I've only been playing for one day and I've been enjoying the game. I played with a friend and everything was easy to do and get used to. However I, just like other, skipped alot of dialogue and probobly missed the introduction to the crystal energy system. I had no idea about energy till I could'nt go on in a level with my friend. It took me awhile to figure out you can buy some more back for "3750?", I dont remember. I didn't have enough to buy some back and it was very disapointing when I found out I couldnt play and then after yet another 20 or so minutes, I found the "mist tank?". It had no description of what it did, but I went ahead and used it. I got energy back and started playing again and managing my energy with my money like others.
I do love this game, but I think it should have a kind of introduction they makes you watch and learn. Rather than dialogue people will skip and screw them selfs over and frustrate themselves. It leads myself and I have no doubt others, that you may intentionally do this to make people want to pay for energy and I understand there needs to be a profit margine, but maybe you can make it less frustrating so people dont dislike the company even though you may of not intentionally led them into a "pay to play". Even though they have choices, they just need to know it.
I also played it on my girlfriends laptop, which then she created an account and started playing, but after she finished the tutorial and needed to proceed to haven, she had no energy. She hadn't been gaining any for some reason and never started with any, so after the tutorial she was forced to stop playing, where as after my tutorials I went ahead and played on. Why is that? Maybe because IP's share energy? Whats the intention of this? to stop people from makign different accounts to continuelly play? even they though can already...? Or is this a bug/glitch?
My suggestion would involve making it more newb friendly and less frustratiing. Thanks, Phoenixtouch.
But there's a wiki.