so, i was hanging on AH1 and clicked on the help, and the monster tab...
Obviously i saw the different monster families and characteristics shown as:
Type=====Deal=Weak=Strong
Slime---------P------S-------P
Beast---------P-------P------E
Gremlin-------E------S------E
Construct-----E------E------P
Fiend---------S------P-------S
Undead-------S------E------S
obviously P=Piercing, S=Shadow, E=Elemental...
I then realized these are not the only combinations. In total there should be 27 unique characteristics
PS, PP, PE, ES, EE, EP, SE, SP, SS; so nine times three varieties (P-S-E) each of the third characteristic...
In your opinion guys,
1. are you already ok with the current six characteristics (and monster families)?
2. or there should be 21 more monster families
3. or at least all the 27 characteristics be spread out among all families AND series
ex. Lumber would now have a E-E-P, while the Retrode are E-E-S, etc. on same construct family
ex. Devilite would be S-P-P, Greaver S-P-E, Trojan S-E-P..
just like that...
opinion?
Too much complication. If they'd change monster attributes, mixing up the different types of a 'race' is unecessary and would make combat clunky and disrupt the flow. What I do see is the potential for more 'races' in the future, though. However I think the current six are a comfortable amount.