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New Core Boss: Animus Tectum

11 replies [Last post]
Tue, 11/29/2011 - 16:13
Dragaroth's picture
Dragaroth

the name is just a place holder, Latin for hive-mind dontcha know. Right, I figure, with the swarm leaking out through the clockworks, it makes sense to make use of the core. With a little lore note from Hasturnotsayingit3timesdangyou, maybe whatever resided in the core was an energy being. Consider it the source of mist or CE if you want, but with the knights' tampering with the core, the swarm was able to slip through and start to envelop the being creating a type of cohesive master swarm unit. the Hive-Mind.

Appearance
A large writhing mass of darkness, with different appendages randomly emerging and dissipating back into its central mass. Every now and again the form of a creature appears surfacing, bathed in swarm, before again drowning under a black cloud.
attacks
  • smash: A tentacle emerges from the main body, smashing a straight line across the field of battle. Dodge by simply moving out of it's path of impact.
  • Dissipate: Breaks apart its main body, transforming into a mass of the swarm, it then flies about the arena, causing impact shadow damage to any knights in its path, after about 5 to 10 seconds, it reassembles elsewhere on the field-of-battle. Dodge: move out of its path, its random, so watch out.
  • Summon: With a screech, several swarm ridden enemies disentangle themselves from the main body of the creature, and attack the knights. Dodge: you kill the enemies, which are the same as the ones you fight in the unknown passage.
  • Hide: Clouds the screen with swarm(little black squares) making it harder to see which is simply swarm and what is truly the creature. Dodge: Can't dodge, it affects the field for about a minute or so.
Field-of-Battle
A large, red void, laced with swarm presence (dark splotches across the screen). The only thing identifying the platform your standing on is that it is a sold red, against the lighter swirling golden orange of the rest of the core.
Token/Reward
Oh... right.... boss need loot.... care to help me on this one?

Ok, I think that covers it. I had this as an idea and thought I would get it out there before it vanished. Input is always nice, especially if its constructive, or just supporting.

Tue, 11/29/2011 - 18:28
#1
Hasturhasturhastur's picture
Hasturhasturhastur
Lore note: The lore actually

Lore note: The lore actually seems to indicate that Cradle was built to protect something from the Swarm, not contain the Swarm.

Wed, 11/30/2011 - 05:50
#2
Dragaroth's picture
Dragaroth
thanks

for the note,didnt know that. Any ideas how this could work in the core? or should I just downgtade this guy to tier 3,in your opinion?

Wed, 11/30/2011 - 08:25
#3
Myphenox's picture
Myphenox
ive already posted the idea

ive already posted the idea of a core boss. see "the clockworks angel".

Wed, 11/30/2011 - 16:40
#4
Eternal-Koniko's picture
Eternal-Koniko
...

I misread that thought it said Anime Rectum <_>

Thu, 12/01/2011 - 01:32
#5
Dragaroth's picture
Dragaroth
ok...

so far I got:
someone giving me a lore lesson, but no discussion
someone saying they already suggested something for the core-implying there can be only one and this is Highlander
And someone thinking the boss's name was a japanese butt.

SUCCESS

Thu, 12/01/2011 - 09:03
#6
Myphenox's picture
Myphenox
not. as it would be hard for

not. as it would be hard for OOO to make something that would constantly be moving and reshaping, a ton of lag is one prolem and the scripts needed to run it would be difficult. being a swarm boss would mean that the shadow lairs arent a simple pathway but instead an additional boss. swarms where meant to give knights with top qaulity stuff something a little extra to do, a boss in it will spoil its purpose.

could perhaps be better applied as a tier 1-2 ghost boss. could not e tier 3 as there is a ghost city already in its place i think. theres only one boss in tier 1, could do with the extra.

Thu, 12/01/2011 - 22:30
#7
Dragaroth's picture
Dragaroth
I had another thread with a ghost boss, that fell into obscurity

also this "its ever shifting gears resents the outside world, and as its gears change spots and angles, it should also change its abilities, status and its status effects. making it a unpradictable foe". paired with "something that would constantly be moving and reshaping" = consider your suggestion to me as a suggestion to you as well.
______________________________________________________________________________________________________________________
most of what I put up with a description will be of the smallest detail. The main bulk if it will be a mass of the particle effect used for the swarm itself. The shadow lairs won't lead up to this boss, I am setting forth this as an idea for what the core could be used for in the future, and a swarm boss WILL be something for knights with top quality stuff to fight, so I'm not sure where the argument is. Also, the ghost city is a hotel at the beginning of tier 2.

Sun, 12/04/2011 - 08:44
#8
Myphenox's picture
Myphenox
youve mist my point on that

youve mist my point on that one. it would be made of gears, but would turn as the angel moves. take the concrete jungle city for example, that is a place knights go to that is different from other levels, yet isnt a boss. a boss in the shadow lairs is the same thing. so then we agree its not going there.
Could perhaps be a kind of mutated biological experiment, and be a poison based. could be renamed, to fit poison style.

one more thing, the ghost city isnt tier 2 thats the moorcroft manor. im not sure what the city was called and i can only check when it appears at a arcade gate again. it exists though ive seen it on the gate map.

Sun, 12/04/2011 - 08:46
#9
Myphenox's picture
Myphenox
also, the angel would be

also, the angel would be wearing a cloak and it would hide most of it.

Tue, 12/06/2011 - 14:56
#10
Dragaroth's picture
Dragaroth
one: grammer

two: your rambling, and your point kind of shot itself in the foot in the second sentence.

let me explain MYSELF now. If your going to use negative criticism, turn it positive. provide me with an alternate design to work off of, so I can attempt to fix the flaws you see with the idea, like your suggestion of the boss's status effect, but with what you term as difficult scripts and lots of lag.

Wed, 12/07/2011 - 11:09
#11
Myphenox's picture
Myphenox
i am giving you positive and

i am giving you positive and im not rambling. the boss you thought of is good but i dont feel like it should be connected to the swarm in any way at all. would better suit a ghost boss, if one of your ideas from the past didnt work that's still not reason why this wouldnt.
i like the thought of it turning into shards of shadows and flying around the arena. should be tier 2/1, would better suit tier 2. so im not rambling, so my boss is much apart. so thats asiide now i hope.

also, what are the phases of the boss? what status's is it?

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