These are some notes to myself I forgot to make public during testing of Lockdown.
If there are at least two guardians on a team, they can get pretty problematic to kill. Especially when every one of them are right next to one another.
It appears that Guardians, when next to one another have their shields up, they kinda share a shield with one another. Ergo, when an attacker attacks, one guardian will take a hit and another will take the next hit.
I don't know if I'm explaining this properly or not, but is there a way to make it so that if guardians are trying to guard one another, the guardian who is being attacked, while having their shield up (AND while being guarded by another guardian) should take a hit directly? Or would this not be the best decision for developers to take?
It sort of pains me to see that guardians, when grouped together, can take so many hits and still have their shield up.
I had something to note about Recon too but it's not coming to me. I'll make another reply whenever it comes to me.
Also, it appears when there happens to be excess amounts of people who leave on a team during lockdown, can there be a universal attack/defense buff of the team who had the person who left?
It always seems to be imbalanced and, more or less, one sided when that happens. Surely with the new update of the Energy revives, this can be possible, yes?