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Damage Vs Whatever UV preferences

11 replies [Last post]
Sat, 01/07/2012 - 18:19
Nicoya-Kitty's picture
Nicoya-Kitty

Just wanted to throw this one out there to gauge what people feel. When you roll/ragecraft/buy UVs and get a damage vs monster family UV, do you prefer it to be a monster that's weak to that damage type or neutral to it? (comedy undead/fiend max on an Acheron/GF/whatever excluded)

I think personally I'd prefer the buffs on the monster family that the weapon is neutral against. Like say I've got an elemental and shadow weapon and suddenly I'm faced with taking down an Alpha Wolver, I'd get a lot of value out of having a Beast family UV on the shadow weapon. Similarly if I had a pierce and shadow weapon and came upon some mechaknights I'd want a Construct UV on the shadow weapon.

On the other hand, nothing quite compares to having a damage UV stacked on top of a damage type the monster is weak to, like a Fiend UV on a BTB or something.

Sat, 01/07/2012 - 18:30
#1
Trying's picture
Trying
I believe it is better to get

I believe it is better to get the UV on someone that is weak to the damage type since UVs are a percent increase

Sat, 01/07/2012 - 18:31
#2
Batabii's picture
Batabii
I think it's kind of

I think it's kind of pointless to stack a UV on a weapon that's already good against that enemy type.

Then again, I've never had that happen that I recall.

Sat, 01/07/2012 - 18:36
#3
Bopp's picture
Bopp
against already vulnerable monsters

On my main knight, my typical loadout is three swords (piercing, elemental, shadow), so I want UVs against the monsters that are already vulnerable to the damage type, to really pile it on. The same would go for a mixed setup such as piercing sword, elemental gun, shadow sword. Other special situations are hard to comment on.

My second knight has only two weapon slots, so he picks the two damage types that seem most relevant at the time. Even for him, I'd want UVs against monsters that are already vulnerable. For example, suppose I have a beast UV on an Acheron. That's great, when I'm carrying Acheron and Glacius. But it's useless when I'm carrying Acheron and Final Flourish, because I'm going to use the Final Flourish on beasts. The only monsters, that I will ALWAYS use Acheron against, are gremlins and slimes. So I want my Acheron damage UV against slimes or gremlins.

Sat, 01/07/2012 - 21:24
#4
Traevelliath's picture
Traevelliath
Against already vulnerable monsters

Once you get multiple weapon slots, you either don't need normal damage, or you want to do more damage on the targets you already do a good amount of damage against.

For example, I have a Nightblade with +dam vs gremlins med. I love it because now I can insta-kill Gremlins at the beginning of tier 2 (2-hit-kill by the end of tier 2). If I wanted to deal with Constructs, I get out my Iceburst Brandish! I don't pray for +dam high vs Constructs on my Nightblade. If I wanted to deal with fiends, then I bring out my Dark Thorn Blade with +dam vs Fiend med. I don't wack away at them with my Nightblade!

The only exception is my Plague and Blitz Needle. I have +dam vs undead on those because I use them in FSC. Its good to use them against a group of Zombies, instead of just holding onto it for Vana.

Sat, 01/07/2012 - 21:59
#5
Batabii's picture
Batabii
Really, you don't even need

Really, you don't even need normal weapons with two slots. Any two elements will cover anything better than the leviathan with any other weapon.

Sun, 01/08/2012 - 06:10
#6
Bopp's picture
Bopp
normal damage

Traevelliath and Batabii: No one is talking about normal damage here, other than you two. It's off-topic.

Sun, 01/08/2012 - 06:20
#7
Juances's picture
Juances
If it's not an UV that

If it's not an UV that matches my weapon type, I only care about fiend/gremlin UV for healers that don't match the mob they are supposed to protect.(would you bring a flourish for the wings on jelly?)

Sun, 01/08/2012 - 06:21
#8
Metagenic's picture
Metagenic
Question about "against resistant enemies"

If I had an undead UV on a shadow sword, would undeads be neutral instead of resistant to this particular shadow sword or would the damage output still be pitiful?

Sun, 01/08/2012 - 06:27
#9
Kalaina-Elderfall's picture
Kalaina-Elderfall
Bopp is right. You want the

@Metagenic It would still be pitiful. Weak damage is REALLY weak, and increasing it by a percentage doesn't help much.

Bopp is right. You want the damage bonus on the weapons you're using against a monster type. There's really no such thing as "good enough!" unless adding the damage bonus doesn't reduce the number of hits you need to kill things.

And since the vs type abilities increase damage by a percentage, then you'll mostly likely want to apply that percentage to the highest base value, i.e. type-effective weapon damage.

As a gunner, I feel pretty weak with only a VH damage bonus, and the only reasonable way to hit Max is with a vs type UV of at least medium and two damage trinkets. I am never shooting anything without the full force of type-effective damage because it's the only way I can deal any sort of reasonable damage, and Max damage on top of that is how I can play this game using guns without feeling utterly inadequate compared to swordies.

Sun, 01/08/2012 - 11:31
#10
Batabii's picture
Batabii
AFAIK even a Maximum! UV will

AFAIK even a Maximum! UV will not make a resistant weapon neutral.

Sun, 01/08/2012 - 11:47
#11
The-Rawrcake's picture
The-Rawrcake
Yeah don't worry about

Yeah don't worry about getting like a slime bonus on a FF etc.

Anyways, a damage UV against a certain monster can only be very high at best. Anyways, if you already have damage bonus gear then don't bother reaching anything that would over max it.

For example, I have Damage bonus: Ultra for my guns, and my Callahan has a UV fiend med. Part of that is useless. My Nova Driver has UV construct low. Construct low benefits Nova against constructs the same % that Fiend med is benefitting Callahan because Cally's UV passes maxed out.

So just make sure we are being careful with shelling out so much money for ASI / damage UVs when say a low damage UV is equally as useful as a very high (like in my set for example)

In other words, with the right gear, UVs can help you max out yet be very cheap!

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