Specifically, what I'd like to see changed (with current single-player speeds being 1x)
Strikers capture speed: 0.5x (Defense Value 1.0x)
Guardian capture speed: 1.0x (Defense Value 2.0x)
Recon capture speed: 2.0x (can no longer capture/defend while cloaked)
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Striker dominates Lockdown but instead of continuing the how's and why's argument about weapons,
I want to make this about capturing points (which is what Lockdown is supposed to be about in the first place).
On occasion, a lone Recon can sneak by spawn campers and neutralize one point, but before they can finish capturing it you're swarmed by multiple Strikers because they're so darn fast. Three Rings could leave Strikers as they are now (combat-wise) and still improve the other classes capturing points and thus improve their chances of winning the game.
Imagine... Team Striker vs Team Recon
Before, that would have been a bad joke. With this suggestion, however, Team Recon would capture points 4 times faster than Striker Zergs and would actually have a legitimate chance of winning the match, if they were sufficiently sneaky.
Teams would actually have to DEFEND more too, out of fear of ninja recons, instead of just rushing to spawn camp.
Edit: Added 'Defense Value 2.0x' to Guardian and removed ability for Recons to capture/defend while cloaked.
In theory, this means a Guardian could stop 4 Strikers from capping, but good luck living very long versus that. The main reason for this is to make sure 1 Guardian can stop 1 Recon in terms of capping. Also added Striker defense value 1.0x
That's cool. I love it.
Too bad many strikers play LD as a team deathmatch rather than actually Lockdown.
But rather than that, I believe this would help A LOT.
+1