WARNING: EXTREME TL:DR / WALL OF TEXT OVER 9000; Abandon all hope, ye who enter here.
An Elevator Pass Discussion
by Huhbum
Greetings, OOO staff, and fellow players,
After extensive data collection, analysis, and discussion, I feel compelled to make this thread about the Elevator Pass. It's been nearly a month now since their implementation, and the community has started to get a sense of the impact the Pass has had on the economy in general.
The Elevator Pass, even in the midst of all of the current changes, patches, bugs, and bug fixes, is still probably the most balance-altering feature released within the time I have played SK(since late October).
Therefore, I'd like to:
-share my data and opinions about the Elevator Pass
-raise some questions and concerns
-brainstorm possible adjustments
1) Data/Opinions
I purchased my Elevator Pass on Nov. 17(the second day it was offered), and I decided to keep a detailed log of my elevator usage and crowns gained from elevators, to demonstrate(as was the speculation when the Pass was released) the potential effects of the Elevator Pass on the CE market economy.
I recorded, per day:
-amount of elevators used, and the total energy that would have been used on elevators(whether the level was completed or not does not factor into these calculations, if the energy would have been used to use the elevator, I added that usage to the tally)
-crowns gained during elevator usage
-crowns made/spent outside of elevator usage, to distinguish those additions/subtractions from strictly those gained from elevators
-cumulative total of crowns gained for the Elevator Pass duration
A full record of my data will be posted in the reply immediately following this post. Go there for my complete records, as up to date as possible(I decided to make this thread slightly before my data had the complete 30-day record, as my data so far is a sufficient demonstration of the Pass)
A brief overview of my analysis of the data, and some thoughts:
-My original goal was to make back ~140,000 crowns(the equivalent of purchasing 2000CE at 7000cr/100CE rates, since spending $6 at the Energy Depot would net approximately 2000CE). I surpassed that goal in four days.
-The Elevator Pass at its current price tag of $5.95USD is incredibly effective for CE savings on elevators. Even with my moderate level of play, I have more than tripled the amount of crowns necessary to buy back an equivalent amount of CE to a $6 purchase.
-The Pass has the potential to greatly inflate the crown bids on the CE market, due to market infusion of so many more crowns than available CE, despite the potential mitigating factor that CE is not spent as much on elevators as a result of Pass purchases. While the addition of the Featured Auctions as a crown sink appears to somewhat alleviate the upward trend in the market, it does not seem to be a stable solution to overall CE price inflation. CE prices(either by speculation or true supply/demand) have increased by a net 600 crowns, on average, since the release of the Elevator Pass, and has spiked as high as a 900 crown increase(6400->7300, though current market price as of this original post is @~6900-7000). While this is lower than my originally predicted outcome for the market to level off @~8000, this is still a significant inflation. This is arguably the biggest impact for non-Pass users.
-For myself, a player of moderate skill/gear and high(but not extremely high) playtime, I was able to accumulate a great deal of crowns using the Pass. However, players at the top end of gear, skill, and playtime have the potential to make exponentially more:
For example, the top Elevator Pass user on my(modest, only 30 friend-list) acquaintance list(data retrieved thanks to the new Event Hub update, recorded prior to the emergency maintenance that wiped prior data, and used with permission of the player), completed 543 levels for 416,673 crowns in the past seven days.
Even if you account for the Mist Energy that would be used during that time period had an Elevator Pass not been used(~763 ME per week), that is still a savings of approximately 4,670CE, or 326,900cr (at 7000/100CE exchange rates). I would say this is close to the upper(humanly sustainable) limit of Elevator Pass usage, but if you extrapolate that over a period of 30 days, the potential crown gains/savings are exponentially higher than my own data.
Also note that the Event Hub data feature does not account for 'depth diving', or elevators used but levels not completed(leaving/joining parties repeatedly in an attempt to reach the terminal/second stratum faster, which is a time-saving measure made practical by Elevator Passes). Therefore, the actual energy usage could be even higher.
It should be noted, however, that the majority of Pass users(and players in general) cannot sustain a gameplay amount of such magnitude. Often, during my own Pass usage, I would become physically or mentally tired of grinding; to play as much as the most hardcore of SK players for a period of 30 days is very likely out of my(and most other players) realm of probability. So, even though the numbers in the extreme cases are at times staggering, most players will play much more casually, even with a Pass.
-Speaking of Mist Energy, using a Pass also freed up extraordinary amounts of Mist for crafting, upgrading, and weapon/trinket slot purchases. Since I started using the pass, I have upgraded my gear from almost entirely 3* to almost entirely 5*, with one active trinket, and one active weapon slot(and numerous spares) in the span of less than a month, with no additional RMT purchases.
-For myself, the game did, however, become much more enjoyable with the purchase of a Pass. I was able to freely join and leave games, and could play as much as I wanted without fear of losing money due to the ME/CE system.
-I could help non-Pass users by depth diving to terminal runs on Boss stratums and invite them, making their runs far more efficient.
-Discussing with other Pass users, and reading forum posts, leads me to raise the suggestion that the Pass is an ideal type of 'subscription' to Spiral Knights for P2P players.
2) Questions/Concerns
The biggest issues I can see with the pass are:
-Adjusting the price, and implementation of the Elevator Pass if it is to be kept
-Attending to the effects of the Elevator Pass on the CE market
If the Pass is to be kept, how will it be priced? Keeping the price as is is, in my opinion, unbalancing. However, if a 'subscription' model is to be adopted, how much is a fair price to subscribe to a small-market MMO such as Spiral Knights? The two issues need to be reconciled. $6 is a fair subscription price, but an Elevator Pass is worth considerably more than $6, even with modest usage.
Furthermore, the Elevator Pass, in its current implementation, widens the market gap considerably between F2P and P2P players(note: this is not to say that F2P players cannot benefit from Pass users, as I have earlier noted). The biggest issue is the CE market inflation as a result of the Pass. If the CE market returns to more favourable levels for F2P players, however, then I believe the Elevator Pass would be a much more acceptable fit both economically and socially. How would this be accomplished?
3) Possible Adjustments
Some of the ideas I will propose will be controversial. I do not expect any of them to be implemented as is. Instead I am brainstorming in this section, to promote dialogue and discussion, and to come up with possible adjustments to make the Elevator Pass more balanced.
If the Elevator Passes are to be kept, here are some ideas:
-Firstly, a modest price increase to ~$8. Too much higher, and the price becomes too steep for a small-market MMO subscription. Too much lower, and the Elevator Pass becomes even more unbalancing to the in-game economy.
-Secondly, a re-marketing of the Elevator Pass into a subscription-type deal, both as publicity for the Pass, and to clarify the position of Spiral Knights as a "Freemium"(F2P, premium-subscription) type of MMO.
As an aside, if OOO does not want to pursue this path, then they should abolish the Elevator Pass altogether, as the Pass is, effectively, a premium subscription, even without the name.
-Thirdly, in terms of the CE market, I feel like OOO has two possible options:
a) If they wish to remain visibly 'hands-off' with the CE market(in reality, every balance change, and CE or crown sink OOO implements directly affects the CE market, so to say that it is exclusively player-driven is both correct and not correct), then the implementation of non-exclusive crown sinks must occur. Featured Auctions do have a temporary, sporadic deflation effect, but are generally less reliable, and more controversial, than required. Another option would be to allow items similar in function to the Elevator Pass to be purchased in-game for crowns or CE, but would be much, much more difficult to balance.
b) The alternative option is for OOO to directly involve itself in the CE market by offering infinite CE trades at an upper crown ceiling(I believe between 7000 and 8000 crowns would be acceptable). This is highly unlikely to occur due to the nature of the Energy Depot as the primary source of CE(and OOO's income from Spiral Knights), but if it did occur, it would prove a solution to crown inflation as it would be impossible for CE to rise above the set price. Of course, there would be negative in-game side effects to this solution as well, such as devaluing crowns on the AH.
This could also be done surreptitiously, and have OOO staff secretly buy off bids higher than a certain price limit. However, I would disapprove of this tactic, as it has a greatly negative impact on the community when such things are revealed. Other F2P companies have attempted similar 'stealth' economy-balance tactics and they have largely resulted in serious public relations issues.
Secret answer c) These suggestions are all implying that the Elevator Pass will be kept in some form. The easiest solution would be to remove the Pass altogether. I originally would have preferred this solution. However, after using the Pass, I feel like the freedom of play it allows is a greatly desirable, and greatly needed, aspect of Spiral Knights. It allows players to, for a price, bypass the unfortunately limiting ME/CE system. This alone, in my opinion, is worth the headache of dealing with the economic effects, and writing extraordinarily long forum posts.
In conclusion:
In its current implementation, the Elevator Pass creates a lot of fun, and a few significant problems. I hope that other players contribute to this discussion in a peaceful, respectful way, and that OOO looks at both the data and opinions I have presented, the data and opinions others present, and their own internal data, and makes the best possible decision for the community regarding the Elevator Passes.
-Huhbum
TL:DR version
Pass good fun but make too much crowns for cost. Try fix plx. Thx.
-Huhbum
(data post to follow)
ELEVATOR PASS DATA.
GOAL: To make back 2000CE worth of crowns
2000CE @ 6400cr/100CE = 128000cr
2000CE @ 7000cr/100CE = 140000cr
2000CE @ 8000cr/100CE = 160000cr
Day 1(Nov 17 2011)
46 Elevators used (460 Energy)
Crowns started:15150
Crowns ended:37363
Crowns spent(non-elevators):26385
Crowns made(non-elevators):0
Total gain from elevators:48598
Cumulative total:48598
Notes:JK run spam
Day 2(Nov 18 2011)
25 Elevators used (250 Energy)
Crowns started:37363
Crowns ended:19039
Crowns spent(non-elevators):54625
Crowns made(non-elevators):11016
Total gain from elevators:25285
Cumulative total:73883
Notes:More JK runs
Day 3(Nov 19 2011)
54 Elevators used (540 Energy)
Crowns started:19039
Crowns ended:27640
Crowns spent(non-elevators):35562
Crowns made(non-elevators):0
Total gain from elevators:44163
Cumulative total:118046
Notes:Tested skipping levels a few times,
mostly JK runs, one IMF
Day 4(Nov 20 2011)
39 Elevators used (390 Energy)
Crowns started:27640
Crowns ended:41962
Crowns spent(non-elevators):23518
Crowns made(non-elevators):0
Total gain from elevators:37840
Cumulative total:155886
Notes:JK runs, with some depth diving
Day 5(Nov 21 2011)
17 Elevators used (170 Energy)
Crowns started:41962
Crowns ended:44699
Crowns spent(non-elevators):24490
Crowns made(non-elevators):7300
Total gain from elevators:19927
Cumulative total:175813
Notes:A few JK runs, mostly from terminal
Day 6(Nov 22 2011)
42 Elevators used (420 Energy)
Crowns started:44699
Crowns ended:84044
Crowns spent(non-elevators):0
Crowns made(non-elevators):0
Total gain from elevators:39345
Cumulative total:215158
Notes:T1 run for new JK gate, and more JK
runs
Day 7(Nov 23 2011)
0 Elevators used (0 Energy)
Crowns started:84044
Crowns ended:84244
Crowns spent(non-elevators):400
Crowns made(non-elevators):600
Total gain from elevators:0
Cumulative total:215158
Notes:Busy day at work/school, no time for
runs
Day 8(Nov 24 2011)
16 Elevators used (160 Energy)
Crowns started:84244
Crowns ended:92550
Crowns spent(non-elevators):0
Crowns made(non-elevators):0
Total gain from elevators:8306
Cumulative total:223464
Notes:Tried T3 for the first time, otherwise
some minor depth diving on a JK run, not much
time today
Day J(Nov 25 2011)
22 Elevators used (220 Energy)
Crowns started:92550
Crowns ended:111074
Crowns spent(non-elevators):0
Crowns made(non-elevators):0
Total gain from elevators:18524
Cumulative total:241988
Notes:Depth Diving JK runs, TGIF
Day 10(Nov 26 2011)
41 Elevators used (410 Energy)
Crowns started:111074
Crowns ended:109098
Crowns spent(non-elevators):32666
Crowns made(non-elevators):0
Total gain from elevators:30690
Cumulative total:272678
Notes:DD JK runs, T3 Basil runs
Day 11(Nov 27 2011)
33 Elevators used (330 Energy)
Crowns started:109098
Crowns ended:105228
Crowns spent(non-elevators):39372
Crowns made(non-elevators):0
Total gain from elevators:35502
Cumulative total:308180
Notes:DD JK runs
Day 12(Nov 28 2011)
41 Elevators used (410 Energy)
Crowns started:105228
Crowns ended:67987
Crowns spent(non-elevators):72626
Crowns made(non-elevators):0
Total gain from elevators:35385
Cumulative total:343565
Notes:DD JK, T3 Basil,T2 on Vana gate for fee
redux(hope to try FSC this week)
Day 13(Nov 29 2011)
23 Elevators used (230 Energy)
Crowns started:67987
Crowns ended:72919
Crowns spent(non-elevators):14999
Crowns made(non-elevators):0
Total gain from elevators:19931
Cumulative total:363496
Notes:DD JK, T3 Basil, 1st attempt at FSC
(made it to D25 solo, kinda fun)
Day 14(Nov 30 2011)
17 Elevators used (170 Energy)
Crowns started:72919
Crowns ended:81847
Crowns spent(non-elevators):4300
Crowns made(non-elevators):300
Total gain from elevators:12928
Cumulative total:376424
Notes:A couple DD JK, and T1 on new JK gate
Day 15(Dec 1 2011)
44 Elevators used (440 Energy)
Crowns started:81847
Crowns ended:48951
Crowns spent(non-elevators):78938
Crowns made(non-elevators):0
Total gain from elevators:46042
Cumulative total:422466
Notes:What else? DD JK runs
Day 16(Dec 2 2011)
26 Elevators used (260 Energy)
Crowns started:48951
Crowns ended:47947
Crowns spent(non-elevators):25499
Crowns made(non-elevators):0
Total gain from elevators:24495
Cumulative total:446961
Notes:DD JK runs, last day of class
Day 17(Dec 3 2011)
39 Elevators used (390 Energy)
Crowns started:47947
Crowns ended:55322
Crowns spent(non-elevators):22841
Crowns made(non-elevators):0
Total gain from elevators:30216
Cumulative total:477177
Notes:DD JK, T1 IMF gate, DD IMF, first Vana
run! woo.
Day 18(Dec 4 2011)
52 Elevators used (520 Energy)
Crowns started:55322
Crowns ended:90625
Crowns spent(non-elevators):13200
Crowns made(non-elevators):9500
Total gain from elevators:39003
Cumulative total:516180
Notes:DD JK, DD IMF, DAUNTLESS DELVER GET~
Day 19(Dec 5 2011)
35 Elevators used (350 Energy)
Crowns started:90625
Crowns ended:89853
Crowns spent(non-elevators):31810
Crowns made(non-elevators):0
Total gain from elevators:31038
Cumulative total:547218
Notes:DD JK, T3 Basil
Day 20(Dec 6 2011)
38 Elevators used (380 Energy)
Crowns started:89853
Crowns ended:108086
Crowns spent(non-elevators):13663
Crowns made(non-elevators):0
Total gain from elevators:31896
Cumulative total:579114
Notes:DD JK, random D6-7 snarby run for some
guy
Day 21(Dec 7 2011)
31 Elevators used (310 Energy)
Crowns started:108086
Crowns ended:138236
Crowns spent(non-elevators):2450
Crowns made(non-elevators):3000
Total gain from elevators:29600
Cumulative total:608714
Notes:T2 FSC gate, T3 Basil, DD JK
Day 22(Dec 8 2011)
33 Elevators used (330 Energy)
Crowns started:138236
Crowns ended:164120
Crowns spent(non-elevators):7653
Crowns made(non-elevators):1200
Total gain from elevators:32337
Cumulative total:641051
Notes:DD JK, T1 new JK gate
Day 23(Dec 9 2011)
30 Elevators used (300 Energy)
Crowns started:164120
Crowns ended:109855
Crowns spent(non-elevators):101892
Crowns made(non-elevators):16620
Total gain from elevators:31007
Cumulative total:672058
Notes:DD JK
Day 24(Dec 10 2011)
35 Elevators used (350 Energy)
Crowns started:109855
Crowns ended:140100
Crowns spent(non-elevators):5000
Crowns made(non-elevators):0
Total gain from elevators:35245
Cumulative total:707303
Notes:DD JK
Day 25(Dec 11 2011)
19 Elevators used (190 Energy)
Crowns started:140100
Crowns ended:177526
Crowns spent(non-elevators):2000
Crowns made(non-elevators):17110
Total gain from elevators:22316
Cumulative total:729619
Notes:DD JK, studying for finals
Day 26(Dec 12 2011)
12 Elevators used (120 Energy)
Crowns started:177526
Crowns ended:90420
Crowns spent(non-elevators):98070
Crowns made(non-elevators):0
Total gain from elevators:10964
Cumulative total:740583
Notes:Finals done! +maintenance,
+maintenance, +slacking
Day 27(Dec 13 2011)
37 Elevators used (370 Energy)
Crowns started:90420
Crowns ended:112615
Crowns spent(non-elevators):19202
Crowns made(non-elevators):750
Total gain from elevators:40647
Cumulative total:781230
Notes:DD JK
Day 28(Dec 14 2011)
16 Elevators used (160 Energy)
Crowns started:112615
Crowns ended:81971
Crowns spent(non-elevators):48083
Crowns made(non-elevators):0
Total gain from elevators:17439
Cumulative total:798669
Notes:DD JK
Day 29(Dec 15 2011)
41 Elevators used (410 Energy)
Crowns started:81971
Crowns ended:55818
Crowns spent(non-elevators):57531
Crowns made(non-elevators):0
Total gain from elevators:31378
Cumulative total:830047
Notes:DD JK, T2 FSC gate, T3 Basil
Day 30(Dec 16-17(A.M.) 2011)
66 Elevators used (660 Energy)
Crowns started:55818
Crowns ended:75576
Crowns spent(non-elevators):37300
Crowns made(non-elevators):786
Total gain from elevators:56272
Cumulative total:886319
Notes:DD JK spam, T3 Basil, T1 Jelly gate.
Full 5* complete!
TOTALS:
970 Elevators used(9700 Energy)
Crowns gained: 886319