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Terrible framerates in the Arcade for a few patches.

3 replies [Last post]
Wed, 12/14/2011 - 17:34
Dirt's picture
Dirt

I walked into the Arcade, long before the holidays patch, and have been treated to the most abhorrent framerates I've ever experienced in Spiral Knights. For the sake of real numbers, though, I will use the latest patch (as of 12/14/2011, 4:15 PST).

Let me set the stage:

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.110622-1503)
System Manufacturer: INTEL
System Model: DX58SO
Processor: Intel(R) Core(TM) i7-920 @ 2.67GHz (8 CPUs), ~2.7GHz
Memory: 8192MB RAM
Available OS Memory: 8180MB RAM
Card name: NVIDIA GeForce GTX 470
Display Memory: 4064 MB
Dedicated Memory: 1248 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Sound: Speakers (3- Logitech G930 Headset)

Drive: C:
Free Space: 18.4 GB
Total Space: 76.3 GB
Drive: E:
Free Space: 385.2 GB
Total Space: 953.8 GB

(All straight from my DxDiag, with some editing.)

Very few spots give me trouble in Spiral Knights as far as framerates go. Sometimes Firestorm Citadel is weird, but that's nothing new. There was a recent update, though I'm not sure which, that causes me to suffer extremely low framerates in the Arcade. Not just in the main part, or any one place, but the entirety. It does get worse when there are more props, but in general I do not get higher than 15 frames-per-second with the current patch with the snow. On all other Haven maps I average around 50FPS with the snow. Before the snow I would say I average closer to 58FPS.

Before the snow lowering my graphics settings to Medium would double my framerate to 30FPS, while turning it to Low would double it again and put me back at 60FPS. After the snow patch, Medium actually shows zero improvement over High. ~13FPS, same as before. Low now gives me 30FPS. And this is all with render effects and compatibility mode turned off. Render effects only knocks High down a frame or two and doesn't change Low or Medium, same for compatibility mode.

While I know it's not game-breaking seeing as it's the Arcade of all places, it does reflect a little poorly on the game's behalf.

Fri, 12/16/2011 - 12:54
#1
Starlinvf's picture
Starlinvf
What version Forceware

What version Forceware drivers are you running? And come to think of it... is your system using the switchable graphics?

Mon, 01/16/2012 - 00:48
#2
Dirt's picture
Dirt
Gonna bump this up, since I'm

Gonna bump this up, since I'm experiencing a new issue, but I have been using 285.62 (or 8.17.12.8526) since it came out. Not sure on switchable graphics, though. Based on what I see I would find it hard to believe that it would be doing such a thing, as I never set it up and this system was put together by myself.

Everything in the Arcade seems to have improved dramatically. I get 30~40 FPS pretty much always, even while running in the new 16xAA. The issue I'm having now is Firestorm Citadel. The fire grates are killing me. In one particular spot where it requires you to push four buttons to release a key there are four large fire grates. Everything is fine when they first turn on, but I can quickly feel myself losing control of my character the longer they stay on.

It's strange because even with the terrible FPS drop I also lose the responsiveness of my mouse. It seems to go slow with the game. I guess at this point I'm not really sure what's going on... On Low I have no problems, same for medium even, but high just makes that room, and that room only, nearly unplayable.

Wed, 01/18/2012 - 15:32
#3
Dirt's picture
Dirt
As another note on that last

As another note on that last post: My GPU usage skyrockets to 99~100% usage around most fire grates, but only in FSC.

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