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Big Burning Questions....

3 replies [Last post]
Wed, 04/13/2011 - 09:50
Tigar

Ok so I've crafted this Hunting Blade Uv-ed Bonus damage against beast High, meaning that there are 2 of those on a blade. Any idea what that does?

Also. My Avenger has a bonus damage against fiends medium. Do they stack with the Avenger's damage? Someone told me it was redundant :(

Also. Vog cub full set gives full fire resist right??? So what if the coat had a low fire resist? Will that make a difference?

Wed, 04/13/2011 - 10:08
#1
Aeca
Legacy Username
The bonuses are not redundant, as they do stack.

The bonuses are not redundant, as they do stack. I have a CIV with a UV that is identical to it's natural bonus: "Damage Bonus vs Undead: High". Both of the bonuses stack and I now have "Damage Bonus vs Undead: Maximum!" when using my "super" CIV.

By the way, you can view your total bonuses on your player page (P). See at the bottom where it shows the 5 icon slots? The first is your total bonus for defense, and the other 4 are each individual bonus summation for each of your weapons (up to 4). Here it should, for example, show that your Hunting Blade has "Damage Bonus vs Beast: Maximum!".

I'm not sure who told you that the bonuses were redundant, but they obviously did not take a very close look at the player page.

Wed, 04/13/2011 - 10:13
#2
kakelgis
Legacy Username
Hunting Blade: Two highs make

Hunting Blade: Two highs make a maximum. Maximum is the cap of damage boosting - Once you get there, you can't deal any more damage than that to that X monster race using that weapon.

A bit more info on this. Let's say we had numbers, instead of low/high/ultra/etc. Low is 1, Medium is 2, High is 3, and so on, with maximum at 6. (and if you didn't catch it - Very High is 4, and Ultra is 5.) That's pretty much how the damage bonuses work. One other thing to note is that even if you get a general damage bonus, it won't add up to a monster race bonus if it already hit the maximum.

Avenger: Yes, damage bonuses stack with type advantages. (If that's what you meant? Because Avenger's fiend bonus was removed quite some time ago)

Vog Cub: It doesn't give FULL fire resist - The actual cap of resist is two whole meters. (in numbers, it would be 140, a full meter being 70, and each Vog piece being 35) However, fire resist variants are kind of useless, since to hit the cap you NEED a fire resist shield, unless you get high/very high/ultra/maximum fire resist variants on a five star armor with natural fire resist, plus fire resist trinkets. So in the end, you'd hit such cap no matter what, and the variant would be pretty much a waste.

Though this is more of a flaw on the current status resistances system. (It annoys me - having 280/four full meters of resist, which is the most possible to obtain, is the same as 140/two meters. And that doens't give complete immunity - Not even "amazing" resist, just "great" resist.)

Also remember what Aeca said about checking your character info - You can get most information on bonuses there. Although status resists only show up to 70 resist, and your shield's resist won't show. Kind of silly.

Wed, 04/13/2011 - 11:08
#3
Tigar
I must say i've learnt alot

I must say i've learnt alot from your answers, thanks for taking time out to explain to me!

Now, do i keep my DA or not :/Thought Da's had a fiend bonus ...

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