Now, before saying anything. I would like to thank heavy-duty -- and by extension spiraldoesn'tknowtheenglishlanguage. This is possible the one good thing that could spring out of that thread, and I must take advantage of it before it dies. That would be the comment about the pineapple, yes I can make that work fellows. Here it is.
Stratum:
- first floor: tundra of trance
- As you enter this level, a purple powder sprays towards you, but it takes no effect and you continue this floor as normal (actuality it is inducing halucinations onto the nights). A vast frozen plane, imagine it like any part of the clockworks, imagine it like the cooling chamber, but with ice caking everything, and a blowing wind with slight snow particle affects obscuring the screen. The floor is populated by freeze enemies.
- second floor: Sleepy sand dunes
- An area filled with large piles of sand, through which buildings can be seen poking through. The floor itself looks like the rooftops of buildings, with wooden walkways placed up in between them. ice enemies and sleep enemies (tribal devilites! the info is in encounters!) populate this area.
- third floor: the deep sleep 1
- A dry expense of desert, there are a few shelves partly submerged in the sand drifts, with all sorts of items either on them, or near their base(you cant pick them up, they are tiny). A sand particle affect slightly obscures the screen. The setup is mainly large, open rooms, containing both freeze and shock inflicting enemies. The sand completely covers the ground, it appears pale in appearance. The backdrop is also blowing sand, but behind this veil is seen rows and rows of shelves containing items of food and stuffs. *SURPRISE ENCOUNTER* at the end of this level, a miniboss appears before the elevator, in the last large room. it is a pineapple, with a hammer. it will all make sense somehow, trust me. the whole of its information is below, in the boss section.
- fourth floor: deep sleep 2
- It looks pretty much the same as the last, but now the sand is red, the enemies are flame and shock, and the imagery gets weirder the deeper you progress. The shelves become statues of the different mobs, which turn as you move past them. The music will (heck I don't even know if most of this is possible) start to break up every now and then,*trying my best to explain* it will fade in and out, or speed up or slow down. It doesn't have to be random, it can simply be a remix of a previous song used in the last few floors, simply being effed around with to make it sound distorted.
- REM *title needed*
- This is the boss floor. It is a hallway, with the sand particle effect from the deep sleep floors in effect, and sand in piles across the floor. At the end of the hallway is a large room, pillars created to look like hourglasses, with a hunched figure sitting in the middle, his robe entangling him.*Sandman boss*
NOTES:
- I need rhymey names. please help me to find them.
- yes, this is wierd. then again. its a sleep boss, which means dreaming. cmon, the game needs a BLAM.
- any and all feedback appreciated, but cmon, lets keep it constructive so I can improve this if we can?
--------------------------------------------------------------------------------------------------------------
Encounters:
-
- Name: Tribal Devilite (enemy)
- Description: A devilite wearing a wooden mask, and carrying a wooden tube with it, purple markings adorn its green body.
- attacks:
- Blow Dart:shoots a dart through its tube, causing minimum damage and a chance of sleep
- Doom Dart: rarely used when low on health, poison damage with chance of sleep
- rewards: heat, maybe a capsule. that's it. cmon its just an enemy.
-
- Name:Pineapple Patriarch (Miniboss)
- Description: A large pineapple adorned with a gilded top(those green leafy bits are gold) with a blue hammer floating next to him, he stands about 3 times the size of the knights. Even though he appears spiked, coming into contact with him won't cause any damage. He appears tough, but his health is fairly low*help me out with setting a bar on this one*.
- attacks:
- Hammer drop: swings his hammer in a vertical loop once before bringing it down in front of him, direct contact causes medium damage as well as a chance of shock, but being within a *very* close proximity causes push back and *very* low damage.
- Hammer swing: Swings the hammer in front of him, blocking damage from that side, and causing medium shock damage to any knight who comes into contact with it.
- Pineapple rush: hops quickly from one side of the arena to the other, causing medium damage to any knight who gets caught under it, along with kickback.
- Tokens and rewards: HAHAHA its just a mini boss. what you get are some capsules and some heat.
-
- Name: Sandman (Boss)
- Description: A creature about two to two-and-a-half the size of a night, it moves almost floating across the ground. A long cloak hides it from view, draping the ground around it. The cloak also extends past the creatures arms, never revealing its hands. it wears a dark red scarf wound tightly about its face, hiding it from view, and atop its head is a battered top hat.
- attacks:
- sweeping dash: begins to twirl in a circle, flying across the arena and ramming into knights in its path, causing small damage and a chance to cause sleep.
- Powder toss: throwing its arms forward, it tosses a light purple powder a linear distance of about 5 feet in front of it, causing sleep on any knight caught in it.
- tokens and rewards:
- token; bag of sand: this silk bag is drawn with a thin, white string. Inside of it a pale sand reflects the light around it.
- rewards: look, you guys know this by now. I suck at rewards, if you want to be a huge help, please, PLEASE help brainstorm some stuff here.
_______________________________________________________________________________
_______________________________________________________________________________
NOTES:
- I need more attacks for sandman mayhaps, so tell me if you can think of anything
- As said above, I stink royally when it comes to rewards, help me out there if you can as well.
- Give me some overall feedback on these two, what do you think? anything you would like to see changed? tell me!
--------------------------------------------------------------------------------------------------------------
There. done. What a magical journey that was.
EDIT: thank you for the support Eisnayk, that tribal devilite is in there.
is there any creature able to inflict sleep status. I do not think there is a weapon that does this either?
need a new gun with dranquilizer darts!!!!