Ok, so, the other day on a lark I decide to go down to run FSC and see what's what. It's basically the first proper time I've headed down there (save for the epic fail time I mentioned previously in another thread). I bring along my miracle set, wise owlite, voltedge, dark thorn blade, gigawatt pulsar and plasma capacitor. Apparently I have a thing for inflicting shock status. I also haven't crafted a lot of 5* stuff.
I join a random party and end up at basil insta-kicked before I even load, but w/e. Solo is just as good for me, and skipping the previous levels at least saves me some energy for revives.
Anyway, I make it through the levels fairly well with only a few revs here and there, until I get to I think Smouldering Steps. Basically the room where you jump on a party button at the bottom, and you have a heart generator to the left and a freeze vial thing to the right, and there's three ultra blast cubes, a totem, and a bunch of zombies that spawn in the middle.
Now ideally I'd like to move this totem out of the way somewhere. I'm assuming I'd want to bring it to the bottom of the room, at least at first, so I could have some space up at the top end to electrocute all the zombies. The trouble is actually getting to it without getting mobbed, and doubly so given my low-spec armour - I can't afford to tank damage (and I'll end up dropping the totem anyway).
So that leaves the question of how to get the zombies away from the totem. I tried bumping past them and luring them into the corners to thin them out a bit, but there's not a lot of room to work with there, and zombies are quite frustrating to try to corral that way. I didn't end up managing it, and given that it was my 4th down I decided to call it a day rather than burn 80ce.
I'm thinking that I might have some luck if I try to spam them away with my pulsar, snatch the totem, move it to the bottom of the room and thin them out. I think afterwards some more totems spawn at the top of the room, so I'm guessing that before that wave I should move the first one up against the top gate so I don't have to move the two others to the bottom again to have room to kill things.
Thoughts?
Start the fight with a haze over the totem, quickly grab the totem and run to the bottom right with it. Proceed to win the encounter.
If you're worried about that fight, D27 end is going to be a pain for you.