they are nothing crazy just small ideas that would improve LD so much.
1. For random play divide the teams based on the top 2 highest dmg dealers or most defends. I say the most defends because that is a good indicator of a good player for captures you can simply just stand there.
2. The ability to do Guild Lockdown with 4 players(like random play), only being able to play with 6 players exclusively is outrageous.
I vote down number 1, but up number 2. Teambalance does need tewaking, but captures are certianaly more important than damage. I'd just base it off of equipment, to some extent. A little randomness is good too though. The 6 player only guild lockdown is kinda lame though, I'd like to do 4 sometimes.