- Getting teleported and stuck in previous wall corner after passing one.
- Monsters attacking earlier than usual (although the recent update loosened that)
- Third swing from calibur and brandish-like weapons don't register when first 2 hits are.
- Lockdown is pretty much unplayable. Most hits made are ignored. (although it wouldn't matter because everyone in t3 LD only use Divine Avengers, Gran Fausts, Polarii, and Voltaic Tempests but that's another peeve)
- Blast network: Blasts kills even when I managed to escape 3 squares sideways.
- Also look at first point because BN is full of block corners
I understand it's not possible to have a client-side instance environment because of trainers and hacks, but is it better to have everyone's communication response slowed to match that of the knight with the biggest ping? (if that's too much to match to, match the slowest knight to similar others?)
(I'm playing from the southeast asian area, so if only a negligible number of us play SK then that's allright. I can continue playing without pvp anyway.)
(of course, compensating for lag in Haven would be really retroded.)
http://forums.spiralknights.com/en/node/23193#comment-246419
You should search for similar threads...
yeah, but thanks for listing pretty much everything affected by lag. (you forgot Ironclaw Munitions Factory though)