I just saw the update about those new drone monsters, and that got me thinking: hey, why i don't I come up with some too? So I did.
Wisp: A floating blue spirit that follows you around, like a phantom or a grimalkin. It looks kinda like a Pikmin from the Nintendo game. If it manages to touch you it flashes and explodes, alerting the Gordion. Inflicts no damage.
Gordion: A huge creature with a human body and a lizard-like head. It carries two hammer and wears armour (hammer and armour pattern differ depending on which tier you're in). When alerted by a wisp it appears in a puff of smoke. It can swipe down with its hammers, inflicting damage and a chance of stun.
Fenrall: A more powerful version of an alpha wolver. It stands on its hind legs and its fur is brown, with a dark brown fun along its back. It can swipe with its claws or lunge forward and bite. Colour differs depending on its status effect.
Wordons: These warriors are made of crystal and can come in different colours, depending on which status effect they inflict. They can shield and swipe, but their shield can be broken. Its attacks are a sword swipe and a bolt of lightning.
Destroyer: The most powerful non-boss monster. When you enter the hallway under Grief Mountain, you here a siren and a crash. A huge robotic creature appears at the top of the screen and starts rolling towards you. It can shoot a lazer beam, which can inflict shock, and swing its giant arm down on top of you. To get rid of it you must either survive the hallway or destroy it.
Crimson Tower is a group of my made up levels, where you fight King Tinkinzar. It is a dark and dangerous place, and only knights in tier 3 can defeat the tower.
Crimson Order: As you fight your up the Crimson Tower, you will encounter members of the Crimson Order. The Crimson Order are stronger then normal gremlins, able to take a bigger beating. They wear cloaks with the Darkfang symbol, and carry a staff. Their main attack is to summon other gremlins to attack you, but when they run out of minions they can shoot glowing golden bolts. They can create a force field like a darkfang mender.
King Tinkinzar: The leader of the Gremlin race. When you enter the King's Chamber, you see King Tinkinzar is sitting on his throne. He looks like an oversized gremlin with a crowns and a Darkfang cloak and a golden staff. When he sees you he steps down from his throne and a force field appears around him. Then the fight begins. The King will try and hit you with bolts of blue lightning. Dodging them is fairly easy, but if you get hit you have a chance of getting shocked. A gremlin mender stands at the back of the chamber, and use must defeat it to destroy the King's force field. Then run in and slash. After a while the force field with appear again, but now you must kill 3 menders. After destroying the force field again, the King will get mad and start firing bolts of golden lightning at you, walking around the room at the same time. Defeat the last five gremlins and deliver the final blows, and then the king will explode in a flash of light.
Grief Mountain is another group of levels I made up, where you fight the Grand Greaver. It stands in tier 3, where only the bravest of knights may challenge it.
Grand Greaver: The Leader of the Greavers. At the start of the battle you enter a circular chamber, and the Grand Greaver is floating on a circular platform in the middle. You must run around the chamber, avoiding the shock balls thrown at you by the Sparkies (shock gun puppies). Destroy all the puppies and a bridge will appear that connects to the Grand Greavers Platform. Slash at the Grand Greaver but back away when an electric shield appears around him. Run back to the outside area and the Sparkies will respawn. Destroy the Sparkies again, and kill the Greavers that have appeared too. Once you have repeated the damage to the Grand Greaver, it will glide off its platform and start doing circles around the room. Run around behind it and destroy its back wings, then run around and do the same to its front. Its attacks are its bite and its electric charge.
Grock: A cube made of rock, with a red spot on one of its faces. It will try and squash you, but wait until its spot is showing and slash it. Belongs to no family.
Likwid: A member of the slime family. It appears as a puddle, but after you come close it will slide after you. If it leaps forward it can wrap around you and deal damage, but you can kill it by slashing when it jumps. Colour differs depending on its status effect.
Gloop: If you stand in this puddle it will snap shut and deal damage. Another party member can free you but it lets go after a few seconds.
Solikwid: If you try and shoot or bomb it it will change into a solid form, protecting its gooey skin. Normally pink, but it is grey in solid form.
Spinikwid: It swings from the ceiling on a chain, covered in spines.
Pulsamech: A normal mecha knight with a glowing blue shield. When attacked it can create a powerful pulse, pushing you backwards. It can use its sword as well.
Vacuumech: A normal mecha knight with a glowing blue shield. Instead of the Pulsamech, the Vacuumech doesn't push you back: it draws you in. A Vacuumech can pull you towards it and slash.
Flickertail: A member of the beast family. It looks like a an upgraded alpha wolver, and kind of like a Fenraal. Its main attack is to spin its tail, creating a pillar of flames. (Like the Fang of Vog) It can also do a small tail swipe, which inflicts less damage.
Stone Flickertail: Just like a normal Flickertail but with a twist. When in danger it can turn to stone, which takes a few hits to break. But as soon the stone is broken, it can swipe with its tail.
Bonbon: When you come near a Bonbon it explodes like mine. Step with caution.
Boombon: It swings from the ceiling like a Spinikwid, but explodes on contact.
Bonbon Puppy: A gun puppy that spits Bonbons. The Bonbons stick to you and explode.
Gormace: A Gordion that swings a mace instead of a hammer. Its attack is a powerful swing, which can cause stun, and it can also throw the end of its mace like a Bonbon.
Murky Marsh is another group of my made up levels. These levels don't have an end boss, and is situated in tier 1.
Padlings: Spider like creatures that look exactly like lilipads. They can leap on you and bite.
Monk: Monks jump down from the trees and swipe at you. They're members of the beast family.
Kokonuts: They look like coconuts, but when you approach them they drop down from the trees and explode.
Monkoko: Monks that hurl Kokonuts at you.
Meh.