Ironclaw Munitions Factory / Roarmulus Twins update added, and even that's debatable. There have been no new sets of levels, no new pieces to the random level generator, etc...

By pieces, I'm referring to the segments of levels that are attached to eachother to form the simplistic Depths of this game. Played for more than a few hours? Then you've probably seen them all already. There's nothing new in the randomized levels like Clockworks Tunnels after you've seen all of the possible segments. And quite frankly, static levels (ones that are not randomized, such as Boss stratums) are pretty boring.

There isn't any excuse to this, really. It would be no effort to add more level segments that can be used in the random level generation process. Nor would there be any effort in at least mirroring the pre-existing segments on a random chance to get some amount of replayability.

Take the game Spelunky for example. That platformer has a far more intricate level generation system, despite using the same basic concept (attaching premade pieces to eachother to form the level, with some variations within them). Unless I'm wrong about that, in which case feel free to correct me. Several other Roguelikes also do this. But most Roguelikes have far better level generation systems that allow for unique gameplay experiences. In comparison, Spiral Knights becomes a dull experience very fast, which is a bad thing for an MMO by any standards. Try Dungeon Crawl for an hour, then compare to your entire experience with Spiral Knights --- there are more unique experiences in Dungeon Crawl, trust me.

But that could be considered only a minor complaint. After all, hand-made levels aren't totally boring. But how many of those get added? Hmm, since the release of this game... I'd say a few have been added in 6 months? Not counting the boss stratums. That's hardly worth even mentioning. Are the level designers on break, or something? Hey, let's include the boss stratums and the ultimate boss stratums. That's like, 9 levels added since this game's official release (earlier this year in April or something?). That's pretty ridiculous for an MMO, which are supposed to be full of content.

In other MMOs, there is plenty of endgame content to play, with many bosses. Spiral Knights had only one "endgame boss", Vanaduke, until just recently, with the addition of the Shadow Lairs. Now, discounting the fact that the Shadow Lairs are an awful idea to add endgame content, let's discuss the repercussions of adding in a system of gambling to enable access to the only thing Spiral Knights has for true difficulty. (NOTE: True difficulty isn't entirely accurate since many things in Spiral Knights amount to fake difficulty such as Vanaduke's ceiling falling down at random places with the random fires. Truly based on luck. But we'll get to that later.)

Shadow Keys cost far too much (now, and before the Vendor allowed you to buy them for almost twice the energy cost of crafting a 5* item). Especially when you consider they're only a random chance in Lockboxes. (I've opened almost exactly 50 Lockboxes and have only found one Shadow Key.) Again this ties into what I mentioned earlier about the developers not caring about player interests. I don't think a single person has been in support of the notion to make Shadow Keys obtained through the Spiral Knights equivalent of gambling, except perhaps the creators and a few fellows who simply want to avoid the (quite legitimate) whining.

I don't think this will be fixed for a while. The developers have often been slow about fixing obvious problems in Spiral Knights' design. Take the Sleep UVs for example. Sleep levels were out of the game for months before the Sleep UVs were taken off of items. That is ridiculous and unacceptable. It would be the equivalent of a UV that lets you turn the camera one degree to the right. And yet, those Sleep UVs were able to be obtained for so long. Many people have also voiced problems with the lack of weapon slot key binding, which was only recently addressed and included (I've been wanting it for 6 months, others for longer).

The Royal Jelly --- not the boss in Dungeon Crawl, oops, I'm talking about the Spiral Knights Royal Jelly --- was a very poorly designed boss for a long time and recently has been modified, after MONTHS of time, to be simpler and more accesible to Tier-2 players. Now it's not just a matter of going into a suicidal rage towards the Jelly King, you actually have to be careful (before, there was no choice, since you'd get swarmed by small jellies).

Going back to the point about the Shadow Keys being a rare gimmicky item, it reminds me much of how the other systems in this game are. Lockboxes were already big gambles. Similarly, rolling for Unique Variants on items was too. And finding a Love Puppy is entirely based on luck, as well as the fact that it only has about a 1/12 drop rate for Pendants. This is obviously designed so that players spend more real-money on CE, or something to that effect, but it ends up being insulting. The easiest, most simple question to ask here is, why? Why not allow players to simply buy the UV or Accessory or Shadow Key that they want, instead of putting in the middle agent of luck and the random number generator? The developers would be on the right track with making Shadow Keys buyable, it's a shame they're still absurdly overpriced and aren't a good idea in the first place.

The point about Love Puppies is pretty good, you know. There are people in this game who have gotten rich for doing nothing, without having to pay real-money for CE, just because they got lucky on some random drops (Love Puppies dropping Pendants, or simply finding rare items in green/red treasure boxes). That's hardly fair to the majority of players, and only furthers this game's status as being entirely about luck and gambling. You can gamble all your energy away trying to run Perimeter Promenade II over and over for 12+ Gunpuppies, all of which have the chance to be a Love Puppy --- try it out sometime, I sure did, and guess where that got me? (HINT : Read what Trinkets I'm selling. And hey, it's also where I found a Sloom after the Sleep-element levels were removed! Uhm, but seriously, don't gamble away your Energy like that, the chance of finding a Love Puppy is too small, even at 12+ Gunpuppies per level.)

That aside, I'd like to say that the basic gameplay mechanics are solid. The game plays similarly to old Arcade-RPG games like the first Zelda game, with similar gameplay traits. So it's hard to argue there. However, where Arcade games and those early Action-RPG Zelda games featured no luck or randomness in attempting to succeed or take down a boss, Spiral Knights does. A very easy example is Vanaduke. Anytime someone so much as steps in front of him, he begins to smash his club or charge forward (and then possibly smash his club), causing fire to fall from the ceiling. This hits anyone unlucky enough to not see the orange circle beneath them, and places fires at random positions. That is very poor boss design, and does not make for a fun experience.

Another problem with the bosses is that they are all designed with singleplayer in mind --- there is no boss you truly need multiple people for. And it's easy to see what happened to that end. Almost every boss is a summoner in disguise. Vanaduke has his Slag Walkers/Guards, Jelly King has the small jellies (and now the turrets too), Roarmulus Twins has the four scuttlebots. And Snarbolax? He isn't even worth talking about, his battle gimmick is based on randomness (hoping he gets close to the bell, oh and by the way you can't stun him if he's attacking or underground, OOPS). But the problem with summoners is that taking out minions of a boss isn't fun, and while it may work in other games, and indeed, other MMOs, it does not work in an MMO based around reflexes and quick thinking like Spiral Knights. The minions summoned are very obviously just a method to distract players from the boss, so that parties have something to do (which doesn't work well because the bosses are still easily soloed). The obvious solution here is to create various bosses, some of which can be completed with any amount of people, and some requiring 2 or more people, so that no stupid summoner gimmicks need to be included. But I guess that's too obvious of a solution for the developers, who seem to have no intent on creating additional content anyway.

I think the developers are actively trying to make the game more dull, for some reason, without understanding what they're really doing. Take for example, the Jigsaw Valley levels. Previously they had Gremlins, Beasts, Constructs, and Jellies. Now they only have the monster type based on the Stratum type you're in, with possibly an additional monster type. Areas are becoming less diversified, so that specific sets of gear are required, thus requiring people to obtain different equipment (when, if the enemy groups were balanced, a well-rounded setup should work fine in a level like that). Another thing is that Menders lost their ability to attack. Now they're just healers. Not even in T3 do they attack anymore. But there's no real reason why except that the developers are trying to limit how diverse the gameplay experience can be. This is also evident in how only premade levels are being added, and not more randomly selectable level segments.

Another point I'd like to touch on is the community. I think many people in this game are elitist and not willing to be kind. Everyone is taking themselves too seriously and not having fun. Considering that this game isn't really fun and new content isn't being added, that isn't surprising. It's almost as if people come on to use the game as a chatroom, occasionally run a gate, and then have time to run their rich guilds and consort with their elitist circles of friends. This is not an inherent problem in the people playing, but rather that the game is designed specifically to encourage this. There are large gaps between people of differing gear (and even UVs), and nothing to do once Energy has run out (unless you want to play a Bomberman clone with a poor movement system, or Unreal Tournament's Domination mode in disguise as actual PvP). The Training Hall is a joke, it'd probably be better if you could run the first dungeon for free --- at least that would be something to do once or twice. Maybe even let people run some kinds of gates without reward if they don't pay energy (which would be similar to how some other MMOs only allow you to gain so much Experience in a certain timeframe).

Speaking of Gates, that system is awful. It used to be that organized Guilds could make some effort towards affecting an entire Gate. But after it was changed so that the first and second Stratum of a Tier can't be the same, there's no way anymore. Why even pretend the players can influence the Gates if they can't? On that note, why not add a Gate for each Guildhall, so that those areas aren't so plain?

Another thing I'd like to see is levels and gates with no element. With all kinds of monsters and elements included in them. That would be an interesting change of pace, and potentially dangerous at Tier-3. Alas and alack, it seems the developers are intent on NOT allowing enemy types/damage to be diversified, hence levels like Jigsaw Valley being nerfed.

Finally, yet another quick note here, I'd just like to say that there is way too much focus on useless effects and such. The Core for example, why does that area have so much slowdown? There's really no excuse to it. Snarbolax and Roarmulus Twins used to be like that too, with lots of slowdown from fog effects or something, until it was changed months later. It's weird that even high-quality computers have trouble running this game at different graphics settings. There's also quite a bit of lag for many players, and a while after playing (especially if the Mail function is used) the game will start freezing at random intervals for no reason. Why aren't these problems being addressed and fixed?

I am not saying any of this to attack anyone, nor to make a point, nor to offend anyone, nor to be angry and vent. I'm just explaining a couple issues I have with this game and explaining why I've quitted it. Hope you have a good day, bye bye for now.

Mon, 10/31/2011 - 23:04
#1
Flying-Merchant
what would you like to sell

what would you like to sell them for?
ill take some stuff off your hands.

(steam: d3v1lsl4y3r)
(in game: flying-knight)

Tue, 11/01/2011 - 01:20
#2
Josebrocha
Very well phrased and to the

Very well phrased and to the point. I read the entirety of your thoughts and can see how the changes (and in most cases, lack there of) drove you away. With that level of playtime I can see how long you've played from the beginning. Sadly, I started about a month ago so I lack any knowledge of past updates.
Long term players like you; and more importantly, your current thoughts of the game show that as an MMO it really should be dynamic and have more changes frequently. New bosses, armors, areas, weapons are surely what would draw in a big crowd, and keep veteran players like you happy. I'm sorry that you are quitting :(
P.S. Your ideas of the guild gates is spot on :D

Aside from my opinion of it all, what were you looking for in terms of ce for your argent peacemaker? I'd make an offer but offers feel awkward for me so I'd much rather hear what you'd like as the amount of payment.

Mon, 10/31/2011 - 23:14
#3
Casspir's picture
Casspir
Quite the read - an I agree

Quite the read - an I agree with a number of points, and they're all things that make me consider leaving (with only a mere 24 days of ingame play), but I'm not quite to that point yet. As such, I'll bid 1kCE for the Heavy Bandolier. :)

I wish you luck in whatever MMO you devote your time to next.

Casspir

Mon, 10/31/2011 - 23:20
#4
Mercenary-Tao
Hi, I'm Mercenary Tao.

Hi, I'm Mercenary Tao. Pleased to kill you. Speaking as one of the game's current richest players (and I've only been playing for a couple of weeks), I have to agree with everything you've said. The game just gets really boring and monotonous after a while, and the only reason it's somewhat fun is because the arcade-like gameplay mechanics work well. However, there isn't enough content to make this game worthwhile, and that's why I've quit within the past several days.

To add to what you said, I think this game is really confusing to new players. I'm extremely intelligent (IQ of 170+) and I had trouble figuring out the upgrade system, the depth system, and where to buy things when I first started playing. And it's not just me, I see people in Haven all the time asking really basic questions that the game just never bothers to answer. I think this may be another reason for the "elitism" you and I have both noticed in our time playing. A lot of things in the game are really arbitrary, i.e. you have to get lucky at a terminal to get a particular recipe you want. This seems really unintuitive and flawed to me - I'm not even bothered by gambling that much, but having to get lucky just to upgrade your equipment? At least this game has an Auction House - oh wait, that causes lag when you use it.

I think you forgot to mention that there is no overworld, which is something you've told me in private. Basically, the player chooses a tier (or joins a party) and then is teleported to the corresponding depth, there is no travel and no continuity. I don't care about immersion or anything like that, but there should be some continuity so that the game is at least believable and so the player isn't wondering "why is everything in this game so arbitrary?"

There is no PVP in this game. I'd just like to remind everyone of that. Well, there is some PVP but it's really bad. There's basically no reason to get better gear except to fight stronger monsters - if PVP was allowed, at least then people would want better gear so they could compete against other players. But currently, gear doesn't even matter that much - you can join a tier 3 party and get carried and you never have to spend a dime on this game. PVP would make the game more interesting AND make the developers more money - but they don't seem to care about this game at all. And neither do I anymore.

Mon, 10/31/2011 - 23:25
#5
Bigstick
I want one of your gold chapeaus

i would really like to offer you for this hat but most people have ridiculous prices please give me a fair price.... IGN chikenlegs

Mon, 10/31/2011 - 23:29
#6
Forums-Trader's picture
Forums-Trader
A true quitter would of

A true quitter would of offered their stuff up for the unbind...

I'm just seeings a list of over stocked mediocre items, sans the pendents, using the 'I'm quitting" to sell.

The only thing good about this post was the great points raised in the read.

Mon, 10/31/2011 - 23:30
#7
Mercenary-Tao
Hey want a cookie? Or maybe a

Hey want a cookie? Or maybe a Captain Obvious t-shirt?

Mon, 10/31/2011 - 23:39
#8
Helstar
Hi, I'm Helstar.

@ Flying-Merchant : Hmm? I don't list prices. You make an offer.

@ Josebachra : Costs 4k CE to unbind the Argent Peacemaker. 4.5k CE would be fine, but if you can't pay that, 4k CE would do. Can't go much lower than that, I'm afraid.

@ Casspir : Silly, you can't bid, this isn't an auction~ I have never sold an Accessory, but 1k CE for the Heavy Bomb Bandolier makes sense to me. I think we could do that trade.

@ Mercenary-Tao : I was tempted to discuss the lack of an Overworld, but I felt that many points (including that one) didn't need to be addressed in my topic. I already wrote enough.

@ Bigstick : Offer me and we'll either negotiate from there or I can tell you if it's just too low in general.

@ Forums-Trader : Excuse me, punk? Do you think this is my entire list of items? The ones equipped to me will either be kept as part of my character forever (potentially as just a costume so I can use the game to chat later), or will be sold at unbind price. How does one even differentiate between a "true quitter" and a false quitter? By the way, you misspelled "pendants". And I'm not using "I'm quitting" to sell, LOL, but continue to think whatever your feeble mind can conjure up, OK? Meanwhile, anyone with half a brain will take this topic for what it is.

Mon, 10/31/2011 - 23:51
#9
Bigstick
umm can u give me a ball park

maybe a few thousand ce for it since u have 2??... hope u can help me out :)

Mon, 10/31/2011 - 23:50
#10
Mbcscp's picture
Mbcscp
my offer

Argent Peacemaker, Fiend Low
Blitz Needle, CTR Med Gremlin Low
Divine Avenger, Beast Low ASI Low
Vog Cub Cap/Coat (both Normal Medium)

Tetra-Heart Pendant
Dual-Heart Pendant (x6)
Heart Pendant (x2)

Black Tabard
Ghostly Aura

> 70k CE

free bump if not enough :)

Tue, 11/01/2011 - 00:08
#11
Reulogh's picture
Reulogh
You made valid points.

You made valid points. Helstar, I'd send you a mail if you finally accept my offer.

Tue, 11/01/2011 - 01:19
#12
Josebrocha
sounds good :) mail me in

sounds good :)
mail me in game please. josebrocha is ign
or i could mail you :)

Tue, 11/01/2011 - 02:08
#13
Pawn's picture
Pawn
Um....

i sorta agree with the 'i'm quitting' to sell stuff comment...sorta.
Except for: He states that he PLANS to quit. Also says he hope he can stay away. Thus implying that he has the foresight and intelligence to realize he MAY not be through with the game. Therefore, it is probably a good idea for him to keep his favorite gear just in case.

I tell you this! I will not be a gracious quitter when my SK playing days are through. I am not embarrassed in the least to say this game has been a great addition and distraction to my life. It's been a comfort to me through family tragedy, personal struggles, relationship problems... When i quit the game, i will gladly keep ALL of my elite gear bound to my Pawn. If i happen to be fortunate enough to be sitting on a mountain of CE/Cr i will share a portion with some close friends/guildies, but the lion's share will sit on my Pawn, unshared, unused.

+1 to quitting the game however the hell you want to.

Tue, 11/01/2011 - 05:39
#14
Iaena's picture
Iaena
Hallo, and goodbye... I agree

Hallo, and goodbye... I agree with some of what you said, but think you should ahve placed the suggestions/ complaints in the suggestion forum :)

To that end I think I will waste my time and post my response there.

<3 you will be missed and you know it.

Tue, 11/01/2011 - 05:47
#15
Bigfootm's picture
Bigfootm
Did a run or two with ya...

It was fun. Nice seeing you around here. :)

On a side note, can you price me on the black tabard? :D
And the dusky canteen at that. :P

Tue, 11/01/2011 - 06:45
#16
Hustu's picture
Hustu
Brandishes

How much would you do both, CTR Low + ASI Med?
5000cr+300ce would be enough?

Tue, 11/01/2011 - 07:51
#17
Futurer's picture
Futurer
I agree with Helstar. Of

I agree with Helstar.
Of course I would like to add some thoughts as well...
And this goes for all MMOs...
But I find Mercenary-Tao's fascination with wealth amusing.

--Futurer

p.s. You say 'quitter' like it's a bad thing!

Tue, 11/01/2011 - 08:03
#18
Futurer's picture
Futurer
@Pawn... This statement seems

@Pawn...
This statement seems to be frequently echoed. I am confused when, a mjority of the time, players spend their time complaining about a bizarre distribution of CE/Cr. Some even voice enough frustration to warrant quitting over!
...But when they quit they sell all their gear for the same CE/Cr and do naught.
Sometimes it seems like they cause the same problems they complain about.

Tue, 11/01/2011 - 08:14
#19
Debianlinux's picture
Debianlinux
My offer:

125 CE for the Autogun Construct High

IGN: Debianlinux
Steam: Debianlinux

Tue, 11/01/2011 - 08:53
#20
Droganis
Sorry to hear

And I definitely agree with a lot of your sentiments. Right now I'm just waiting for Torchlight 2 to be available for my group to swap to, sadly.

That being said, I've been looking for a Brandish with asi med for a while. 300 CE for it?

-Droganis

Tue, 11/01/2011 - 09:56
#21
Helstar
Hi, I'm Helstar.

Uhm, this is a lot of posts to get to... Well, I'll ignore all the ingame Mails, since I kinda specified that offers needed to be in the topic. You know, with this line : "Post in the topic if you wish to offer, I'm not going to be online ingame much at all."

@ Bigstick : No thank you.

@ Mbcscp : No thank you.

@ Reulogh : Who are you? Oh well, no thank you.

@ Josebrocha : Yes, very well, take your time getting the CE for the AP. It's yours when you're ready.

@ Pawn : You're a silly humanoid creature. Would you like a hug?

@ Iaena : Hello. A problem with that suggestion is that I am not making a quitting/suggestion topic. I was making a WTS topic. I only made a few small notes on what is wrong with this game.

@ Bigfootm : Uhh, who are you? Sorry, many people know me, but I have a bad memory...

@ Hustu : Yes, very well. 5000 Cr + 300 CE for the CTR Low and ASI Med Brandishes.

@ Futurer : ... Huh?

@ Debianlinux : Yes, very well, 125 CE for the Autogun Construct High.

@ Droganis : Sorry, Hustu offered before you on the ASI Med Brandish, with effectively the same offer. I will trade only with the first person to offer, since that's fair. Unless you seek another arrangement.

I will be online for a bit incase anyone wants to make a trade with what I have specified so far in this topic. Again, please note that I am not accepting ingame Mails. All of those have been deleted --- I have no interest in trading with people who can't READ. Thank you for your time.

EDIT: I have sold a Cool Bomb Bandolier to a young fellow for 1k CE.

Tue, 11/01/2011 - 09:58
#22
Misogyny
excellent irony! anyway. 2k

excellent irony!

anyway. 2k for a blue chap?

Tue, 11/01/2011 - 09:58
#23
Sazandreigon's picture
Sazandreigon
Regal Side Blade and/or Toasty Long Feather

I'll offer you 2kCE for two of your accessories

Regal Side Blade + Toasty Long feather.

How about it?

Tue, 11/01/2011 - 10:02
#24
Bigstick
not even close

with a couple thousand energy for just the hat.... aight good luck then

Tue, 11/01/2011 - 10:09
#25
Droganis
*shrug*

Your stuff, your call, I'm not going to complain. I figured Hutsu was offering 5000cr + 300 ce for the two together, hence my offer of 300 for just one. No biggie if you'll take his offer, just putting in my train of thought for reference.

-Droganis

Tue, 11/01/2011 - 10:17
#26
Bigstick
can i buy any of ur chaps maybe a blue one??

let me know

Tue, 11/01/2011 - 10:23
#27
Steinstoki's picture
Steinstoki
Blitz Needle, CTR Med Gremlin

Blitz Needle, CTR Med Gremlin Low
Vog Cub Cap/Coat (both Normal Medium)
Divine Avenger, Beast Low ASI Low
Argent Peacemaker, Fiend Low

28,000ce enough?

nick winningkurosawa

Tue, 11/01/2011 - 10:29
#28
Helstar
Hi, I'm Helstar.

Hello. I am still online incase anyone wants to send a Tell. But no Mails, please...

@ Misogyny : I am unwilling to trade with you, Misogyny.

@ Sazandreigon : Sorry, that seems a bit low. Can you offer more?

@ Bigstick : Sorry, they go for more than that.

@ Droganis : Sorry, but his post came sooner with the same offer. If the offers were different, we could negotiate, but both were effectively 300 CE for the ASI Medium Brandish.

@ Bigstick, again : To be honest, I haven't been liking the offers I've received on the Rose costume items. I may remove them from the first post. It seems they aren't in demand at the moment. Since I am in no hurry to sell my items, it would make sense for me to simply wait on them. If it helps, the Rose costume items go for cheap on the Auction House. Try there, maybe?

@ Winningkurosawa : Sorry, I will be selling the Argent Peacemaker to the fellow who offered earlier. Thank you for your time. On that note, I have updated the original post to explain what will be sold and what has been sold already. Have a nice day.

Tue, 11/01/2011 - 10:30
#29
Misogyny
as in you dislike my offer,

as in you dislike my offer, or you are for some reason unwilling to trade with me personally?

if it's the latter, I'd greatly enjoy an explanation.

Tue, 11/01/2011 - 10:40
#30
Sazandreigon's picture
Sazandreigon
I'll Give you 3kce if ur not

I'll Give you 3kce if ur not happy with my last deal.

Tue, 11/01/2011 - 10:50
#31
Helstar
Hi, I'm Helstar.

@ Misogyny : You may "greatly enjoy" an explanation, but you do not deserve one, and I do not feel like typing up one. Let's leave it at that.

@ Sazandreigon : Nope. After your post, someone offered 2.5k CE ingame for the Regal Side Blade, which I accepted.

EDIT : I have sold the Toasty Long Feather to a young fellow at 1k CE ingame. Thank you for your time.

Tue, 11/01/2011 - 10:55
#32
Misogyny
did I out [meaniehead] you at some

did I out [meaniehead] you at some point? perhaps your feelings were hurt?

no matter. continue to criticize yourself and perpetuate the things you condemn.

Tue, 11/01/2011 - 10:59
#33
Helstar
Hi, I'm Helstar.

@ Misogyny : This behavior is exactly why I will never trade with you. Good day.

Tue, 11/01/2011 - 11:06
#34
Helstar
Hi, I'm Helstar.

@ Misogyny : You're twisting your words so much they end up meaning nothing. You are only hurting my topic and trolling it. I said I don't want to trade with you, and that's that. I only trade with kind individuals, of which I am one. Take your hostilities elsewhere.

Tue, 11/01/2011 - 11:12
#35
Misogyny
"Excuse me, punk? ...

"Excuse me, punk? ... continue to think whatever your feeble mind can conjure up, OK? Meanwhile, anyone with half a brain will take this topic for what it is."
"@ Pawn : You're a silly humanoid creature. Would you like a hug?"

deleted excess from first quote to save space. surely a kind person wouldn't say such things. the first is clearly an insult. there is no sugar coating it. it is rude and combative. the second is certainly worded more pleasantly than the first, yet still nothing but an insult. don't try to hide behind some invisible veil of being kind. we both know better.

I will agree that I have more flair when it comes to the matter. nothing to be ashamed of, I probably have more practice than you. if you work hard enough you'll get there, babe.

Tue, 11/01/2011 - 11:22
#36
Helstar
Hi, I'm Helstar.

Excuse me, Mr. Hotpants, this isn't exactly a fashion show here. The first was in response to what was clearly an insult towards me, and the second was not an insult (I like Pawn, why would I insult him?). Maybe you should try a bit harder, since you aren't getting anywhere at this rate.

Anyway, I don't need this topic anymore. It's obvious that no one will do anything but troll me, so I'm no longer trading. Bye!

Tue, 11/01/2011 - 11:31
#37
Misogyny
"A true quitter would of

"A true quitter would of offered their stuff up for the unbind... / I'm just seeings a list of over stocked mediocre items, sans the pendents, using the 'I'm quitting" to sell. / The only thing good about this post was the great points raised in the read."

insult? where? care to point it out? I see someone doubting your intentions but complementing the short essay you added to the thread. where exactly is this insult?

"Maybe you should try a bit harder, since you aren't getting anywhere at this rate."

iunno, deciding not to trade seems like I got somewhere. certainly nowhere I intended, but somewhere. I wanted a hat but was completely refused a trade (whether you liked the offer or not) when I was nothing but cordial. brought completely on yourself.

btw, "You are only hurting my topic" is completely wrong. I'm keeping your topic at the top for people to see. it's very likely nobody else will care what was said here. they'll see something they want and offer something for it, but alas.

"I like Pawn, why would I insult him?"

don't ask me. pawn said the same thing as forums-trader and you went off on that person for some perceived slight.

Tue, 11/01/2011 - 11:34
#38
Retequizzle's picture
Retequizzle
It's kind of funny this

It's kind of funny this thread derailed into what it is, but fneh.

Can I offer a hug to OP in exchange for a hug in return? :>

Tue, 11/01/2011 - 11:37
#39
Futurer's picture
Futurer
..."My name is Misogyny." END

..."My name is Misogyny."

END TRANSMISSION.

Tue, 11/01/2011 - 11:40
#40
Debianlinux's picture
Debianlinux
Dude, not cool

So a trade was agreed upon, a tiff was had with a separate member. now the agreement is voided?

Tue, 11/01/2011 - 11:42
#41
Helstar
Hi, I'm Helstar.

Hello! I have edited out the original post. Let's let this topic sink, please. I do not have time for trolls.

Tue, 11/01/2011 - 11:43
#42
Misogyny
r-r-r-r-r-rage quit. debian,

r-r-r-r-r-rage quit.

debian, if he indeed refuses to sell you the autogun, I'll toss 100 ce your way for my trouble.

Tue, 11/01/2011 - 12:03
#43
Retequizzle's picture
Retequizzle
@ Debianlinux: I can just

@ Debianlinux: I can just give you a Construct Medium for free. I have like 3 of them.

Also, I wasn't trolling. I really wanted a hug since you're leaving. .-.

Tue, 11/01/2011 - 12:03
#44
Debianlinux's picture
Debianlinux
Indeed

Indeed...

I'm above begging but not above accepting benevolent offers of generosity.

Tue, 11/01/2011 - 12:07
#45
Helstar
Hi, I'm Helstar.

uhm, guys, I know there isn't a "delete topic" button but can you just stop posting please, I'm not interested in dealing with trolls atm

thanks

Tue, 11/01/2011 - 12:14
#46
Helstar
Hi, I'm Helstar.

LOL, Misogyny, I'm not doing any trade in this topic again, sorry. Not until it gets back on track. That will occur once you have edited out ALL of your posts and left the topic for good. You are obviously just a troll trying to destroy topics.

Tue, 11/01/2011 - 12:16
#47
Debianlinux's picture
Debianlinux
Thanks, Misogyny

Walking around with a free autogun certainly biases me as to who is the "lesser human" in this ordeal.

Tue, 11/01/2011 - 12:17
#48
Helstar
Hi, I'm Helstar.

The trolls are coming out of the woodwork now!

Tue, 11/01/2011 - 12:26
#49
Helstar
Hi, I'm Helstar.

LOL I'm still getting Mails from people who assume that I'm even remotely willing to trade. Hey, Misogyny, hurry up and edit out your posts so the nice people can trade again.

Tue, 11/01/2011 - 12:29
#50
Misogyny
your tantrum is too amusing

your tantrum is too amusing at this point.

especially considering this quote: "Again, please note that I am not accepting ingame Mails"

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