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So, I'm just getting into 3*...

33 replies [Last post]
Tue, 11/15/2011 - 20:07
Chalez's picture
Chalez

There is a big jump between 2* and 3*, I've noticed. You pay 150 for a 0*, 3000 for a 1*, 7500 for a 2*, and then suddenly 35000 for a 3*. (At least at the bazaar which has horrible prices) Not as big a price difference between say 4* and 5*, but up until 3* everything is affordable. This is nice because you have a much larger weapon selection to choose from, so you can buy some cheap gear before you pick some lines to upgrade.

Here's my current 2* items:

Guns:
Blaster
Autogun
Firotech Alchemer

Swords:
Cutter
Brandish
Snarble Barb
Flourish

Armor:
Vita Suit Plus

Shield:
Spiral Plate Shield

Helmet:
Spiral Plate Helm

For defensive items, I like normal defense simply because it's the best all round defense and I don't want to spend all my hard earned crowns on a ton of different situation specific armor (I'm F2P). However, I know that the health bonus from the Ancient Plate will probably lie, and it makes me slower anyway which is annoying.

For swords, I've already bought the TSB recipe and 100 CE, and I'm going to craft it once I get the 4k for the alchemy. Even though I had a ton of fun with the Cutter, and the Brandish seemed more practical, I've heard that the Brandish line sucks, the Cutter only goes to 4*, and the BTB charge seems pretty ridiculous. I'll also probably get a Leviathian at some point.

For guns, I'm not really sure where to go.
The Blaster line is great for me because I like the normal damage, it has a decent clip, damage, it's great all round, and you can move while shooting and reloading which is a must when soloing, which I often do.

The Antigua line looks really cool, partly because it's an actual gun and partly because it has a big clip and the bullets move fast. The only problem is that it sucks, so I've been told. I'm not a big fan of split damage anyway.

The other gun option I've been thinking about is the Magnus line because of the knockback and huge damage. I would probably go with the Iron Slug since the Callahan does piercing like the BTB. The only problem I have is that I bought the Pummel Gun, only to find it's pretty much the worst weapon in the game. It's charged attack barely does more damage than a basic shot from a Proto Gun. And the Magnus seems like it's just an upgraded Pummel Gun.

Are there any other awesome sword or gun lines I should be considering? From what I can tell the ones I listed are pretty much the only decent options for me.

I would like to have both a gun and a sword at most times, if only just for the versatility, so please make suggestions based on what I said rather than "get 2 specialty damage swords rather than a normal damage gun"

Thanks.

Tue, 11/15/2011 - 20:19
#1
Ciopo
to craft a 3* item you would

to craft a 3* item you would use 100 crowns and 200 energy, which if it's all crystal would be about 13000 crowns at current prices, plus 4000 for the cost of the recipe.

Regardless of what your weapon of choice is going to be I suggest you consider buying the item in the auction house instead of crafting it /buying it at the bazaar.

Most 3* item on the auction house is priced around 13-16000 crowns, which is about the same of what it would cost to craft, but you can get exactly what you want without having to hit the jackpot with basil or paying a premium on the recipe if you buy it in the auction house.
That's true, of course, only for those items that aren't bought with tokens.

A gun that I can suggest you to get is the pulsar, it have a 3shot clip, you can move while shooting and reloading, and if the bullet travels far enough from you it becomes bigger, dealing AOE damage and pushback, I love it.

Sadly, it is a token weapon, so you'll have to farm the tokens from the roarmolous twins.

Tue, 11/15/2011 - 21:15
#2
Bopp's picture
Bopp
must understand damage types

Read the wiki page on Damage, and in particular the section on Monster Resistances. You will learn why it is important to carry a mixture of damage types, to wield against various monsters, to exploit their weaknesses and avoid their strengths. This is the single most important rule of Spiral Knights to understand!

My other main advice is to plan your equipment based on 5-star stuff, not 2-star stuff, because it all ends up at 5-star. Try to take the long view. Yes, this is true even for F2P players; it just takes longer for them.

For weapons (swords and guns, at least), you want to own a piercing weapon, an elemental weapon, and a shadow weapon, even if you carry only two of them at a time. For example, you could own a piercing sword, a shadow sword, and an elemental gun. Before you enter a stratum, examine the gate map to decide which two are most appropriate.

I recommend that your first armor set be general-purpose. However, this does not mean just normal armor; as you go deeper into the Clockworks, monsters increasingly deal non-normal damage. They also deal status effects, of course. Perhaps the champion of general-purpose armor sets is Divine Veil with Skolver Coat. Together, they protect against all four damage types, protect against the four most important statuses, and give two offensive bonuses. For a shield, the "default best" is Grey Owlite Shield.

Finally, I don't want to be rude or insulting, but a lot of your information is just plain wrong. The Cutter line does not just go to 4-star; you must be thinking of the Spur line. Brandishes do not suck; they are some of the best swords in the game. You say you need to move while shooting, but you're considering Magnus, which doesn't let you. And your comments largely ignore damage type. So read the wiki page on Damage, and then maybe the Swordmaster's Guide and the Gunner's Guide, figure out which 5-star stuff you want, and then work toward that. :)

Wed, 11/16/2011 - 18:25
#3
Chalez's picture
Chalez
@Bopp

"Read the wiki page on Damage"
Read it.

"Plan your equipment based on 5-star stuff"
That's the whole point of this thread. See the problem is I don't HAVE 5* stuff.

"The Cutter line does not just go to 4-star; you must be thinking of the Spur line"
I clearly meant Spur.

"Brandishes do not suck; they are some of the best swords in the game."
Fine, use the Cautery Sword and tell me how it is.

"You say you need to move while shooting, but you're considering Magnus, which doesn't let you"
I just said I valued that, however the Magnus is still good is it not?

"And your comments largely ignore damage type."
I mentioned that I am F2P and don't want to spend tons of money on situational items.

"So read the wiki page on Damage, and then maybe the Swordmaster's Guide and the Gunner's Guide, figure out which 5-star stuff you want, and then work toward that. :)"
I've pretty much read the entire Wiki, but I want other opinions on what lines are good.

tl;dr
You weren't really being rude but I was looking more for information on what Lines i should go with rather than what vital sections i am leaving out of the post.

Wed, 11/16/2011 - 19:07
#4
Bopp's picture
Bopp
maybe this is what you wanted then

I'm not sure you're making a good faith effort here, but I'll continue to try to make one. Yes, Cautery Sword is bad. But I am talking exclusively about 5-star items. So when I say the Brandishes are good, I mean Combuster/Glacius/Voltedge (for elemental) and Acheron (for shadow). Cautery Sword isn't even on my radar. I can't say whether the Magnus line is good, because Callahan is and Iron Slug isn't. Do we understand each other better now? Perhaps this is what you wanted:

Piercing sword: Final Flourish or Barbarous Thorn Blade (not the other two)
Elemental sword: any of them (Combuster, Glacius, Voltedge, Divine Avenger (or Fang of Vog))
Shadow sword: either of them (Acheron or Gran Faust)

Piercing gun: Callahan, or Blitz/Plague in certain situations
Elemental gun: I'll let others comment, because this is now a religious issue.
Shadow gun: either of them (Umbra Driver or Biohazard)

Bombs: These are idiosyncratic, and damage type is not the main consideration. Read the Bomber's Guide, if you want a bomb.

Edit:

""And your comments largely ignore damage type.""
"I mentioned that I am F2P and don't want to spend tons of money on situational items."

That's fine. But do you plan on having two weapons? Then you should be considering damage type. For example, you could get a piercing sword and an elemental gun. No normal weapons are necessary. Well, you might consider Leviathan for your sword. But I still wouldn't. Good luck.

Wed, 11/16/2011 - 19:35
#5
Draciusen's picture
Draciusen
Don't judge a book by it's cover

I severely underestimated the power and strength of a Flourish. I can rip my way through mobs of devilites in Tier 2 without a problem using my Flourish, which I've replaced with my TSB.

And by the way, DO JUDGE BASED ON 5 STAR. It may seem eons away, but as soon as you craft a 3 or a 4 star, 5 star is just going to come rushing. Brandishes are the best utility elemental swords.

I'm also F2P, and I've managed to carefully plan out all of my resources, so every single Clockworks run gives me the materials and crowns I need to work my way to 5 star.

Thu, 11/17/2011 - 19:25
#6
Trying's picture
Trying
1. Why are you even buying

1. Why are you even buying things from the NPCs? The AH is cheaper and crafting is cheap too
2. Have only normal defense means you end up lying on the ground dead since you only are protected from one type of damage. Most armors have 2 defenses which is wayyy better.
3. The health bonus of ancient plate is not a lie and by the time you get that you will understand why it's useless.
4. Brandish lines dont suck and the cautery sword is just the bastard child of the line
5. The BTB charge is at least better than the charge of the cutter and spur lines
6. Blaster- agree
7. Antigua only works good on things that move slowly and not a construct
8. Iron Slug is useless the blaster is better
9. Having a weapon with one of the specialized damage types does NOT make it situational. I can assure you that you will meet something that is weak to elemental damage in almost every level
10. ""Plan your equipment based on 5-star stuff"
That's the whole point of this thread. See the problem is I don't HAVE 5* stuff."
So basically what you're saying is that you dont care about what happens in the future since you dont have it yet.

Thu, 11/17/2011 - 16:56
#7
Chalez's picture
Chalez
@ Trying

1. I'm not. The AH prices go up in an exponential fashion as well though.
2. Ok then.
3. Ok.
4. Ok thanks for the brotip.
5. Gotcha.
6. K good.
7. Alrighty.
8. Can you say why though?
9. Ok but what about situational armor? Add most elemental weapons either do so low damage its almost not even worth it or have split damage.
10. No, I'm saying I want to know what lines are good. Because i don't HAVE ANY 5* ITEMS. So HOW CAN I KNOW IF SOMETHING I DON'T HAVE IS GOOD? RAAAGEEEE

Thu, 11/17/2011 - 17:38
#8
Bopp's picture
Bopp
jumping back in

8. Everyone says that Valiance is the best normal-damage gun, but I don't have enough personal experience, so I'll leave that explanation to others.

9. It's true that elemental swords are split normal+elemental. But this is not a problem, because nothing resists normal. (This is unlike Argent Peacemaker and Sentenza, which deal split non-normal damage.) In the end, if you look at which swords do the most damage to constructs and undead, it's the elemental swords, because even though they're only half elemental, that's better than nothing. In guns, there are many that do pure elemental, which is great; these simply do the most damage to constructs and undead, of any gun.

10. Yes, you've said that, no question. You are right. I understand. But I do have one tip, that may help you communicate with people like Trying (and me). Don't ask, "Which line is best?" Instead ask, "Which 5-star piercing gun is best?" Why is this version of the question better? Because questions like "Is the Magnus line good?" don't have an answer, because there are two 5-star versions, one of which is bad (Iron Slug) and one of which is good (Callahan). You can take the Magnus line in a bad direction or in a good direction. So that's what we mean, when we tell you to think only about 5-star items. Again, I'm not trying to frustrate you or insult you. I'm just trying to help you ask the questions that will get you the information you want as quickly as possible. :)

Thu, 11/17/2011 - 18:40
#9
Chalez's picture
Chalez
@ Bopp

8. Ok.

9. Gotcha so what encompasses these aspects the best?

10. How's this: "WHY is the Callahan better than the Iron Slug?" Also why would I want a Callahan if I have a BTB?

Thu, 11/17/2011 - 19:30
#10
Bopp's picture
Bopp
great

10. Callahan, being a good piercing weapon, pairs well with an elemental weapon or a shadow weapon. Iron Slug, being a normal weapon, doesn't pair well with anything. It's all about damage type. (Okay, it's not all about damage type, but damage type should be your main consideration.) You are correct, that if you have a BTB, then you do not want a Callahan (unless you're into collecting weapons).

So I think we can finish that question off by saying that you don't want to pursue any kind of Magnus, because (A) you like to be mobile while firing your gun, (B) Iron Slug isn't very good, and (C) Callahan is redundant with your probable sword.

9. If you have a BTB (or Final Flourish), then you probably want an elemental gun or a shadow gun. And of these I would recommend an elemental gun first, because guns are very useful against turrets, and the best kind of damage to employ against turrets is elemental, because turrets are gun puppies (constructs), howlitzers (undead), or polyps (slimes).

So are we trying to figure out which elemental gun is best? There are five of them. The favorites seem to be Nova Driver (pure damage), Polaris (shock, knockback, but be careful in parties), and Storm Driver (shock). Hail Driver is (freeze) is hard to master; I find that it unfreezes as often as it freezes. Magma Driver (fire) is less popular, but I've never used it, so I won't comment further on it.

P.S. Although I know that you're trying to do this cheaply, you should consider at some point getting a shadow sword (Acheron or Gran Faust) to complement your BTB/FF and elemental gun. This would help you greatly with slimes. For example, you could tear through the Royal Jelly Palace with an Acheron and your elemental gun.

Thu, 11/17/2011 - 20:38
#11
Chalez's picture
Chalez
@ Bopp

10. I see.

9. Well I tried a Firotech Alchemer to get a feel for elemental guns, and I must say that the extra damage did not even nearly make up for the 2 shot magazine, and the status procs rarely and does low damage when it does. The Blaster just worked so much better. However, that Nova Driver looks promising.

Doesn't the Gran Faust curse you sometimes? If I have only 2 weapons thats not an option. The Archeron looks cool though.

Thu, 11/17/2011 - 21:48
#12
Orbwanter's picture
Orbwanter
Callahan

The Callahan is popular among gunners because its very high projectile speed and chance of knockdown/stun work well against the enemies that tend to dodge gunfire, all of which are weak (Wolvers, Devilites) or neutral (Gremlins) to piercing damage. The Iron Slug gives up the damage bonus to Beasts and Fiends in exchange for not being penalized against Slimes and Constructs, but those are better dealth with using other guns. If you already have a rapier and are primarily going to be using swords, you're better off skipping both Magnus lines entirely and going with an elemental sidearm, as others have suggested.

As for the Faust, I really only find mine useful in jelly levels, due to their predictability and tendency to glom into clusters that almost beg to have a heavy sword swung into them. The Nightblade is better against gremlins due to their twitchines, and groups of jellies can still be charge-kited without the chance of self-curse.

Fri, 11/18/2011 - 02:51
#13
Stavrosg's picture
Stavrosg
On normal guns.

The Valiance (or blaster line if you like) is an "ok" gun, not useful at all for a gunner, and marginally useful for a swordsman, and that's because almost everything else outdamages it. It's still better than the iron slug because of the mobility it gives you, but yo get the same mobility, same clip size and more damage with a supernova if you like.

Of course, most people with a pulsar go the Polaris way, because, as swordmen, the things they want to shoot are mostly Gunpuppies, Retrodes and Lumbers, all of which are weak to elemental. And you also get the chance of shock which is really good on its own. You also don't care about the penalty on fiends and beasts as you won't be able to shoot them with those slow projectiles anyway.

If you like the blaster line, then you'll like the pulsar line also as they have the same magazine and same rate of fire, with more damage against the enemies that matter.

Fri, 11/18/2011 - 05:40
#14
Hyperonn's picture
Hyperonn
I agree stavrosg, the Polaris

I agree stavrosg, the Polaris is great. If you don't like the exploding shots, go with the nova driver. Also, keep in mind that you're probably going to be making enough crowns in T3 to have a third or even fourth weapon slot. And a Faust can only curse you if you use the charge attack.

Fri, 11/18/2011 - 05:45
#15
Bopp's picture
Bopp
totally agree

I totally agree with Orbwanter and Stavrosg, especially regarding Acheron vs. gremlins. Stavrosg is right about what swordsmen want to shoot, but he omitted howlitzers and polyps (unless he was including them in "gun puppies").

Fri, 11/18/2011 - 12:41
#16
Icee's picture
Icee
In Response to post #11

All of the alchemers become significantly more powerful at even just the 3* level, because their bullets begin to split on impact allowing them to do damage to more enemies with each shot. Thus a 2-shot magazine can actually hit up to 4 times (twice per shot) beginning at 3*. Each hit also has the chance to apply the status, which takes fairly often (at least 25% of the time in my experience). The fire damage will also scale up as you upgrade the gun.

I currently own the following elemental guns and would recommend you get any of them except the AP. Since you already own the firotech alchemer, your cheapest path forward is to upgrade that. You won't be disappointed.

Gigawatt Pulsar - I love it for turrets but knockback limits its damage against other things I want to shoot, like retrodes, because it often pushes them out of range of the second and third bullets.

Firo Driver (4*) - It deals great damage from the bullets and tons of damage from the fire, it's amazing in arenas especially for waves of lumbers, allows you to light something on fire and let it burn while shifting your focus to something else, maximizing your damage over all other alchemers (yes, it even easily beats out the prismatech line if you do this). I can't wait to find a magma driver recipe so I can upgrade this gun.

Hail Driver (5*) - It's good in places where you might want to freeze things (like with lots of gun puppies around), but the fact that the second bullet undoes the freeze from the first bullet limits it damage and makes it more difficult to use (because you may want to fire one, wait to see if it freezes, then fire again). I love it, but it doesn't have the ease or power of either of the above two elemental guns.

Argent Peacemaker (5*) - It's split elemental/piercing, so it's actually a pretty terrible weapon, weak against many of the things you most want to shoot (gun puppies, retrodes, and polyps). The exception is in FSC, where it does good damage against undead and against Vanaduke. I wouldn't waste my money making it if I were on a tight budget, though, because a blitz needle, pulsar, or elemental alchemer will still be very good in FSC.

Sat, 11/19/2011 - 12:19
#17
Chalez's picture
Chalez
Ok, I think I'll go for a

Ok, I think I'll go for a Magma Driver then.
Thanks

Sat, 11/19/2011 - 12:39
#18
Hyperonn's picture
Hyperonn
Wait!!

What about the Nova Driver??????

Wed, 11/30/2011 - 03:27
#19
Omega-Shadow-Death's picture
Omega-Shadow-Death
Armour if you need it

I know that this thred has gone away from equipment into a sort of argument then into guns but im going to give you my idea on armour. Im currently on 3* all but im going to get some new armour. I understand Bopp's comment on all round armour but i think it lacks some abilities. My armour (which is not going to be against specific types of strata) is having a dusker coat, a horned owlite shield and a angelic helm which together gives me protection from piercing (dusker), shadow (angelic) and elemental (owlite shield) as well as giving me protection from poison and curse (angelic), freeze (dusker) and fire and shock (owlite shield). As the angelic helm actually lowers fire protection the horned owlite shield counters it but still i will have a lower fire protection. People can say that if i keep this armour, upgrading into 5*, i won't be as good for the FSC but i can upgrade the dusker into vog cub armour to improve fire defence. Also i will get abilities from the armour, such as improved melee attack and a damage bonus against fiend which always own me. Please if you have any better ideas for armour please tell me :)

Wed, 11/30/2011 - 06:24
#20
Fradow's picture
Fradow
Confusion shield/armor

The thread is a little old in the first place (more than 10 days), but whatever.

You seem to not understand how shield actually works, so what you said is not correct. The shield stats don't had to your armor stats. The shield resistance is only applied on your shield (not on you) while you are shielding. It doesn't do anything when you are not shielding, are when your shield is broken (except for certain stats, like bonus health, ASI and Damage Bonus, which are only present on specific shields). You can imagine it as another person taking hits in your place (except it's health regenerate, contrary to yours).

So additionning your armor/helm stats and shield stats is plain wrong. You want a shield to shield longer the most frequent attacks you suffer, and armor/helm to reduce the damage you take when you are hit.

In the end, for the T2 boss run, you are not well equiped in either case, because :
- a good mass of jellies will destroy your owlite shield very quickly (that's doable, but sub-optimal)
- you'll suffer a ton of damage for every rocket or other construct hit that hit you.

2 things to do to solve that :
- get a bristing buckler, which is a good piercing shield AND have some sword bonus damage, for jellies/wolvers levels (keep your owlite for the rest)
- get a magic hood, which have elemental resistance AND is good up to FSC when 5*, for general use (you'll not use your angelic helm that much. Fiends and Undeads stratas are not that frequent in T2).

Wed, 11/30/2011 - 06:53
#21
Omega-Shadow-Death's picture
Omega-Shadow-Death
Fradow's comment

I am sorry if i said some wrong things, but i'm (clearly) not a pro so people do read things and understand them incorectly. But i'm not the kind of person to get angry and say that you are crap blah blah blah. so thanks for your comment and i will take some things into note i will keep my gear but i will do what you sugested and get my self a magic hood and a brislting buckler. i do like the look of the angelic armour ALOT so i will probobly use it as a costume more. And i will use the owlite shield for the rest as i have found out it is quite good against most things. i haven't tried it against slimes/ wolvers yet but i won't because of your points.

Overall actualy thanks for pointing out my flaws because i really don't want to start upgrading into 4* and then find out i'm upgrading the complete wrong item and that "whatever" is better so thanks again :)

Wed, 11/30/2011 - 07:00
#22
Fradow's picture
Fradow
There is nothing wrong with

There is nothing wrong with being mistaken when you start. That's a classic mistake (I also made it when i started).

You can keep your helm and still be successful, it's just is sub-optimal. Same goes with Owlite : I did also start with it and run JK with it. It is possible to do so, it just breaks very fast compared to a piercing shield. And yeah, Owlite is good against most things, that's why it's so popular and overrused. You generally can't go wrong with an Owlite as an only shield (you'll just suffer a little against devilites furnitures, mass jellies and mass wolvers).

Wed, 11/30/2011 - 07:24
#23
Batabii's picture
Batabii
Defense is generally less

Defense is generally less important than offense. It's best to not get hit at all, and you can get more than 2 weapons at a time, but only helmet and armor. So don't worry too much about your armor being weak against one particular type of damage. It's a lot of work to have 3 shields, 3 armors, and 3 helmets, but it's a simple matter to carry two or three weapons that cover anything. Plus armors almost always have passive bonuses to worry about too. I've gotten through every tier with nothing but my Mad Bomber Mask, Volcanic Demo Suit, and Barbarous Thorn Shield.

Wed, 11/30/2011 - 07:52
#24
Omega-Shadow-Death's picture
Omega-Shadow-Death
Help with gun?

I know that this is off the topic completely but as you people seem to know a lot of stuff i was wondering if you could help me? You see i haven't really decided what i want, sword or gun? but i decided to go hybrid so i have a gun and a sword which could help. I know a lot of people are disagreeing on going hybrid but im not changing. you see i have a sealed sword that im going to upgrade into a divine avenger and im currently using a kilowatt pulser. the problem is that a kilowatt pulser has elemental damage and the avenger / divine avenger has normal / elemental damage so i end up dealing only normal and elemental. so i decided that i need a shadow / piercing gun or at least a shadow gun. i tried a couple of guns but they don't take my fancy. i was thinking of getting a antigua but alot of people say don't get it because it has slow bullets and is only good for damaging stationary and slow enemys. the thing is all i really want to damage with a gun is stationary enemys that will shoot me and slow enemys that if i go near them they will do a charge attack at me.

so please help me with your nearly expert knowledge :)

Wed, 11/30/2011 - 08:49
#25
Bopp's picture
Bopp
which gun with elemental sword

So your question is: Which gun should you use with an elemental sword? Sorry, I don't have a clear opinion about what you should do, but here are some things for you to consider anyway.

You are right that it should be piercing or shadow (or maybe normal). And you are right that Argent Peacemaker and Sentenza are not great, due to their split damage. However, the game designers are considering changing the damage types of Argent and Sentenza, to pure elemental and pure shadow (see this thread). So I would wait for that to settle out, before committing to a gun line.

In piercing guns, your choices are Callahan, Blitz Needle, and Plague Needle. Conventional wisdom says that Callahan is the most widely useful of these. In shadow guns, your choices are Umbra Driver and Biohazard (and maybe Sentenza soon). Biohazard uses the weird Catalyzer play style, so these are pretty different. In normal guns, conventional wisdom says that Valiance is the most widely useful.

To be honest, people who play with one sword and one gun usually make the gun elemental and the sword piercing or shadow (or normal). The reason is that guns are very useful against turrets, and all turrets are either vulnerable (gun puppies, howlitzers) or neutral (polyps) to elemental damage. Your statement "the thing is all i really want to damage with a gun is stationary enemys that will shoot me and slow enemys that if i go near them they will do a charge attack at me" is really insightful. Most monsters like that are constructs --- hence the popularity of elemental guns.

Wed, 11/30/2011 - 09:04
#26
Omega-Shadow-Death's picture
Omega-Shadow-Death
Bopp's comment

Thanks for the comment!

I know that most people use elemental guns but i really want to use the divine avenger so i need a shadow/ piercing gun. The thing is in a update not so long ago they added arsonel stations which allow you to change weapons in the starting area. all of the beast levels i have played (about 15) all had arsonel stations so im not worried about piercing. i have been checking the AH for the guns you told me and i checked a couple of other threds but i couldn't find a catalyzer in the AH so if someone had one could you tell me just what it's like it would be great. :)

(i always finish my comments with a smily face)

Wed, 11/30/2011 - 09:42
#27
Fradow's picture
Fradow
So, more informations on the

So, more informations on the Catalyzer :
- first, you shouldn't buy it from AH anyway. It can be traded at Brinks against 15 twins tokens, so I suggest you run twins to get it.
- catalyzer bullets are slow. I mean, SLOW. In a party, it's hard to hit anything reliably because of that and swordsman pushing mobs in every possible direction.
- the Charge Attack is cool (it attach a bullet at a monster, and next shot you land on it will do a big explosions. You can attach several bullets for bigger explosions), but again, you need to be able to first hit the mob with the charge, then hit it with a normal shot (especially hard on mini-jellies).

It's a good gun, but hard to use, that's why generally only pure gunslinger use it. As a side-arm, Polaris is a much more popular choice because it's easier to use AND is more useful against the intended target of a side-arm in the first place.

You may want to consider a normal damage gun in you case (and by that, I mean a Valliance), if you really don't want to go the Polaris way.

Wed, 11/30/2011 - 11:52
#28
Omega-Shadow-Death's picture
Omega-Shadow-Death
New sword

I just got myself the avenger and im liking it so far. i probobly won't get a catalyzer but i really need a non elemental gun so i will check out the Valliance. thanks :)

Wed, 11/30/2011 - 11:59
#29
Omega-Shadow-Death's picture
Omega-Shadow-Death
armour

just upgraded wolver coat into ash tail coat

Wed, 11/30/2011 - 14:06
#30
Omega-Shadow-Death's picture
Omega-Shadow-Death
Iron claw munitions factory

i did the iron claw munitions factory once and got 4 tokens but it was really hard!!! First when i get 20 tokens i'm going to get the antigua then once ive got that i'm going to get the catalyzer. Wish me luck! :)

Fri, 12/02/2011 - 14:02
#31
Omega-Shadow-Death's picture
Omega-Shadow-Death
Antigua

I just got my self an antigua and it works great! I tested it out on some wolvers and it works a treat. Ok the charge attack is a little hard to pull of because of aiming but normal shots aren't hard to hit with at all unlike everyone elses comments on it.

Fri, 12/02/2011 - 14:21
#32
Bopp's picture
Bopp
antigua is pure piercing

Antigua works pretty well against wolvers (and other beasts, and fiends) because it's pure piercing. As soon as you upgrade it toward either Argent or Sentenza, you start getting the split non-normal damage that people dislike.

Fri, 12/02/2011 - 14:52
#33
Omega-Shadow-Death's picture
Omega-Shadow-Death
Sentenza

Im going to upgrade it to a Sentenza but i don't mind the split damage and the game devs might make the sentenza into pure shadow. Im not sure if they will but i need a shadow damage gun which attacks fast so i don't really care if it's split damage.

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