What about a new monster family that is strong against every kind of damage but stays neutral to normal. Just like vanaduke.
Normal damage is right now neutral against every monster, you can tell why just by the name: normal. The reason why i thought about that is because normal damage weapons arent that great and people often prefer to use ones with special damage. Ive never seen someone with a Valiance, so this gun would be much more used with this monsters.
So what you think, is this a good idea? My reason are to make normal weapons more useful, and this wouldnt be a big change on swords at least. The whole point about this was to give normal weapons a bump but not a big one. This guys would be a kinda rare monster, just like lumbers they would not appear in big quantities. For example, you would still want to have shadow weapons on the jelly path.
Explanation
Right now a Normal weapon is not necessary. Carrying two special damage weapons clearly gives you an advantage. Heres a comparison between having 2 different special weapon and one special and one normal:
2 special weapons:....................one special and one normal weapon
4 strong damage.......................2 strong damage
2 neutral...................................4 neutral.
Having 2 wapons is way better. But with the update im suggesting you get this:
2 special weapons:....................one special and one normal weapon
4 strong damage.......................2 strong damage
2 neutral...................................5 neutral
1 low damage
Wich seems much fair. It may be different if we take in count the type of weapons you are using and the charge attacks they have, but we have a variety of weapons, wathever you choose the damage is the same and if you make the right chooses you still get an advantage while using 2 special weapons, thats why we need an incentive to use normal weapons.
Notice that fighting this monsters with special weapons wouldnt be impossible. This just gives you a little advantage while fighting with a normal weapon. Having a special weapon is supossed to give you a little help fighting certain enemies but a disadvantage while fighting others as well, but since you can have 2 special weapons at a time that weak spot is no longer there. We have 4 weapon slots, thats enough space for every kind of weapon including normal, so if you fill every slot with a diferent damage weapon you are prepared for every thing.
Monster Description:
To make this have sense this guys need to have a convincing "weak to normal" look. What i was thinking is to make em look like energy beings, therefor it would be perfectly explainable to make em strong against shadow and elemental since they absorb the energy. It would also make sense for them to be still aggected by normal, a physical media would affect their structure, another way to explain their lack of strenght against normal damage would be that since they are pure energy they would have no defense against physical damage and even though piercing is physical damage stabing this monsters doesnt affect their whole structure so they stay strong agains piercing.
To be clear heres the damage resistance table.
Weak to: Nothing
Neutral to: Normal
Strongly Resistant to: Piercing, Shadow and Elemental
I don't think so. Normal was made to be NORMAL. Making a weak and resist would be kind of...contradictory?
Sorry, I don't think so. Normal is Normal.