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2 Questions regarding Divine/Grey Feather set + UV

7 replies [Last post]
Tue, 11/15/2011 - 20:32
Guardianknight's picture
Guardianknight

I have an Elemental Hood and Elemental Cloak both with high elemental UVs on them.

Question 1. Given the fact that they have high elemental UVs, would it be better to make into Divine or Grey Feather set?
Or a mix of the two sets?

Question 2. I'd like in estimate on what the Elemental Hood and Cloak with a high elemental UV would be worth.

Thanks in advance,

The one and only, Guardianknight.

Wed, 11/16/2011 - 04:32
#1
Mayaura's picture
Mayaura
My thoughts

The Divine is a much prettier set, but because it lacks normal damage protection, which is by far the most common type of damage, it is all but useless for serious fighting such as in Tier 3. So I'd definitely recommend the Grey Feather. Their value might be as much 100,000 crowns each.

Wed, 11/16/2011 - 11:52
#2
Icee's picture
Icee
Not much normal in tier 3.

Normal damage is the most common in tier 1 (where it is the only damage type) and tier 2 (where it is at least half of every attack). In tier 3, attacks may be purely elemental, piercing or shadow. There is little normal damage in tier 3 (retrode melee attacks, small lichens, and gremlins are the only sources of normal damage that I can think of), so the divine set and others that lack normal defense are viable in tier 3, but not in the shallower tiers.

With those pieces, I would make a divine veil (fiends are perhaps the most difficult enemies in tier 3, so the damage bonus is very nice) and a grey feather mantle. A complete grey feather set would be quite good as well, although it will leave you vulnerable in undead and fiend levels.

Wed, 11/16/2011 - 16:31
#3
Rangerwillx's picture
Rangerwillx
Icee, there are a few more then that..

Let me give you a few more sources of normal damage Icee.

1. Trojans. All Trojans do pure normal damage, in all tiers.
2. Lumbers. All Lumbers do half normal damage & half elemental damage in Tier 2 & 3.
3. Devilites. All devilites do half normal damage & half shadow damage in Tier 2 & 3.
4. Gremlins. Already stated, you are correct.
5. Retrode melee. Already stated, you are correct.
6. Blast Cubes. Blast cubes, Super Blast Cubes, and Ultra Blast Cubes all do pure normal damage in all Tiers.
7. Mini Jelly's. All mini jelly's (including green) do pure normal damage in all Tiers.
8. Royal Jelly. All royal jelly's attacks are pure normal damage.
9. Rock Jelly Cubes. All rock jelly's attacks do pure normal damage in all Tiers.
10. Imposto Cubes. All imposto cubes attacks do pure normal damage in all Tiers.
11. Lichens. Already stated, you are correct.
12. Mecha Knights. Mecha Knights do pure normal damage in all Tiers.
Note: Status mecha knights do half elemental half normal in Tier 2 & 3.
13. All scuttlebots attacks do pure normal damage in all Tiers.
14. Vanaduke. All vanadukes attacks do pure normal damage.
15. Kats. All kat bites do half normal damage & half shadow damage in Tier 2 & 3.
16. Slag Guards. All slag guard attacks do pure normal damage.
17. Swarm Turrets. All swarm turrets do pure normal damage.

Quite a few more then you thought, eh?

Cheers,

~W

Wed, 11/16/2011 - 15:38
#4
Culture's picture
Culture
Hehe

Normal isn't that bothersome in T3. Many of the things that do normal are easy to dodge... Trojans, Lumbers, Retrode swipe, the five slimes listed, Scuttlebots (lol), Kat bites, etc...

The only place where it is really unwise to skimp on Normal defense is when hit with Vanaduke's mace.

Actually, is this accurate? I thought Kat bites and Devilite attacks were pure shadow in T3.

(Lumbers are elemental, not shadow, by the way.)

Wed, 11/16/2011 - 16:30
#5
Rangerwillx's picture
Rangerwillx
Yeah,

About the lumbers, yeah thanks, I cooked this up quickly so I guess I made a typo. Fixed.
I got my facts from the wiki, so I don't know exactly about the kat and devilite attacks.
Maybe I'm being a fool and it was for T2 only.

Cheers,

~W

Fri, 11/18/2011 - 12:08
#6
Guardianknight's picture
Guardianknight
Thank you all for your advise

Thank you all for your advise :)

Fri, 11/18/2011 - 14:20
#7
Icee's picture
Icee
Forgot cubes, but divine is still fine

Oops. I did forget about all of the spineless cubes that do normal damage, but they are easy to kill and dodge, so they aren't much of a threat anyway compared to their piercing cousins. I also forgot trojans which are certainly scarier than blast cubes, but they also aren't particularly common outside of FSC. Royal Jelly is only found in T2 (unless you count the Ice Queen as a royal jelly, but I wasn't considering shadow lairs as part of tier 3).

I thought T3 lumbers were changed to do all (or mostly) elemental damage. They used to do pure normal, but that was changed in a release a few months ago. They break my BTS in one hit, depsite a +low normal damage UV, which implies lots of elemental hitting me.

T3 mechaknights definitely do elemental damage and I'm pretty sure it's a lot more than half. I'm not sure about the untyped ones, but when I get slashed with a hot edge from a fire-type mechaknight, I lose mostly green bars despite wearing a normal/elemental set. Similarly, my grey owlite shield lasts more hits than the BTS against a poison mechaknight, implying elemental damage (since owlite is lower on normal defense than the BTS). I thought scuttlebots were the same (typed does elemental, untyped normal), but I could be wrong. I don't get hit by scuttles very often. They're about as dangerous as blast cubes.

Kats and devilites are definitely all or mostly shadow in T3. They chew through my volcanic demo set. (Why oh why can't I find a deadshot mantle recipe?!)

My point was that the divine set is actually quite viable in tier 3 where you will face more elemental and shadow than normal, and they will be more dangerous than the normal sources, but divine is not good armor to wear in tier 2. Despite forgetting about some cubes and trojans, my point is still valid. Get divine for tier 3, but don't wear it to fight the Royal Jelly (except as a costume).

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