I know, I know, boss levels are only supposed to have an arsenal station at the first depth, because everything inside is, or should be, roughly the same in terms of weaknesses, strengths, and damage dealt.
And then there's Vanaduke. The standard tactic, of course, relies on at least one party member having a shivermist, and at least one having a blitz needle. Sometimes when you just grab a group of random friends you end up missing one, or both, because someone wanted to heat some alternate gear and figured someone else would have it equipped or something.
So what usually happens is someone will go up at the end of D27, change their gear, and get reinvited to the group. It takes time, it evaporates any heat they might have wanted to put on their gear (or they're reluctant to go up and reequip for exactly that reason), and it reduces the payout for them to only a single token.
We don't need an arsenal station in the snarby boss level, we don't need one in RJP, we don't need one in Roarmulus. Just one in FSC would be awesome.
(I should note that I also enjoy skipping the shiverblitz and going for the "crazy brawl" tactic, if I'm with a good team, but others are sometimes not so enthusiastic)
no.