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UV on my wolver set

3 replies [Last post]
Wed, 01/25/2012 - 19:33
Alynn's picture
Alynn

I already have a vog set
But i want skolver/snarby/mix of skolver and snarby for boosted damage and LD

Im getting my alt account to rage craft wolver coats/caps in hope of a good UV

But im not sure what kind of UV would go well with what armor
Im guessing that Normal def would be good on any, but would an addition to the already existing protection(ie piercing def uv on skolv or shadow def uv on snarby) be better than an additional def(ie elemental on skolv/snarby).
And what about stat resists? are they really important in terms on defence?

Also, this isnt related to UV but who here thinks that mixed skolver/snarby/vog looks ugly?

Wed, 01/25/2012 - 19:39
#1
Clueless-Inferno's picture
Clueless-Inferno
I think maximum

I think maximum piercing/normal damage would be best. Clockworks arerelatively easy compared to lockdown, so you don't really need shadow/elemental protection there. Status reststances are best.
Piercing and Normal are mainly for lockdown. Piercing for flourishes, and normal for the other swords.
And yes, mixes of Vog, Snarby, Skolver do look ugly. Effective, but ugly.

Wed, 01/25/2012 - 20:46
#2
Alynn's picture
Alynn
on the topic

does anyone trust punch enough to keep rolling till u get max uv?

Thu, 01/26/2012 - 00:15
#3
Fradow's picture
Fradow
I would take shock resistance

I would take shock resistance for LD, because it's the single most annoying status in there after freeze (your armor already makes you immune to freeze so you don't need that one).

I would not punch any armor I can ragecraft at all, the cost is simply too high.

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