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two-handed weapons

24 replies [Last post]
Mon, 12/05/2011 - 23:10
Jtmcmahon's picture
Jtmcmahon

I was thinking about this for a while, and I couldn't really think of any reasons why this wouldn't be a bad idea. After you equip this item, the slot at which your shield was at will lock, and if you had a shield in the slot it will go back to your arsenal. Obviously though I'm not saying you won't have a shield though.

For these weapons you would have a shield, but it would usually be weak to medium strength possibly. The Damage rating would be huge. I think maybe for a 5 star two-handed weapon that the attack power could be around 1.5x the current limitations on the power scale for all the weapons. Drawbacks for this weapon would be speed, charge time, and shield, but the attack power would be unmatched.

If anyone would like to add to this thought please feel free. I want to hear other people's opinions. This would be a great idea. At least that's what I personally believe, but if you also have a reason to disagree, please tell me why. Thanks.

- Jtmcmahon

Pros: Attack

Cons: Speed, Charge, Shield

Tue, 12/06/2011 - 10:12
#1
Snesrocks's picture
Snesrocks
two-handed weapons

That sounds neat! I mean having a slower charge and speed gives something against the attack power. I can really see that being made... However having something of that power is nuts! Maybe give the ability to have different types of weapons. Like maybe an elemental fire blade and an ice blade.

Tue, 12/06/2011 - 10:24
#2
Juances's picture
Juances
reasons why we always say no:

-Lockdown
-Overpowered
-Requires new animations
-Shields

On the other hand, this being suggested every time will mean developers may get tired and implement it sooner or later xD

Tue, 12/06/2011 - 10:30
#3
Jtmcmahon's picture
Jtmcmahon
yeah i was thinking about that too

I was just thinking to make the two-handed weapons off limits to lockdown. Also it is overpowering, but with the slow speed (you can only swing once or twice basically), the slow charge, and the shield defense being lower than normal, I think it's all balanced out pretty evenly.

But what do you mean by "shields" as one of the reasons you say no?

Tue, 12/06/2011 - 12:52
#4
Tsubasa-No-Me's picture
Tsubasa-No-Me
#1, 2, & 3...

Umm, because it would lock the sheild slot, no LD... >.>

also, the OP is balenced with a crappy sheild, its like running around in FSC with a quickstrike+ skolver... Everyone will get hurt, foes and friends alike!

the range (A massive 2 squares+ ~180°) will be countered by slow swing speed. (Should make troikas look fast) and the charge speed and swing speed wont be amped up much at all by ASI or CTR... so its almost better to go full skolver :3

and finally, new animations are NOT BAD (-.-*) they just take some time to make, and a little bit of time to script...

"/e REALLY wants a bigger claymore" X3

*edit: i reallly didnt mean 3 squares... only 2 ... o.o

Tue, 12/06/2011 - 11:13
#5
Jtmcmahon's picture
Jtmcmahon
Meybe I just didn't explain it well

I never said that the range would be three squares, and when I said charge speed I meant "charge time". Sorry, I didn't explain it very well.

again... I said that these weapons would be off limit to the lockdown. also it doesn't necessarily lock the shield slot, but it fills that slot with your sword. I was thinking these weapons would be used solely for the purpose of going down tiers and fighting with a team. Your teammates could fend off the enemies while you charge your weapon to give a huge attack. The people that would use the two-handed weapons would be like the tank of the group.

Tue, 12/06/2011 - 13:38
#6
Il-Mono-Il's picture
Il-Mono-Il
+1

Yes, two-handed weapons are a great idea, i love ideas who add new stuff for the game!

Tue, 12/06/2011 - 16:02
#7
Hakumenhuku's picture
Hakumenhuku
Sounds good!

That sounds like a great idea! I'm all for it!

Tue, 12/06/2011 - 23:27
#8
Happyapathy's picture
Happyapathy
takes a lot of time and effort to make new animations, not

I hereby kill this argument as a reason not to have two-handed weapons:

http://img.photobucket.com/albums/v248/LCC_551/Spiral%20Knights/SpiralSp...
http://img.photobucket.com/albums/v248/LCC_551/Spiral%20Knights/SpiralSp...
http://img.photobucket.com/albums/v248/LCC_551/Spiral%20Knights/SpiralSp...
http://smg.photobucket.com/albums/v248/LCC_551/Spiral%20Knights/SpiralSp...

And of course this:

http://forums.spiralknights.com/en/node/34058

Not going to say I support or not, just that I can cook up new poses and animations just using Spiral Spy, even add FX's like sword slashes and muzzle flares, and its not even hard. If I can do this the devs can most certainly make a two handed sword strike animation in no time.

Tue, 12/06/2011 - 16:50
#9
Hakumenhuku's picture
Hakumenhuku
So what?

I hereby kill this Happyapathy guy for being against two-handed weapons!

Tue, 12/06/2011 - 17:17
#10
Jtmcmahon's picture
Jtmcmahon
what?

I don't quite understand how you are going to "kill" this argument with a few pictures that have nothing to do with this. And at the end of your comment are you trying to advertise your own post? I just want to get enough people on here to see my idea and if possible, to have it seen by an admin. You don't have to like the idea, but when you just post pictures and not an explanation, it's kind of hard to come to an agreement with what could possibly work. I just want to hear your arguments. Use words. Then maybe I can come up with something that we can agree on. If we can't then you could kindly leave.

Tue, 12/06/2011 - 17:40
#11
Happyapathy's picture
Happyapathy
you do realize what I posted

you do realize what I posted actually supports your suggestion as it shows its possible to implement...

Tue, 12/06/2011 - 18:36
#12
Jtmcmahon's picture
Jtmcmahon
sorry

The way you said it sounded like you were against it. Sorry about that. Thanks then. "I hereby kill this argument as reason not to have two-handed weapons" <-- that's what I misunderstood.

I just noticed also that I wrote "the person with a two-handed weapon would be a tank". I meant to say DPS. I forgot that tanks were the ones who took damage for their teams.

Tue, 12/06/2011 - 21:18
#13
Tsubasa-No-Me's picture
Tsubasa-No-Me
Yes! Apathy has appered~! :3

DPS... huh. Then the damage should be high enough that it beats the leviathan in DPS with 2 swings...

Tue, 12/06/2011 - 21:42
#14
Jtmcmahon's picture
Jtmcmahon
two-handed weapon concept

Rabid Snarbolax Spike: * * * * *

Normal Attack= 130%

Elemental attack (poison)= 50%

Speed= 25%

Description: This heavy spike, which fell off the Rabid Snarbolax still oozes with green poison.

Charge time= slow (approximately 75% of the normal)

Charge attack= a 180° swing, which fires three large balls of poison. (elemental damage) (debatable)

recipe: (I can't think of one at the moment, but you would need to combine two twisted snarble barbs)

This is what I could think of for the possibility of a two-handed weapon. Obviously this would be five star. Tell me what you think and give me feedback

Wed, 12/07/2011 - 08:17
#15
Playerman's picture
Playerman
About that weapon of yours...

That would make getting a 5 star weapon too easy, just combining twisted snarble barbs (plus materials). Unless there's a lot of 5 star materials needed or costs a large amount of energy, getting it would make tier 2 people easily get to tier 3. If there's something wrong with what you think I'm saying then feel free to respond.

Wed, 12/07/2011 - 14:35
#16
Titanator
Hammers

Great idea. Also their should be hammers. I'm still waiting for a giant thor's hammer that zapps the opponent with lightning during a charge attack. oh yeah

Wed, 12/07/2011 - 15:02
#17
Jtmcmahon's picture
Jtmcmahon
my responce

@Playerman Like all other five star equipment it would cost 25,000 crowns for the recipe plus 5,000 crowns and 800 energy for the alchemy. The material list would be rather large, but nothing too bad. Also I was thinking that instead of being able to create the actual weapon anywhere, you would have to go to the Sanctuary Alchemy Machine, which is located at the end of the shadow lairs. This seems fair enough, and it would mean that you would have to already have high level armor to be able to get any two-handed weapon.

@Titanator Thanks. Hammers could be a good idea; however I doubt that they will put a weapon in the game, which is named after something not related to this game whatsoever. It's a low probability, but who knows. It could happen. Either way, thanks for the input.

Wed, 12/07/2011 - 18:23
#18
Playerman's picture
Playerman
herp derp

@Jtmcmahon Seems fair enough, but it still seems a bit overpowered... I know what your thinking about with these weapons, but they would murder everything in Lockdown. Also, combining two THREE star weapons seems off, maybe five star instead. And the prices you think would work is rather low for weapons like this..., if Three Rings even considers making something like this, they wouldn't hold back on the energy prices. The idea of a 5 star weapon much, much better than a regular weapon seems off. The Santuary armors are assumed to be "ultimate", and their not really better than any other armor in the game, so I don't think weapons from the same place should be better than regular types. I've read the "cons" you've put so don't say anything about that, but it still seems very overpowered.

Wed, 12/07/2011 - 19:05
#19
Jtmcmahon's picture
Jtmcmahon
why I disagree

In the very beginning of this post, I said "These two-handed weapons would be off limits to lockdown". also think of the weapon like this. Sure you have a strong attack power, but if it's as slow as it is it will balance out making it only slightly higher in DPS. The shield however is pretty weak on it so that balances it out even more. It would only have a two swing combo also. I know you said not to say anything about it, but personally I think that this weapon might even be weaker than some combinations of weapons and shields. This kind of weapon (as I said before) would mainly be for teams. It could possibly be invaluable during an arena.

Wed, 12/07/2011 - 19:13
#20
Jtmcmahon's picture
Jtmcmahon
addition

Also if the stats I gave for the weapon seem unreasonable I'm sure OOO will change it to something better. My concept was just to give you an idea of what I meant. Although I do kind of like the Rabid Snarbolax Spike idea. I mean it is their game. This isn't really meant for soloing at all. it's made to assist your team.

Thu, 12/08/2011 - 07:51
#21
Playerman's picture
Playerman
Err...

I get what your thinking, but just a question from your ideas here... Isn't this basically turning every sword into some type of heavy sword? With some other differences of course, but isn't it basically it from what your suggesting here? Or is it one sword hits and then a split second later the second weapon hits. If not it's basically heavy swords your wanting

Thu, 12/08/2011 - 14:07
#22
Jtmcmahon's picture
Jtmcmahon
Oh ok I guess I forgot something

Some people might think that I mean a weapon in each hand. I meant to say that it's one weapon gripped with both hands. Also I think there should only be two or three of these weapons. In the two swing combo you would swing once then after half a second later you would take your second swing. it wouldn't be combining every possible sword to make one of these kind of weapons either.

Thu, 12/08/2011 - 21:51
#23
Playerman's picture
Playerman
Okay

Okay no more questions from me now :p

Fri, 12/09/2011 - 08:45
#24
Jtmcmahon's picture
Jtmcmahon
anyone else?

Is there anything anyone wants to add? I feel like there might be some problems people might see in my idea.

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