|Families..............|Weak to...........|Normal...........| Resistant
|Slime Family........|Shadow...........|Elemental......|Piercing
|Beast Family........|Piercing...........|Shadow.........|Elemental
|Gremlin Family.....|Shadow...........|Piercing.........|Elemental
|Construct Family..|Elemental.........|Shadow.........|Piercing
|Fiend Family........|Piercing...........|Elemental.......|Shadow
|Undead Family.....|Elemental........|Piercing..........|Shadow
The Blackhawk a lot of damage to:
Slime, even if it is strongly resistant to piercing, but weak to shadow
Fiends, even if it is strongly resistant to shadow, but weak to piercing
Gremlin, but it should be doing a lot of damage anyways
Beast, same with the Gremlins
The Silversix does a lot of damage to:
Undead...
The Blackhawk should only do OK damage to Slimes and Fiends because they both do "weak to" and resistant damage, but they still end up as strong damage. If this rule applies to the Silversix, it should be doing a lot of damage to the Construct and Beast Families, but they do little damage. Even if the Fiend family is weak to Piercing and OK with elemental, the Silversix STILL doesn't do a lot of damage. Right now the dual damage thing seems a little buggy...
So my question is:
Will this Dual damage thing be fixed?
I made a Silversix with the intent to do extra damage on Constructs, and was very saddened upon finding out that unlike Blackhawk, it doesn't get the sam double type bonus.
This is a horribly imbalanced attribute, that needs to be fixed. Otherwise, Silversix has no real merit.