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D18 maximum health bug (involves vitapod)

2 replies [Last post]
Mon, 11/21/2011 - 02:59
Round-Shinigami's picture
Round-Shinigami

When I reach depth 18 (Emberlight) with vitapod +10 (+10 to max hp, can be any vitapod), I have 21 hp max. I have heat lvl 10 5-star armor, which allows me to have 15 max hp in tier 3. Add vitapod +10 and I should have 25 max hp, not 21.
If I drop it and pick up my vitapod +10, I get 25 hp.

I believe this happens because game doesn't recalculate new tier restrictions (max health from armor, to be precise) when knight enters a new tier.
Didn't test with tier 2.

Bug report submitted.
On a side note: this bug has been in the game for a long time now.

Mon, 11/21/2011 - 04:51
#1
Dirt's picture
Dirt
On a side note: this bug has

On a side note: this bug has been in the game for a long time now.

And has been reported many, many times. You can also get your HP to change by changing any part of your gear.

Mon, 11/21/2011 - 05:52
#2
Round-Shinigami's picture
Round-Shinigami
Dirt Yup but its easier to

Dirt
Yup but its easier to add a single check on knight's max health when they enter Tier 3 (depth 18) from depth 17. Or just force a re-calculation because they're healed anyways.

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