More enemies that inflict sleep status would be nice, as it is rarely used.
If so, than more weapons that inflict sleep status as well.
Also, more swords that inflict poison.
More enemies that inflict sleep status would be nice, as it is rarely used.
If so, than more weapons that inflict sleep status as well.
Also, more swords that inflict poison.
i agree to both poison and sleep. but there are levels where monsters inflict poison, but i still think there arent many weapons inflicting them.
This is including low star weapons, but the number of lines of weapons inflicting each status are
Fire: 9
Freeze: 7
Shock: 10
Stun: 9
Poison: 6
Curse: 1
And Sleep is obviously 0
I don't know how that will inform debate, if at all :P
few more for curse obviously then, but i would say that every status should have 2 wepon options on every weapon type. say 2 swords options, 2 gun options and 2 bomb options, on each status family tree.
Sleep was a broken status that got removed until they could fix it. So they'd need to figure that out before we could think about adding in sleep inflicting enemies and weapons.