x16 Vs. x1

Just thought I'd post up a screenie comparing the two, feel free to post up any others. The images are blown up to show what AA does to smooth down the edges since people were complaining it did nothing, but kill FPS.
http://img513.imageshack.us/img513/5312/differencebetweenx1andx.png

You really made my day with this patch. 16x AA in 1080p makes the game looks so much pleasant to the eyes, I can now appreciate the arts of SK environment.
For people who want a more enjoyable experience, turn Texture Filtering to High Quality in your graphic card driver. It makes a lot of difference also. Has anyone gotten Ambient Occlusion working?
Now all we need is a great story line told by some epic cutscenes. Then we can max our graphic setting and put some pretty clips on Youtube.

Oh totally, cut-scenes are something that's missing from SK, considering that the game is very heavily portioned around beautiful and creative artwork; the art team is talented enough to make the game look that good, making cutscenes (even static imagery cutscenes) for the game would be an amazing addition at key times, such as before bosses.

When I pick x16 and restart, it goes back to 8 again. Wtf is this?

@Djawed if you have an ATI card it an only do x8 it seems as i've found out as well :P

I haven't tested this, but usually going beyond 4x antialiasing is a huge performance hit for a negligible increase in quality. I'd say 4x is a good "median" if you're wondering what you should try with your system. It looks really good and still performs decently.

Oh that is a great discovery. Thanks Mbcscp. The difference is probably not that huge anyway
@heatsurge
Well I have a pretty good PC and I notice no difference at all in performance. Runs just as smooth for me.

Yea, I have nVidia cards (two GTX 460 in SLI). I manage to run SK in 16X AA in SLI mode. Some maps still lag (like Wired for Synergy) but most of the maps are fine. I also turned on Ambient Occlusion but I don't notice any big difference. You guys can take a look and be the judge.

@Djawed
It's odd that your game restarts, mine just ignores the 16x and reverts to 8x automatically on start. I'm using Catalyst 11.11 if you happen to be using something else.
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ATI/AMD cards can achieve effective 24x sampling via the Catalyst Control Center if you enable the Edge-Detect Filter instead of the Standard filter. I don't recommend this since it causes all hard edges to go fuzzy the moment you activate Edge-Detect. I tend set-and-forget 4x AA forced in all games I play, so I noticed SK actually set itself to 4x automatically. It appears that forcing Super Sampling AA doesn't do anything, it's possible the Driver isn't working and is just chucking out default AA settings instead.
On all brands you should also be able to force Anisotropic Filtering thru the driver panel if you want. After cranking it past 4x you'll be hard pressed to notice any difference.
Most people using mid-upper range and plus desktop cards will likely be able to crank the settings right up and not notice a performace penalty.

Hey dogrock, I must've not explained it clear enough. We have the exact same issue.

Ah kay, I thought you meant something along the lines of the game tries to start and crashes.
Not a huge jump in quality, but it does look nicer at x16. Does it affect the FPS much or does it still run well w/ a decent machine?
Am interested to test myself, but I can't get into town atm.