So, after picking up the game to get the TF2 hat, I have found myself addicted to Spiral Knights. I have been playing for all of... four(?) days, and I'm finding myself somewhat lost.
At the moment, I'm using a Cutter and Autogun (love both, and refuse to give either up) and have been turning Snarby into a fine red mist over and over and over again. However, this, pretty much, is all I have been doing.
Only recently (Today actually) I managed to finish my Wolver set, and used some tokens to get the Bristling Buckler. So, with 2* equipment, I want to start expanding my horizon. I'm not sure if I want to move on to tier 2 yet (I did already grab the Mist Tank though for getting to tier 2), due to most of my items being lvl1 to lvl3. I kinda want to level up my equipment a bit before I charge headfirst into a new level of difficulty. Is this just me being paranoid, or am I correct in my assumptions?
Speaking of equipment, it was only after I managed to get an Autogun for 1100 and a Cutter for 1300 at the auction house when I decided to check out the forums. Here, almost unanimously, every beginners guide suggests the Calibur. Should I, while still in the early stages of the game, give up my dearly loved Cutter for a Calibur, before I am seriously hindered by it? Likewise with the Autogun.
Another problem I have is that I cant find something that adequately explains what is down each lift. I encountered Snarby by sheer luck really, because it was the lift with a non-offensive green clover on the screen in front, compared to the skulls and other ominous colors/symbols on the others. Is it worth exploring these other options for the sake of heat/crowns (Albeit I'm not exactly worried about crowns right now, other than maybe buying some CE or the next tier recipes/items)?
So in short:
- What can be expected from tier 2 (in terms of difficulty)?
- What should I be doing, other than Snarby massacres?
- Will using the Cutter + Autogun be the death of me?
- Where does each lift go?
You're right about Tier 2 being much harder than Tier 1 in some aspects. The enemies do more damage in Tier 2 compared to Tier 1, so it's a good idea to start using the shield more often. For example, if you use swords often, do the first 2 swings, then shield. Also, it would be useful to observe how the enemies attack in order to shield up at the right time.
Piercing swords work very well on Beasts and Fiends and do normal damage to Undead and Gremlins, so the Snarble Barb from Snarbolax would be useful in Tier 2 and beyond. Try getting that.
Judging from what others say about the Cutter and Autogun, they require a steep learning curve (as in, it takes skill to use them effectively). For starters, you could get a Calibur and an elemental Alchemer (Cryo, Volt, Fire, Prisma). Use the Alchemer(s) on Turrets, Retrodes and Lumbers and the Calibur on everything else. I use the Cryotech often, it does extra damage if you let the ice thaw. When using the Calibur, be careful not to send enemies flying towards your team mates, especially a Lumber :( .
The lifts can take you all the way to the Core and Shadow Lairs (if you have Tier 3 clearance, that is). The Snarbolax boss room (last level/depth of Tier 1) has a green skull and is usually before Moorcraft Manor. Just look up the wiki for more details on the lifts, damage types and other info.
Once you get to Tier 2, look out for the JK levels (the ones with a pink or purple castle icons in Tier 2) as they will give you a lot of Crowns. Just be careful, as you may end up in an Arena before that. Shadow swords (Nightblade/Faust) are useful for the JK levels since Slimes are weak to Shadow damage.
I hope that this message had answered all your queries. You can add me as a friend if you want. My IGN (In Game Name) is Hobcramwork. Take care and enjoy your Clockwork runs :) !