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Dread Venom Striker vs Barbarous Thorn Blade for Firestorm Citadel

8 replies [Last post]
Sun, 12/18/2011 - 12:45
Nicoya-Kitty's picture
Nicoya-Kitty

So the DVS seems like a fun weapon to use in phase 1, 2 and 4 of vanaduke. If I were to craft one, though, it would likely take the place of my snarby sword in my FSC loadout (currently: Voltedge, DTB, Gigawatt and Plasma cap).

As such, it would need to serve me well for taking down trolljans and the occasional wolver.

Obviously the BTB would be the blade of choice for wolvers, but I think the DVS should perform reasonably well here for the one room they appear in.

As for the trolljans, I often find that doing a full combo with the snarby blade ends up with me shooting past them on the third strike, since I don't use auto-aim. I'm hoping that using the DVS will allow me to stay behind them more easily, as well as possibly landing more of the combo before the trolljan turns around. Poisoning would also be a nice bonus, but not something I'm particularly counting on.

I'd also be interested to hear if it might be more effective than my Voltedge against slag guards. It seems like they take centuries to kill.

Sun, 12/18/2011 - 13:11
#1
Glasscake's picture
Glasscake
I use a similar blade....

Well, I've used the striker weapons since I started spiral knights, except I use the Wild Hunting Blade, not the Dread Venom Striker. In response to your question, the cutter weapons are useful for taking down wolvers, as you can change the angle of your attack without breaking your combo, allowing you to get the final hit off and stun them too. The DVS is good for trojans too, as you don't shoot past them, and you can actually make use of the weapon's charge attack to do alot of damage to them before they get a chance to react. As for slag guards, I normally hit them twice, block, repeat. It takes them out fairly quickly, and since the DVS poisons them, you can do a bit extra damage without needing to worry so much about the heavy damage you take from their attacks.

Sun, 12/18/2011 - 13:16
#2
Rangerwillx's picture
Rangerwillx
Hmm..

When fighting trojans, hold down the shift key. I assume you know this but just saying.
When you hold it down auto-aim is on, when you're not it's off.
The Vile Striker line, is pretty good for FSC, and especially the mask phase, while doing well with trojans, and when you need some poisoning it's good as well.

Let's break them down.

The Snarble barb line, better for trojans during FSC, better for vanaduke's body phases, and decent for the mask, better charge, better
The Vile Striker line, not as good for trojans, not as good for vanadukes body phases, better for the mask, much worse charge.
The VS line is good against trojans and his body phase as well though, not as good as your DTB though.

Voltedge is probably the best of these three for slag guards. Charge up, dodge, release charge on their backs. Try that.

Overall, I'd keep the DTB.

Just my opinion from a not-so-good post.

Sun, 12/18/2011 - 13:56
#3
Juances's picture
Juances
Crafting a weapons for just

Crafting a weapons for just one purpose (or some jelly king fights) is a waste IMO.

Sun, 12/18/2011 - 15:49
#4
Alice-In-Pyroland's picture
Alice-In-Pyroland
I actually tend to take both

I actually tend to take both into fsc together with my swordsman loads outs so I've seen first hand how they compared to one another directly. The BTB is much better throughout the citadel itself and I generally find myself only using my DVS on pierce-resistant enemies, although even then it's only especially useful for the Red Rovers and Blast Cubes, trying to DVS an Oiler is incredibly risky since you're liable to vault yourself into their oil and get lit up. Against vana himself DVS has a lot of utility for upping party dps and fills the all important roll of giving you a normal damage weapon for vana's mask. Both of them are useful in their own right, but BTB is a lot better over the entire course of fsc where as DVS fills a few key rolls which could be filled by most of other normal damaging swords such as the Calibur line.

Disregarding that particular more 'general' loadout discussion, for yours specifically you'll want the BTB because you lack any other form of piercing damage and the Voltedge will adequately handle anything pierce-resistant and is more than sufficent for vana's mask phase. Although I would highly suggest you drop the capacitor for a gun you can use to effectively dps vana such as Blitz Needle, since Polaris isn't exactly ideal for the job.

Sun, 12/18/2011 - 16:31
#5
Nicoya-Kitty's picture
Nicoya-Kitty
Sounds like it's a bit of a

Sounds like it's a bit of a toss-up between the two. I'll probably put it on my "just for variety" crafting list.

@Juances I've already got effective sets for pretty much everything in the game, so I'm mostly just playing around with different loadouts now.

@Echoez Enough other people carry a blitz to Vana that I've rarely found myself in a party with a shortage. Plus, in the odd case when nobody brings one, I find that the polaris line is better than blitz for doing a crazy-brawl style vana fight. If I sub anything into the plasma cap slot it'll probably be an electron vortex to hoover up zombies so I can blast them with a voltedge charge attack.

Mon, 12/19/2011 - 01:28
#6
Guyinshinyarmour
-

Hm. Do remember that you can use the arsenal, so there's no reason to give up the rapier for the entire run. I seem to always forget about the thing.

I'd advise binding autotarget to a key. I have problems with controlling rapiers too, and it helps immensely. Any time I switch to my BTB, I hold the key down and have no issues. Also, don't underestimate just how utterly piercing weps dominate things they're weak to. I find when doing the FSC, when you have a trojan on the field you try to kill it first and as fast as possible. As such, I'd stick with BTB for the run up levels.

Since nothing is weak to pierce vs Vana himself, the rapier isn't all that great. Switching it out for DVS would probably help on the mask. And there's really no reason you should be killing slag guards if you got someone with a shiver locking down Vana (which you should). Merely getting their aggro and keeping them away from allies is fine. Just kite them into the freezing field (but not into the freezer; I'll-- I mean they'll hate you forever if you do :p).

Mon, 12/19/2011 - 00:43
#7
Nicoya-Kitty's picture
Nicoya-Kitty
Well, the arsenal stations

Well, the arsenal stations are only at the first depth of the boss level, so I'd have to go up and get reinvited to swap out before vana, losing any heat and all but one token.

I might rebind autotarget. I got rid of it when I swiched my shield key from 'x' to 'shift', but I can probably find some other key to put it on. Might be able to put it on my spacebar, I don't think I have anything useful on there.

And I only troll the slag guards into the shiverer if they're dumb enough to double-water the mask when I'm trying to attack it. ;)

Mon, 12/19/2011 - 01:30
#8
Guyinshinyarmour
Oh. So it seems. A shame.

Oh. So it seems. A shame. Stick with BTB then. It'll serve you well enough on the mask, which is the only reason you'd bring DVS anyway.

Incidentally, I have my autotarget key bound to spacebar too. I find it works well.

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