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Recruiting Anti-Fiend People

40 replies [Last post]
Thu, 11/24/2011 - 18:28
Teh-Rawrcake's picture
Teh-Rawrcake

Alright twirps. Some group of arses is droppin purple in the vana gate i think we know that by now

Drop yellow / anything but purple in that gate that has the little fiery sign at the bottom even you who has joined a few days ago can help this cause. Pls and ty

Until a non-fiend vanaduke gate has shown up ill start playing SK again maybe buy that pass and some CE so itll actually be worth it, peace playin TF2 until so make this happen guys.

Thu, 11/24/2011 - 18:44
#1
Myllakka's picture
Myllakka
---

I was pretty annoyed when the first fiend pre-Vana gate popped up, but now I'm kinda thankful. It's forced me to learn devilite attack patterns and how to use my piercing sword effectively, which is good 'cause I was pretty terrible before (not that I'm all that great now, actually, but at least I don't die every other second anymore).

You can always try to join friends or guildies who reach D23, or do some JK or RT in the meantime.

Thu, 11/24/2011 - 18:50
#2
Teh-Rawrcake's picture
Teh-Rawrcake
I would rather play TF2 then

I would rather play TF2 then do anymore JK runs for money FSC is so much better...

And they are a ton easier in a group regardless of the group beind not great because the fiends are distracted and the attack patterns arent as screwy.

But that makes farming tough, having to get a group. I'd make more money vs. time doing JK which is kind of pathetic but since OOO can't do anything to help anyone that would effect how much irl money they get we have to resort to recruiting people to drop in yellow to make it happen ourselves. OOO's excuse would be that its player-controlled and not their fault too >< so pathetic this game would be so much better if the reins would be passed over to someone else. until then TF2 FTW

Thu, 11/24/2011 - 19:37
#3
Aumir's picture
Aumir
K, goin!

K, I will put red minerals at once!!1! Hope it helps!

I thought also that by "anti-fiend" people you meant "people with equipment to defeat fiends". Oh well. And yeah, I don't really like Fiends (urk, Grievers...) but they aren't that painful. Just don't let them "counter" you and you are fine (devilites, what I think you as 90% people despise).

But hey life would certainly get easier if there wasn't Fiend strata before Vana. Though the elitists don't want that to happen, it hurts their precious Crowns.

And now I will be hated by EVERYONE, gotta run!

Thu, 11/24/2011 - 20:15
#4
Gwenyvier's picture
Gwenyvier
*salutes* I will be happy to

*salutes* I will be happy to contribute my purple and red minerals to your cause Sir!

~Newg

Thu, 11/24/2011 - 21:43
#5
Teh-Rawrcake's picture
Teh-Rawrcake
NERF

Well OOO is at least watching the forums now

Anyway i think if fiends are despised by 90% of people, then something's up. I'm in for a nerf to their projectile velocity or don't let a gate be the same thing two times in a row.

Thu, 11/24/2011 - 22:16
#6
Njthug's picture
Njthug
Fiends are fun and cute I

Fiends are fun and cute I don't understand why people complain that they are so hard...I mean now we can even change our gear before we start a map how much easier do you want this game to be? I guess we just need mecha-knights with Divine Avengers and Grey Owlite shields...to make this game playable for the people who can't dodge flying targets.

Will dump all purple for fun =)

Thu, 11/24/2011 - 22:32
#7
Katmint's picture
Katmint
I read the title as

I read the title as "Recruiting Anti-Friend People" and thought this was the Antisocials Anonymous guild for SK recruiting in the wrong section.

Anyway, even before the recipes were known I always pick up mostly red minerals because they are my favorite. Purple is my second favorite so I get that if there's no red around. So yeah. :3

Btw, fiends are only hard in that they require a more defensive approach to fighting them. People always avoid them and thus never get better at fighting them. If you learn how to deal with them they are really one of the more fun monster types to fight IMO. :P

I just wish Greavers got more love. They like, only ever appear in Fiend themed Clockworks.

Thu, 11/24/2011 - 22:39
#8
Bigfootm's picture
Bigfootm
What Dark Ritual?

Have fun in TF2.

I personally love fiends. I used to hate them because I wasn't good at fighting them. Now I know how and love them. I wish there was a whole Fiend Gate. ='[

Just get a BTB, make them too easy IMO.
+1 With Njthug and Katmint's Post.

*Dumps 1000 Red and Purple In* <---- (Yes, I can do around that. :])

Thu, 11/24/2011 - 23:03
#9
Exileddread's picture
Exileddread
Just learn how to fight them.

Just learn how to fight them. Get a flourish line sword and a shadow shield. Fiends are actually really fun and easy to kill.

Thu, 11/24/2011 - 23:56
#10
Dukeplatypus's picture
Dukeplatypus
Not so great for the gunslingers.

Fiends, mostly Devilites, are a terrible pain for a pure gunner, such as myself, since you really only have 4 options to deal with them: Callahan, Blitz Needle, Argent Peacemaker, and Polaris. Callahan is good to snipe the occasional shot in and interrupt their animation, but the low clip size and brief pauses make it impractical. Blitz will kill them quickly, but the long pauses are suicide in large crowds. AP works rather well, but they sometimes dodge and the charge attack can be rather handy. Polaris is good to keep them at a distance and even without the critical deals significant enough damage to do the job with the added plus of killing the Kats that accompany them through Dark City.

Fri, 11/25/2011 - 00:27
#11
Twiddle's picture
Twiddle
I would like to help you, but

I would like to help you, but I spent all my yellows trying to block the last fiend strata. I will contribute what little I have left.

Unfortunately, if we fail (which is highly likely,) get a shivermist and a 5* peircing sword ready. You may need a couple of sword trinkets as well. Freeze them and burst them down before they kill you. It's not the best way to kill them, it's the only way to kill them.

-edit-

Just learn how to fight them. Get a flourish line sword and a shadow shield. Fiends are actually really fun and easy to kill.

Shields are useless against devilites. They will hit you even if you shield at before the furniture goes flying. They are not fun to play against.

Fri, 11/25/2011 - 01:33
#12
Exileddread's picture
Exileddread
No, they aren't. Learn how to

No, they aren't. Learn how to fight them. If you think shields are useless and shiver bursting is the only way then
come party with me sometime.

Fri, 11/25/2011 - 01:56
#13
Kwizzy's picture
Kwizzy
It's not worth bothering

It's not worth bothering doing any of this stuff until the very last minute or sometimes two minutes. The autosell feature will work against anyone trying to construct gates beforehand.

The current fiend T5 is really easy by the way. I'm disappointed, wasn't worth the 1500 purples & reds I stuck in there. Good time to practice if you need to get used to dealing with them, especially if you have an elevator pass.

Shields are useless against devilites. They will hit you even if you shield at before the furniture goes flying. They are not fun to play against.

Um... no? It's status greavers you should be worried about. Unless you have a lot of lag then yeah devilites can be a problem - where are you from?

Fri, 11/25/2011 - 02:49
#14
Twiddle's picture
Twiddle
No, they aren't. Learn how to

No, they aren't. Learn how to fight them. If you think shields are useless and shiver bursting is the only way then
come party with me sometime.

No they aren't. If you think that shields are useful against devilites you should play with 250 ms lag sometime.

Fri, 11/25/2011 - 02:53
#15
Memento's picture
Memento
@ Dukeplatypus

One piece of nameless + 1 five-star damage trinket = fiend workers get THKO with callahan on solo.
you keep firing one bullet and shielding you won't ever get hit.

Fri, 11/25/2011 - 03:26
#16
Evilduck's picture
Evilduck
Fiends are really not as hard

Fiends are really not as hard as so many people say they are. Just practice, in groups if you need to. I live in England and have a pretty sub par system and I handle fiends perfectly well. Get a shiv and a pierce sword and deal with it. Gunners are at a disadvantage and the best I can advise is polaris spam if you're solo.

Fri, 11/25/2011 - 05:43
#17
Exileddread's picture
Exileddread
@Twiddles

Rofl. Any game would be hard at 250 ms lag. Maybe you should find a different game until new servers get added for European players.

Fri, 11/25/2011 - 06:33
#18
Asthix's picture
Asthix
hmm

As I said in the other thread, its not how difficult they are, but that people who force fiends before Vana are making the game harder for newer players. It hurts the game.

To the pro-fiend crowd: you should be ashamed of yourself.

Fri, 11/25/2011 - 07:50
#19
Glowing-Ember's picture
Glowing-Ember
Less people farming FSC =

Less people farming FSC = less crowns in the economy = lower CE prices.

Guild will continue to create Fiend gates before FSC for as long as we have the minerals.

Fri, 11/25/2011 - 11:23
#20
Kwizzy's picture
Kwizzy
As I said in the other

As I said in the other thread, its not how difficult they are, but that people who force fiends before Vana are making the game harder for newer players. It hurts the game. To the pro-fiend crowd: you should be ashamed of yourself.

Fiends are easier than Vanaduke. It helps newer players. Before fiends: Runs where people would spend like a thousand CE on revives (and probably still lose). After fiends: Those people give up before the end without wasting a ridiculous amount of money trying to win.

Fiend levels are also some of the most profitable, so anyone new to t3 will immediately get a pile of resources they can use to improve their equipment. If you're lucky with materials (or soloing) they're better for money than FSC itself.

Fri, 11/25/2011 - 11:28
#21
Glowing-Ember's picture
Glowing-Ember
Fiend levels are also some of

Fiend levels are also some of the most profitable

Definitely lost me there.

Fri, 11/25/2011 - 12:35
#22
Gwenyvier's picture
Gwenyvier
Fiends aren't as hard as most

Fiends aren't as hard as most people think. Get some Shadow armor and shield and either a DBB or FF/BTB. Don't stop moving unless you're baiting them to attack. If using DBB charge and drop your bomb as far from them as possible and still have them in the blast. If using FF/BTB never use the full combo, you are asking to get hit. 1-2 hits then shield and move. Personally I say go for normal and Overtimers first, Pit Bosses aren't dangerous by themselves, and Yes-Men aren't dangerous at all. Shivermist is useful, not "the only way to kill them" but useful (when is it not though?).

There are arsenal stations at the beginning of most floors now, you have no excuse for going in unprepared, and any player that's been in T3 a decent amount of time should be working on or already have Piercing, Elemental, and Shadow armor and shield sets.

There's several enemies that are just as difficult as Devilites... Rocket Puppies, Retrodes, Toxilargos (in mass numbers), etc. The difference is that they show up on random floors so you can't openly avoid fighting them, so you had to learn to fight them. It is not the same for Devilites, which never show up outside of Fiend floors/strata.

~Gwen

Fri, 11/25/2011 - 12:45
#23
Zinqf's picture
Zinqf
Used to think Dark City was unfairly tough

Now I just mow through it using my sword gear that has no shadow defense other than the Shadow: Low on my Skolver. Woulda uploaded my two no death dark city runs in virtually no shadow defense if I thought people cared.

Maybe I'll do a Gunner Only Dark City! And I'll use gunslinger armor (3*) xD.

**Edit** Regardless of ones ability to kill devilities and greavers, that doesn't change the fact that they are still the toughest mob around. Imagine if FSC zombies were replaced with devilites and greavers...trojans are kept (cause they are fiends).

Fri, 11/25/2011 - 12:43
#24
Paweu's picture
Paweu
"Toxilargos (in mass

"Toxilargos (in mass numbers)"
What? They're only in one level (Concrete Jungle: Briar Bone Barrage) with just one Toxilargo, you are most likely mistaking them with Toxigels.

Fri, 11/25/2011 - 12:45
#25
Nicoya-Kitty's picture
Nicoya-Kitty
@Gwen Ugh, T3 Rocket Puppies

@Gwen Ugh, T3 Rocket Puppies are the bane of my existence! D:

Fiends are just a delicious snack for my snarby bomb and/or snarby sword.

Fri, 11/25/2011 - 13:07
#26
Gwenyvier's picture
Gwenyvier
Oops, said the wrong name,

Oops, said the wrong name, meant Toxigels. What Paweu said.

~Gwen

Fri, 11/25/2011 - 13:09
#27
Kickthebucket's picture
Kickthebucket
i don't mind the occasional

i don't mind the occasional fiend theme before FSC but every damn friggin gate that comes out is a bit to much. i don't realy like fiends but before a few weeks ago i didn't even have equipment to counter fiends (because i avoid them as much as i can) so the vanagate realy FORCED me to get a skelly shield just to have a shield that can handle a ****load of devilites.

if OOO would be so nice to alter the gates so that no theme can be created 2 times in a row it would be actualy FUN to run that stratum (now it's just plain boring)

Fri, 11/25/2011 - 13:42
#28
Kwizzy's picture
Kwizzy
if OOO would be so nice to

if OOO would be so nice to alter the gates so that no theme can be created 2 times in a row it would be actualy FUN to run that stratum (now it's just plain boring)

Well, on that train of thought, isn't FSC super boring too? It's always the same. This week's fiend levels are very different from last one's. We had a shock tunnel (eep!), followed by the three hardest Dark Cities. This week it's the two easiest and random stuff.

I'd love to see the way they're constructed change a bit. The real problem is autosell - basically whoever is there in the last minute picks what type it'll be. If they changed pre-boss levels to be a static 3 across the board, and a 2 in one of the themes it had last week, it should solve itself or make people work much harder to create gates.

Try the new Ironclaw gate if you want something a little different. We made a beast stratum in t6 - fantastic for shinies. You'll get lots of Drake Scales, Warp Dusts, Bushy Tails, Chroma Tears, Monster Bones, and sometimes even Dragon Scales & Primal Ores. The auction house eats those up better than almost any other kind of material.

Rocket puppies

Eep! A couple weeks ago I opened up a party at Basil for S6 and we had a lichen lair. Easy peasy stuff. Then we walked into the middle of a room... all 4 of the polyps we'd usually fight were replaced by rocket puppies. And they fired, *bam* 3 down! The last person ran two screens away, started typing, and a rocket coming from way off the screen blew him up.

Fri, 11/25/2011 - 14:04
#29
Culture's picture
Culture
Hmm

Completely understand the anti-fiend sentiment. The items that help against Fiends are somewhat niche items so more players reaching Vanaduke the first time are not going to have them already.

The Flourish lines decimate Fiends and is a great investment, definitely look into it if you haven't already. A shadow shield is very helpful, but the best of the shadow shields, Crest of Almire, is a Vanaduke token item, so... might have to pass on that for now. The shadow armors available are rather sparse and each has some detriment making none of them a good early armor choice. The Snarby set is good against Fiends, but someone clearly isn't going to have that early on.

Best of luck changing the gate to something else, you are up against some determined competition. Not sure posting your plight in a public forum was the best avenue for change. Usually you want to keep plans on the down-low and recruit people to your cause personally as to take the establishment by surprise.

Fri, 11/25/2011 - 14:07
#30
The-Rawrcake's picture
The-Rawrcake
Rofl its so funny how the

Rofl its so funny how the whole crystal thing gets abused

By the way, WHAT! Greavers!!!??? It took me seconds to realize they cancelled their attack entirely once hit. Now that is when a 180 degree snarby first quick strike comes in handy. Yeah i realize they can surround but still even then I haven't found them a problem.

Fri, 11/25/2011 - 14:45
#31
Kitty-Softpaws's picture
Kitty-Softpaws
And this is why I complain a

And this is why I complain a lot about everyone. TROLLS EVERYWHERE! What we need are more undead stratums. I remember back before they fixed the way stratums were made, we were derfed with gates of all SHOCK. The gate next to it was all POISON. TROLLS EVERYWHERE. If I wasn't a lousy PvP Player I'd derp them up the duke!

Fri, 11/25/2011 - 15:37
#32
Asthix's picture
Asthix
Ok

Let me put this another way.

The pros who like fiends before Vana: You are making the game easier for yourselves at the expense of newer players ever getting to your level.

Does this mean nothing to you? without new players who stick with it to become 5* this game will die faster than it normally would. You pro fiend people did not have to deal with constant fiends when you were getting your Almirian seals, making others have to is despicable and you should not do it.

Fri, 11/25/2011 - 15:53
#33
Chris's picture
Chris
I don't think you should be

I don't think you should be playing any team games on your computer if you can't even do something as simple as fiends in spiral knights. I feel horribly bad for every team who has to put up with you in TF2 now.

We will continue dropping purples into that gate like no tomorrow (me and every other veteran player).
Fiends are the fastest and most fun levels before vanaduke. Don't ruin them for us. Try practicing.

Or better yet, watch my fiends tutorial:
(We've already removed this video twice. - The GMs.)

@ Asthix and every other person QQing.
YOU WILL NEVER GET BETTER IF YOU AVOID DOING FIENDS ALL THE TIME
YOU WILL ALWAYS BE MAJOR SUCK, COMMANDER OF THE SUCK SQUAD.

Bottom line, if you can't do fiends, you should be staying far away from fsc and vanaduke, lol.

Fri, 11/25/2011 - 16:43
#34
Asthix's picture
Asthix
You

You continue to insult me and others who do not like fiends. You assume I avoid them because I'm bad at them.

Don't ruin them for us? You must accept that you are ruining them for others.

Fri, 11/25/2011 - 17:07
#35
Kwizzy's picture
Kwizzy
Let me put this another way.

Let me put this another way. The pros who like fiends before Vana: You are making the game easier for yourselves at the expense of newer players ever getting to your level. Does this mean nothing to you? without new players who stick with it to become 5* this game will die faster than it normally would. You pro fiend people did not have to deal with constant fiends when you were getting your Almirian seals, making others have to is despicable and you should not do it.

I don't get it. Do you honestly think people should start running FSC the moment they step into T3, without 5* star gear, and that they can't do other things for equipment or craft the equivalents? It is the hardest content in the game (Shadow lairs don't exist to me). Once you're done it, it's over, you're bored, nothing else to do in the game unless you want to repeat it 10 more times for silly gear.

For the record: I've never killed Vanaduke, or gotten an Almirian Seal. Why? Because the groups were so terrible I would die from reviving them to the point where I have no hearts left and they'd waste so much on revives it was really painful to watch. It's super demoralizing and I wouldn't be surprised if all those people quit Spiral Knights thinking they had to waste so much money as the only way to win. Now I click the join button and get people who actually are useful to group with & have fun.

You can stop fiends from happening. Just do what's suggested in the main post instead of making posts like this. And I'll stop clicking the join button. :)

And if you hate fiends so much, try something different. Make friends with the people who enjoy those areas and have them do the levels. Join them later when they're at Basil or something.

Fri, 11/25/2011 - 17:33
#36
Algol-Sixty's picture
Algol-Sixty
oulda uploaded my two no

oulda uploaded my two no death dark city runs in virtually no shadow defense if I thought people cared.

Zinqf, I've found your videos interesting and helpful. It almost has to be better than chris's video of him being pwned by fiends, surviving only because, in several rooms, he gets more hearts/health pill drops than I've sometimes had on an entire fiend stratum. Eek also has some great video of fiend fights for bombers.

Fri, 11/25/2011 - 19:35
#37
Watermelon-Soda's picture
Watermelon-Soda
Chris, that was uncalled for.

Chris, that was uncalled for. As a person who pretty much constantly does FSC, I can easily say that Stratum 5 Fiend is a lot harder than FSC if you have considerable latency. The projectiles that Devilites throw are usually too fast to shield in time, in comparison to FSC where the fastest things around are Trojans when they charge at you, which is both slow and extremely predictable. Okay, maybe not THAT slow, but you can't denie that it's predictable.

Well, about shielding in time for Devilites, it is quite possible even with one single red dot on the ping bar, but it's hard to keep an eye out for every single fiend in your vicinity, which is what makes it hard.

Fri, 11/25/2011 - 19:37
#38
Wodanct's picture
Wodanct
Pay me to drop my 1400 yellow

Pay me to drop my 1400 yellow into the gate or I will keep putting my red and purples into it.

Fri, 11/25/2011 - 20:44
#39
Xylka-Mkii's picture
Xylka-Mkii
Cant post much right now

Cant post much right now gtg

I personally dont care as long as when i join random PUGs those randoms learn to open party after floor 8, 9, 18, and 19.
I always drop in Green and Red shards to make a nice beast strata when needed, but it looks like JK snatched those Wolvers from Vana this time. Next gate I'll work on that though.
Fiends are fine pre Vana so long as you dont get stuck in a random group before Depth 19 and/or get stuck with people who aren't good against fiends.
Like i said though, dont really care, though I do like to have a bunch of Wolvers darting around in every strata possible (preferrably Strata 1, 3, and 5)

gtg now as my family is raging at me >.>
anyway thats my 2 crowns in a nutshell

~Xeirla

Fri, 11/25/2011 - 23:38
#40
Aljevoias's picture
Aljevoias
Dark City levels at D19 are

Dark City levels at D19 are brutal without shadow resist gear. In a no-boss gate dark city is actually much easier after the terminal than straight from Emberlight because you have pills and throwables, despite the stronger enemies.

Given that shadow gear is pretty lackluster everywhere except Fiend strata, these will always give pugs a hard time.

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