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Boomerangs, spears, bows, wizard wand?! :)

2 replies [Last post]
Wed, 04/13/2011 - 07:12
sh1n0bi
Legacy Username

New weapon type ideas, could be cool!

Wizard wands could shoot fireballs and when you charge shoot the fire wave. Like the mobs!

Boomerangs could grab items over spike pits!

Would mix it up between all the swords/bombs/guns.

Oh yeah, would love to see new monsters/bosses to! Also must add a zoom in feature! ZOOM IN! Maybe a rotate cam? And Party's before you go in the dungeon would be super awesome time fantastic.

PvP team duel arenas, team/solo deathmatch, capture the flag, annoying spike levels, clean levels, clan war/ally options, yup. I think that'd put this game at the top for skill based fun time awesome sauce.

Wed, 04/13/2011 - 07:45
#1
Metaknight's picture
Metaknight
wands / bows - no real

wands / bows - no real difference between this and guns besides an aesthetic one

spears - been suggested, i agree with this one though. this would actually be appealing because it would actually be different from the existing weapons:

- bomb: timed explosive
- gun: ranged projectiles
- sword: short distance attacks with wide slashing motion
- spear/lance: thrusting attacks with longer range than sword, but narrower attack width

boomerangs - also suggested in another thread. im not against it but how it would work would have to be clearer. maybe like a range between sword and gun, and the weapon comes back to you (so can hit enemies multiple times), but is the player allowed to run away from it? i wouldnt want to program boomerang code myself :P

monsters/bosses - in time these will come, the game just opened

zoom - why?

rotate camera - uh, no. i dont think you get how these graphics work if you think thats feasible.

PvP stuff - it will be back, was here during the preview. no idea what it will entail beyond strict PvP battles though, although some of those game modes might be interesting

Wed, 04/13/2011 - 18:37
#2
Metaknight's picture
Metaknight
your topic is extremely

your topic is extremely similar to this one where we've already discussed some of the problems with new weapon class suggestions:

http://forums.spiralknights.com/en/node/3084

if you want a mage weapon, they can make a handgun that acts that way. fireball shot, charged shot acts like flamethrower. easy peasy. but its not going to be a whole new weapon category, although maybe thats not what you were suggesting.

the problem with zoom is you need to be zoomed out at a certain degree to maintain a focus on all the action going on.. mobs, projectiles from the puppies, etc.. zooming in might be nice to get a good look at character models, but they could let you do that some other way. an in game character database or something. but zooming in by any large factor is just not as practical to play with. also, again with the graphical assets, they were designed to look good at a certain resolution. zooming in might make these assets look worse.

for the boomerangs, i wouldnt think it would work like zelda where you see the item come back to you, maybe just like.. when you catch all the item icons it collected pops up above your head like it does after you walk over it.

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