Want that ONE variant and don't want to roll for it? How about buying it? For a cost.
How much? A LOT.
I am still working on numbers for Two and Three unique variants at a time but ANYTHING that can give you and edge in PVP, is always higher cost then PVE only bonuses (Damage bonus vs. construct or gremlin or fiend or beast or undead or slime). I broke down the PVP bonuses into two parts. One is a "lesser" influence group and the other is a "major" influence group.
The bonus level (low, Medium, high, ect.) will act as a multiplier to the cost. Two or Three Variants unique variants of your choice at once will also be an option for those with really deep pockets.
Is this a good idea or the worst thing ever? Feedback is welcome here. I expect a LOT of hate, but explain your hate please. If you think this could work, tell me what (if anything) needs a change?
Prices for Single variant from Low to Maximum! The values are rounded to the nearest multiple of 5 when necessary.
Low Rating Block:
Low Damage bonus vs. monster types
20,000 (1.0X of 1 Unique Variant Ticket)
Low ASI or CTR or Movement increase or Increased Status Resistance or Chance of inflicting status
30,000 (1.5X of 1 Unique Variant Ticket)
Low Health bonus or Increased Damage Type Resistance or Weapon-specific damage bonus or Increased Damage By Type
35,000 (1.75X of 1 Unique Variant Ticket)
Medium Rating Block:
Medium Damage Bonus Vs. X monster types
40,000 (2.0X of Low)
Medium ASI or CTR or Movement increase or Increased Status Resistance or Chance of inflicting status
75,000 (2.5X of Low)
Medium Health bonus or Increased Damage Type Resistance or Weapon-specific damage bonus
96,250 (2.75X of Low)
High Rating Block:
High Damage Bonus Vs. X monster types
80,000 (2.0X of Medium)
High ASI or CTR or Movement increase or Increased Status Resistance or Chance of inflicting status
187,500 (2.5X of Medium)
High Health or Increased Damage Type Resistance or Weapon-specific damage bonus
264,685 (2.75X of Medium)
Very High Rating Block:
Very High Damage Bonus Vs. X monster types
160,000 (2.0X of High)
Very High ASI or CTR or Movement increase or Increased Status Resistance or Chance of inflicting status
468,750 (2.5X of High)
Very High Health bonus or Increased Damage Type Resistance or Weapon-specific damage bonus
727,885 (2.75X of High)
Ultra Rating Block:
Ultra Damage Bonus Vs. X monster types
320,000 (2.0X of Very High)
Ultra ASI or CTR or Movement increase or Increased Status Resistance or Chance of inflicting status
1,171,875 (2.5X of Very High)
Ultra Health bonus or Increased Damage Type Resistance or Weapon-specific damage bonus
2,001,685 (2.75X of Very High)
Maximum! Rating Block:
Maximum! Damage Bonus Vs. X monster types
640,000 (2.0X of Ultra)
Maximum! ASI or CTR or Movement increase or Increased Status Resistance or Chance of inflicting status
2,929,690 (2.5X of Ultra)
Maximum! Health bonus or Increased Damage Type Resistance or Weapon-specific damage bonus
5,504,635 (2.75X of Ultra)
You added lots of UV that don't actually exist (and for a reason) to that list.