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A lot of incomplete stuff... Finish em OOO! please

12 replies [Last post]
Mon, 12/19/2011 - 09:40
Nacho's picture
Nacho

If you take a look at the weapons and armours list youll find a lot of alchemy paths that only get up to 3 or 4 star. There is some cool stuff there that has the potential to be a cool 5 star weapon so why dont they? I think that the reason OOO made this things to get only to a low level was so you had to switch to other weapon for higher tiers and because gettin some of this stuff to 5 star would be useless because other weapons have already their properties. So heres a list:

Firecracker, Cold Snap and Static Flash
Many people want these bombs to be upgraded and some others dont. The reason why some poeple think this would be a bad idea is because theyll overshadow vaporizers. But vaporizers grant you a status in the bag, while these bombs just a chance. These bombs are focused on damage rather than on status. Others say that it wold make no sense since firecracker and friends are modified proto bombs, but this doesnt mean they arent open to improvement.

Cautery Sword
I know this sword is a joke. Its a dead end alchemy path. My first armour was a jelly mail, my first sword was a slime slasher and my favourite monsters are jellies. They should make this sword go all the way up to 5 star, it could look like a combuster but with the glowing middle pink, and it could me more threatening against jellies because right now a nightblade cause more damage to a jelly than a cautery sword.

Ionized Salt Bomb and Radiant Sun shards
It has already a long range so just make the 5 star version bullets ricochet.

Blizzbeaker, Surge Breaker and Blazebreak
These are sets of armours that are specifically used to resist their respective statuses. There are already armours with much better resistance to these statuses so why would they make them reach 5 star? Besides they look really cool they could add them some abilities. I came with this idea: lets take blazebreak for example, its ability would be Damage bonus against burning enemies: low. So if an enemy is on fire you deal more damage when you attack him. Its just an idea.

Winmillion
A 5 star winmillion why not?

Searing and Static Edge
Maybe making 5 star versions of this sword would make Combuster and Voltedge obsolete, but there are ways to balance them so they can be at the same level. Making searing and static upgrades deal less damage than combuster and voltedge would be a good way. But if we cant get this by any means at least give us the weapons that are already there. Fire and Shock Mecha knights use Static and Searing edge, give us the weapons that the other mecha knights have:
http://wiki.spiralknights.com/File:Monster-Blight_Knight_3.png
http://wiki.spiralknights.com/File:Monster-Cryo_Knight_3.png
http://wiki.spiralknights.com/File:Monster-Mecha_Knight_3.png

The Ghost
Ghosts in tier 3 use gran fausts but in tier 1 and 2 they use weapon that resemble a striker. We should be able to get that sword and it could work exactly like the fang of vog, a three hit combo with the same charge attack that can either inflict curse on the enemy or on yourself. Also they wear a cool armour, i would love to wear that skull helmet it looks awesome.

Awesome Vitasuit (Name still in work)
Why would someone choose to upgrade their solid cobalt armour to a vitatuit deluxe if it gets nowhere. Make an awesome vitasuit.

If you know about other weapon or armour that should get improved plz let me know and i will add it to the list, also i want to know if you approve this idea and if you dont which weapon and why? Thanks :)

Mon, 12/19/2011 - 10:22
#1
Extribble's picture
Extribble
I'd agree with some, but not

I'd agree with some, but not all. For now I'd be satisfied with 5* versions of ALL alchemy paths that stop at 4*, especially since it wouldn't be too much work for them to do... Creating (almost) completely new alchemy lines for items that stop at 3* or earlier might create balance issues or make people rage that their stuff is now obsolete. Plus, it requires much more time to do, which I'd prefer they spend on new content :/

Mon, 12/19/2011 - 10:44
#2
Memento's picture
Memento
cool idea

you had on the blizzbreaker, surgebreaker and blazebreak sets. I like it!

Mon, 12/19/2011 - 11:06
#3
Tedme's picture
Tedme
I think...

... This is a good idea. Although the 5* weapons are pretty good, its expensive to flip between alchemy paths. what i mean is that after getting Winmillion, it's not a happy thing to learn it doesn't go to 5*.

however.....
Extribble is correct....it would be to hard to make "new" sets. however... if they'r making new set's....two new ideas.

1-spears. when blocking, you would kneel with your spear standing out. basic attack would be...swing..stab. charged attack would be...stab.

2-two handed. you would not be able to block. with guns, you would shoot right gun first, left gun once right is out of shots. reload would take longer. with two swords, attacks would alternate starting with right hand.

Mon, 12/19/2011 - 12:31
#4
Nacho's picture
Nacho
Well thanks for the comments

Well thanks for the comments and im happy that you liked my idea on the blizz, surge and blazebreak sets memento. I agree that some would take a lot of work but i also talked about the balance with other weapons. Static and Searing would do less damage than combuster and Voltedge so theyre on the same level. Cold Snap and friends only have a chance to inflict a status so they wont be nothing like vaporizers.

The thing is that some new items would come handy and upgrading the ones that we already have its a good way to keep it balanced. Some of them may need an adjustment but still its possible.

Yo Tedme my suggestion is about upgrading already existing items, the spears and 2-h weapons are another subject.

Mon, 12/19/2011 - 12:40
#5
Ztype's picture
Ztype
I was thinking why not

I was thinking why not replace our striker line with the phantoms strikers?

Tue, 12/20/2011 - 06:52
#6
Nacho's picture
Nacho
ghosts swords dont work like

ghosts swords dont work like strikers, they work just like fang of vog. Ghosts do a 3 hit combo and then they do a charge attack with a bullet that can inflict curse. Thats why i said that it should be a lot like fang of vog

Tue, 12/20/2011 - 16:44
#7
Juances's picture
Juances
lil detail

The 5 star fire edge sword is called Fang of Vog. It would be a duplicate.

Edit: and if you say it's normal not elemental, then check flamemberge vs flourish and remember we have Levi

Tue, 12/20/2011 - 13:43
#8
Raven-Black
I like that ideas. Most of

I like that ideas. Most of it.

Tue, 12/20/2011 - 21:36
#9
Tizorna
Blizzbeaker, Surge Breaker and Blazebreak

here check this out you may like it it goes perfect with your ideas. :)
i also like you ideas about the 5star Winmillion and 5Star Cautery Sword.

heres my Blizzbeaker, Surge Breaker and Blazebreak 4star and 5 star ideas.
http://forums.spiralknights.com/en/node/37428

Wed, 12/21/2011 - 05:48
#10
Ufana
Firecracker, Cold Snap and

Firecracker, Cold Snap and Static Flash
Need to be careful with those - there is no pure elemental sword. Which means, in contrast to DBB, those bombs would easily make the game more imbalanced unless further changes would be made (like p.E.: make DBB and the new bombs deal less damage than nitro in addition to the lack of knockback + make piercing swords deal split like all other swords).

Cautery Sword
Me thinks this sword is a lost cause. It either needs mechanics different from anything that's in the game now (p.E.: a charge attack that deals insane dmg to jellies and to those only)... or to to be left alone... or to be removed from the game (possibly giving all players that own one the chance to exchange for a different item or to get a "broken cautery sword"-artefact as reward with unknown future possibilities).

Ionized Salt Bomb and Radiant Sun shards
Has still some balancing (+general "usefulness" :P) issues, but those wouldn't really get worse if a 5* existed. So... just adding one shouldn't be that much of a problem, should it? Just complete the f'in line already, you can fix it later! ;) xD

Blizzbeaker, Surge Breaker and Blazebreak
Noone needs those armor sets, but then again, noone needs most of all the armor sets, so completing those lines shouldn't really be a problem. Also: The bonus damage that you propose would be a neat future feature except for one problem: enemies in lvls where you would wear this armor are mostly immune aganist the element because they can inflict it. Otherwise you wouldn't wear the armor ;). So: if anything, make it bonus dmg against [elemental type], e.G. all mobs that inflict fire, not all mobs that are set on fire.

Winmillion
Exactly. Why not? Not much of a problem here.

Searing and Static Edge
Those mecha-swords are neat, but not really thaaaat unique. I think there are enough elemental swords around (for now. Other niches need new item first.), and enough of them 3hitters. If anything, those swords should be connected to the respective brandish lines. And to do that, maaaaany big changes to the game would have to be made first (like p.E.: make it impossible to get good UV's on 1* equipment + more likely to get good ones on items with more stars).

The Ghost
Can't see why not. You could balance it out exactly like DA <-> fire brandish <-> FoV with Acheron & GF. Need something to waste almirian seals for, make it cost 200 pls ^^. Not because it's powerful (should be balanced ;)), just because it's "cool".

Awesome Vitasuit (Name still in work)
Yupp. Also balance those against heart trinkets. They're useless otherwise. I see some difficulties with players wearing all the +hp stuff 5* together in lockdown, so I think a penalty that hurts in lockdown (more than in the clockwork) would be adequate for this armor. Like to shock & ice resistance and/or walking speed.

edit:
Oh, we forgot the shields.

Swiftstrike buckler:
There, I'd suggest somerthing sort of similar to what has been done to the mercurial set. Make the "high" bonus exclusive to the 5* version, make the 3* low, 4* medium. (2*: nothing, if there needs to be a 2*). Basically that would mean, the new 5* version would be similar to the 3* version like it is now, just slightly better normal defence.

Scarlet Shield:
See vitasuit ;). Increase health bonus. Add various penalties. Maybe negative ASI, lower defenses... which could give it its own niche as a "bomber shield" for occasions where ASI is not needed (and you can't use your shield half of the time, anyways).

Wed, 12/21/2011 - 06:28
#11
Orangeo's picture
Orangeo
Frost/surge/ember were built

Frost/surge/ember were built as training suits for new players, as were the weapons. I could understand making the weapons go to 3 star like the armor, but it's made to show how statuses work. The cautery was leftover from the beta, evidently, and they just left it there. It is, in your, words, a dead alchemy path. Awesome vitasuit isn't gonna happen for obvious reasons. If you have more HP, you get more HP per revive, and that's more bang for your buck with energy. OOO runs off of selling energy. That's why HP trinkets were random originally. Then alooot of people complained, and OOO kinda took the easy way out in my opinion. I'd rather just make a ultiment league for UV's and trinkets, anything goes, and make teir leagues for exact gear only.
Winmillion is kinda ifey. Yes, I'd like to see a 5 star, but it's an odd sword for obvious reasons. Not OP, but OOO might wanna tweak it a bit first.
I'm all for making a 5 star crystal bomb however. Bouncing shards might be OP, or confusing to say the least. I'd rather have shards that pass through enemies, for railgun kills. Though I'm not complaining about bouncing shards, would be fun for royal jelly, mehehehee.

Wed, 12/21/2011 - 15:01
#12
Nacho's picture
Nacho
I see no complains about the

I see no complains about the firecracker and friends

Cautery Sword
People hate it but its still useful in certain situations so even if it isnt that good i would get it just for the lolz.

Ionized salt bomb and Radiant sun shards
Sorry orangeo but making it go through enemies is far more op than making it ricochet. In the middle of a crowd of monsters a Ionized salt bomb hits 8 times, making it ricochet it would hit 16 times, making it go through enemies it would hit a lot more times. I dont care if they make it ricochet or not, im ok if they just make it deal more damage.

Blizz, Surge and Ember
Yeah i know theyre just for training, but it wouldnt make no harm making em 5 star. Ufana, the ability to deal more damage while theyre respective status is on is because theyre prepared for every situation. More defense fighting fire enemies and more attack while fighting not fire enemies. Another pro to this armours is that they let knights conserve their appearence.

Searing and Static Edge
I think that a good why to keep it balanced is to make em deal lower damage than voltedge and combuster and to keep the status low. That way a 5 star searing edge wouldnt be nothing like combuster or fang of vog. And why shouldnt we get the other mecha knights swords.

Awesome Vitasuit
Dont forget that we already can get a health bonus higher than 7 so not op. Vitasuit Deluxe hs only normal defense, having more health sacrifices other things like special damage defense. Having one more health bar wouldnt make much difference, so yeah i think its ok.

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