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Dragon Scale Armour: What pairs well with it?

5 replies [Last post]
Sat, 01/07/2012 - 05:10
Bzzts

I currently have wyvern scale mail and like how it protects me from
Both piercing and elemental.

However, Im stuck on what to pair it with.

My thoughts:
Iron might/ Volcanic Plate helm (for increased normal defence to make up for lack of it on the wuvern)
Deadshot chapeu (For a good all round set with an undead bonus)
Valkyrie helm

I already have a 4 star piercing helm in the form of an Ash tail cap,
And a 4 Star shadow helm with the seraphic helm.
As for armour I have Vog and Ash tail.

This is not just for FSC And Im not worried about drawbacks.
(I can always get a trinket "_^)

Sat, 01/07/2012 - 08:07
#1
Bopp's picture
Bopp
general purpose

One idea is to get a pure normal helmet, to give you the normal protection that you really want in an armor setup. But there is not much call for a normal+normal+piercing+elemental armor setup. Split non-normal pieces are unpopular because of this kind of problem.

My suggestion is that you get a normal+shadow helmet, to make a general-purpose set (all four damage types). So Dread Skelly, Valkyrie Helm, Crown of the Fallen, Deadshot Chapeau, etc.

I'm sad to say that, in the long term, you will probably not use either of these sets very much, because you will acquire better armor sets. So another possibility is to stop work on the Wyvern Scale Mail entirely, and switch to another line right now. It's not too late to switch. More than half of the cost in making a 5-star item comes in the final upgrade from 4-star to 5-star.

Sat, 01/07/2012 - 10:05
#2
Kalaina-Elderfall's picture
Kalaina-Elderfall
Dragon Scale gives you a

Dragon Scale gives you a beast bonus, and is otherwise lackluster due to its lack of normal defense and the fact that piercing and elemental damage don't really come together too often (and really, it's only viable in tier 3 since you want a lot of normal defense in tier 2). If you're going to be using it, it should probably be against beasts. If you want two pieces of armor that protect you against everything, go normal/shadow for the other piece. I don't advocate doing that though since defense is best when concentrated into a single type.

And yeah, Ironmight and Volcanic Plate do provide a nice defensive complement, but nobody really likes wearing ASI down armor. And at the end of the day, you end up with a bit less normal defense than two pieces of standard gear, about as much of piercing or elemental, and then an extra bar of pierce/elemental, ASI down, and no real side benefits to take advantage of other than great fire resist on an armor set that isn't particularly great for FSC.

If you go for Dragon Scale, it should probably be as an anti-beast piece and not for a standard piece of defensive equipment.

Sat, 01/07/2012 - 11:27
#3
Nicoya-Kitty's picture
Nicoya-Kitty
@Bopp I actually run a

@Bopp I actually run a normal/piercing/elemental armor setup for Royal Jelly. Of course, I use a Volcanic Demo Helm and a Virulisk Suit to get some more useful buffs out of it but I find the combination does a good job of taking the edge off jelly spikes and the occasional stray puppy bullet or lumber swat.

Theoretically normal/piercing/elemental would be useful for IMF, but the most useful piercing armor for that level set is quicksilver, which is a bark module item, and the quicksilvers' piercing tackle is much less of an issue than their elemental spazz-attack.

The combination could also be useful for non-shadow themed arenas, where you'll often get puppies or mechaknights in alongside wolvers.

Sat, 01/07/2012 - 11:56
#4
Bopp's picture
Bopp
not crazy

Nicoya-Kitty, what you're saying is not crazy, but in RJP there is not much elemental damage, so I'd rather have more piercing, and in IMF there is not much piercing damage, so I'd rather have more elemental. If your armor wasn't giving you offensive bonuses, then you wouldn't use it, right?

Sat, 01/07/2012 - 12:39
#5
Nicoya-Kitty's picture
Nicoya-Kitty
I think in RJP I'd still keep

I think in RJP I'd still keep the split protection without the weapon buffs. Pretty much everything in RJP is equally easy to dodge (other than the giant lichen colony ground spikes, but I shield those) so it's just the stray hits when I'm not paying attention that I need to worry about, and those come equally from the slimes and constructs.

For IMF I definitely run full elemental, though. As I said the quicksilvers' tackle isn't really too much to worry about.

If you're just making one armor set for T2, a split elemental/piercing/2xnormal mix is probably the way to go, though there's better ways to do it than with the drake scale line (eg elemental hood and dusker coat).

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