So the DVS seems like a fun weapon to use in phase 1, 2 and 4 of vanaduke. If I were to craft one, though, it would likely take the place of my snarby sword in my FSC loadout (currently: Voltedge, DTB, Gigawatt and Plasma cap).
As such, it would need to serve me well for taking down trolljans and the occasional wolver.
Obviously the BTB would be the blade of choice for wolvers, but I think the DVS should perform reasonably well here for the one room they appear in.
As for the trolljans, I often find that doing a full combo with the snarby blade ends up with me shooting past them on the third strike, since I don't use auto-aim. I'm hoping that using the DVS will allow me to stay behind them more easily, as well as possibly landing more of the combo before the trolljan turns around. Poisoning would also be a nice bonus, but not something I'm particularly counting on.
I'd also be interested to hear if it might be more effective than my Voltedge against slag guards. It seems like they take centuries to kill.
Well, I've used the striker weapons since I started spiral knights, except I use the Wild Hunting Blade, not the Dread Venom Striker. In response to your question, the cutter weapons are useful for taking down wolvers, as you can change the angle of your attack without breaking your combo, allowing you to get the final hit off and stun them too. The DVS is good for trojans too, as you don't shoot past them, and you can actually make use of the weapon's charge attack to do alot of damage to them before they get a chance to react. As for slag guards, I normally hit them twice, block, repeat. It takes them out fairly quickly, and since the DVS poisons them, you can do a bit extra damage without needing to worry so much about the heavy damage you take from their attacks.