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New type of lockdown - Status Mode

5 replies [Last post]
Sat, 12/24/2011 - 04:53
Ztype's picture
Ztype

This is like normal lockdown with control point except each team has a special status and when they take over a control point that special status gives bonuses to the team that has taken over the control point and restricts the players from the opposite team.

For each team, for example if you are part of the Fire Team, all your weapons gain for that match a slight chance of causing fire; or if they already have a slight chance of causing fire, then they get a medium chance or causing fire; or if they already have a medium chance of causing fire, then a strong chance of causing fire.

There have been some edits to the types of classes and I may make some more in my edits:

NB: I have copied this all from the wiki apart from the lines labelled with * (which I have added myself).

Special Ability: Striker Dash
Activating this ability allows you to sprint for 3 Seconds.
Bonuses:
Sword Attack Speed Increase: Medium
Sword Damage Bonus: Medium
*When you are using Striker Dash and on another teams' control point, you do not get affected by their special status effect.
Penalties:
Health penalty: -3
Bomb Charge Time Increase: Very High

Special Ability: Guardian Shield
Activating this ability creates a shield of protection for you and any of your teammates in its radius (instantly for you, and after 1 second for your allies)
Any damage you or your allies take is blocked by the shield, but be warned, this may also cause your shield to break faster!
The Guardian Shield also slowly regenerates lost health for you and any teammates within its radius.
Bonuses:
Health Bonus +9(+12 in compare to striker)
Sword Attack Speed Increase: Low
Bomb Charge Time Reduction: Low
Penalty:
Gun Attack Speed Decrease: Low
*Your shield does not protect team mates from status affects from the control points

Special Ability: Cloaking, Disruption Field
Activating this ability causes you to turn invisible for a period of time
While invisible, you project a "pulse" every few seconds that will give a "Recon Mark" status effect to any enemy it hits
Any enemy player hit by one "Recon Mark" gets a warning, but no other negative effects are applied
Any enemy player with a "Recon Mark" that is hit by another pulse receives a "Death Mark" and has has their defense removed for five seconds!
Bonuses: Health Bonus +7(+10 in compare to striker)
Charge Time Reduction: Medium
Gun Attack Speed Increase: Medium
Bomb Charge Time Reduction: Medium
Penalty:
Sword Attack Speed Decrease: Low
*If you go on an enemy control point, you will receive their status and your cloak will go down if you are using it.
*Your cloak does not affect enemies who are on their won control point.

*** NEW CLASS*** - Spy

Special Ability: A spy on the other team - a person on the inside.
You can only choose whether you want to be a spy or not BEFORE you enter the game (the bit before you starts the game) as otherwise the opposite team would notice an extra player just appearing.
Bonuses:
Charge Time Reduction: Very High
Gun Attack Speed Increase: Very High
Bomb Charge Time Reduction: Very High
Sword Attack Speed Increase: Very High
You are seen as an ally by both teams
Penalty:
Health Penalty -5
For example if you are on the fire team and spying on the ice team, you get affected by the ice team'scontrol points, and gain bonuses on the fire team's control points, when you are on a control point you change it to fire, not ice etc, so you can be spotted as a spy by the opposite team, who can then click on your player icon (on the top left where all the team's players are shown) and click "report as spy". If you are a spy and you have been discovered, you then are a spectator of the game. If someone reports you as a spy and you are not a spy, they are placed as a spectator of the game. Note: If you are a discovered spy/wrongly reported someone as being a spy and your team wins, you still get the rank points and the cr.

Effects of Statuses:

Curse:
Benefits:
Restrictions:

Fire:
Benefits:
Restrictions:

Freeze:
Benefits:
Restrictions:

Poison:
Benefits:
Restrictions:

Shock:
Benefits:
Restrictions:

Sleep:
Benefits:
Restrictions:

Stun:
Benefits:
Restrictions:

Rewards:

Finding a spy: 5 Gold Krogmo Coins
Winning: 1 Gold Krogmo Coin
Playing: 1 Gold Krogmo Coin
Bribing: __ Gold Krogmo Coin/s

Items: (none of these are costumes)

200 GKC (Gold Krogmo Coins): Grand Faust/Divine Revenger recipe ******
300 GKC (Gold Krogmo Coins): Grand Revenger *******
200 GKC (Gold Krogmo Coins): Tabard of the Silent Rose ******
300 GKC (Gold Krogmo Coins): Chapeau of the Silent Rose ******
200 GKC (Gold Krogmo Coins): Tabard of the Sacred Rose *******
300 GKC (Gold Krogmo Coins): Chapeau of the Sacred Rose *******

Sat, 12/24/2011 - 06:09
#1
Duskfinder's picture
Duskfinder
What if you were on the fire

What if you were on the fire team with an ice bomb?

Sat, 12/24/2011 - 06:11
#2
Ztype's picture
Ztype
The ice status would be

The ice status would be changed to fire

Sat, 12/24/2011 - 08:44
#3
Kratonamos's picture
Kratonamos
Um, actually...

The equipment only has a CHANCE of status effects... so, technically, said ice bomb could freeze AND burn, but at a low chance of both at the same time.

Sat, 12/24/2011 - 12:23
#4
Ztype's picture
Ztype
That is not what i meant, i

That is not what i meant, i meant that the chance for ice would be converted into fire and raise the chance.

Sat, 12/24/2011 - 13:21
#5
Nacho's picture
Nacho
I dont like this idea.

I dont like this idea. Changing our weapons to cause certain status would screw our strategy. Lets say i bring an ice vaporizer, or whatever its called, so i stop people and then i get in the stun poison team. Making every weapon to cause certain status is really overpowered, i dont want to fight a bunch of people with strikers and get shock every minute. Curse is a very powerful status and currently theres only weapon that can cause it, do you think its a good idea that everyone on the other team can curse me with whatever weapon? Curse vaporizer?

The spy thing is a really bad idea, it changes the whole mechanic of the game. Choosing spy before the game starts, being expectator. And lets say i choose to be a spy why would i? if i get in the other team and attack someone, they can instantly report me and not more ame for me. Sorry man but this thing has a lot of holes, it can get abused and not to mention that there are some trolls there that will ruin the game for others.

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