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distortion between damage bars of different weapon types?

8 replies [Last post]
Tue, 01/03/2012 - 14:49
Dirigible's picture
Dirigible

I just recently noticed that the Iron Slug, a 5* gun, according to the wiki, does around 55-57 damage per shot in later T2. The weird thing is, its damage bar is almost as high as that of a 4* ascended calibur sword, but it does a bit more than half the damage per hit.

How is this possible? Their damage bars are nearly the same, but the damage of hits is around half?

Is there some sort of distortion between the amount of damage swords do in comparison with guns, as well as bombs, in comparison to their "damage bar" stats?

Tue, 01/03/2012 - 15:23
#1
Bopp's picture
Bopp
the short answer: statistics bars are bogus

I don't know about this particular question of swords vs. guns, but in general the statistic bars are just supposed to be impressionistic. If Iron Slug has a "long" normal bar, then it does "a lot" of normal damage, relative to other guns in its alchemy path, and maybe relative to other guns outside its alchemy path. But I wouldn't lend the stat bars any serious credence. They're notoriously inaccurate. For example, the Gran Faust speed bar is much longer than the Divine Avenger speed bar, but the two swords are almost identical in speed.

Tue, 01/03/2012 - 20:38
#2
Dirigible's picture
Dirigible
Speaking of which...

The stat errors between the DA and GF have been in SK for so long, they should really be fixed.

However, the Iron slug, being a "powerful" normal gun, deals damage on par with other guns, despite having a high damage bar.

It has low firing speed and requires someone to stand still from firing it, all with such low damage. I think what the Iron slug needs is a buff.

This is coming from an annoyed Magnus user who is angry at the outlook of his future 5* weapons.

Tue, 01/03/2012 - 21:57
#3
Nicoya-Kitty's picture
Nicoya-Kitty
@Dirigible Well, you can take

@Dirigible Well, you can take solace in the knowledge that the Callahan doesn't suck.

Tue, 01/03/2012 - 22:18
#4
Antistone's picture
Antistone
High-star equipment is scaled

High-star equipment is scaled down in lower tiers, and I think low-star equipment also loses effectiveness in higher tiers. I'm not sure how comparable damage bars are, but comparing a 4* item and a 5* item in tier 2 is totally meaningless. Try comparing equal-star items in the strata they're balanced for.

I did at one point do an arbitrary sampling of damage numbers on the wiki and concluded that a 5* gun dealing 100% special damage to a monster that is weak against it does comparable damage to a pure normal damage sword, which means a normal damage gun likely does around 60% as much (and a special damage sword could do more, of course).

You didn't think that guns got ten times the range, better status effects, and better damage types with NO downside, did you?

Wed, 01/04/2012 - 06:56
#5
Bopp's picture
Bopp
low-star weapons weakened in deep strata?

It's certainly true that high-star weapons are weakened in shallow strata (e.g., 5-star in Stratum 1). But I've never heard of or observed low-star weapons being weakened in deep strata (e.g., 2-star in Stratum 6). Antistone, does that really happen?

My assumption has been that an N-star item is intended for Stratum N+1. If you use an N-star item in Stratum N+2, N+3, etc., then it's the same as in Stratum N+1. Not so?

Wed, 01/04/2012 - 07:36
#6
Trying's picture
Trying
I'm pretty sure damage is

I'm pretty sure damage is scaled differently between types of weapons. Just look at the bars for bombs.

Wed, 01/04/2012 - 07:57
#7
Juances's picture
Juances
@Antistone @BoppSome

@Antistone @Bopp
Some examples, the only ones i found with full tables

http://wiki.spiralknights.com/Calibur
http://wiki.spiralknights.com/Prismatech_Alchemer_Mk_II

an N-star item is intended for Stratum N+1 but loses some power after that

Wed, 01/04/2012 - 08:50
#8
Bopp's picture
Bopp
holy cow!

Holy cow! Thanks, Juances and Antistone.

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