When/if pets are put into spiral knights they should be similar to weapons and armour. they could be evolved at a machine at the right end of the arcade with an item similar to a recipe, all pets could have a coloured ring around them like in lock down except of the owner's colour and have a slight glow of that colour as well they could have accesories attached as well like a flower or aura, pets could be like equipment example: wolver 2* -> dusker 3* -> ashtail 4* -> vog cub or skolver or snarbolax (small) 5*. they could have health, UV's, bonusus (like attack damage increase or heal), and different pets could have different AI's like passive (for example a slik wing pet), or aggressive (for example wolver pet).The way healing pets could work is having a minimum monster amount set for the pet making it something like having a minimum of 3 monsters near by or a boss to heal and 5* could heal at the rate of a guardian shield in LD. aggresive monsters could have health and be like a mecha knight except they stay close to the owner and will attack the closest enemy to it or what the owner is attacking (if the owner is using a sword). if the pet gets killed they can be revived by health like a team mate except 1 bar of players health equals 3 bars of pet's health. pet's health could be displayed in a small bar ontop of players health.in places like haven pets follow the owner directly and have no glow or ring around them
these are my ideas for pets
post ur's
i forgot to mention pets could level up aswell upgrading stats every level just like equipment.