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Vanaduke gun/sword

5 replies [Last post]
Sun, 01/29/2012 - 08:40
Sternlock's picture
Sternlock

Hi. I'm a swordie. I'm in full 4* gear (save for the BTB) and am gradually heating stuff up to get to 5* and maybe finally man up and try to fight Vanaduke. From what I've seen, though, it looks like I'll need to procure two entirely new weapons for myself just for this fight alone.

1) A gun, preferably a piercing gun, to make phase 5 (and 3?) less of a hassle. I don't actually have any guns at all, yet, just swords. Fair enough, I could just do a few jelly runs and snag me one of them thar Antigua things and upgrade it into the pierce/elemental variant for FSC as a whole, like most swordies seem to do.
However, I've heard here and there that the Antigua branches are being turned into full elemental and full shadow damage. Should I go for a Callahan instead, then? Or maybe some sort of Normal-type gun to make it more general-purpose (e.g. killing Gunpuppies over ledges)?
Would just using my BTB and extinguishing fire with waterbombs be too much hassle?

2) A Normal-type sword? From what I've read, Vanaduke's Mask Phase resists -all- special damage types, so it'd be best to attack it with Normal attacks. Any recommendations here, perhaps? I -do- currently have a Vile Striker lying around from back in the day before Royal Jelly got nerfed to heck and back, so I could possibly heat that up to 5*. However, if there are better choices out there for Normal, I'd love to hear suggestions as I'm patient enough to level up a new sword if needed.

So, yes. Any recommendations on what I should go for?

Sun, 01/29/2012 - 08:51
#1
Trying's picture
Trying
1. Get either a blitz needle

1. Get either a blitz needle or AP. A callahan will not reliably hit vanaduke in his 3rd and 5th phase. Blitz does more damage but has a higher learning curve (since you get rooted when shooting). AP gives you more mobility but less damage.

2. You dont need a normal sword. All swords except pierce swords do some normal so it just might take a few more waters to finish it off. Most people I see just pull out their DA and use that.

Sun, 01/29/2012 - 08:56
#2
Fradow's picture
Fradow
So first, for the floors

So first, for the floors before Vanaduke you'll not anything else than your standard elemental sword. A piercing one can be used for trojans too (there are some silkwings/oilers/wolvers, but so few it's not worth gearing specifically for them).

So your problem will be for Vanaduke, as, during phase 3 and 5, you can't easily and effectively use a sword (to do that, you would need either watering all the fireballs which require an enormous amount of teamwork, or use only charges, which is sub-par).

So you need a gun, preferably a piercing one. First, Callahan is a bad choice. It has a low dps and his meant to be used against dodgers for pure gunslingers. Save the few wolvers, nothing dodge down there, so you are left with a low dps gun. Instead, you have 3 choices :
- Blitz Needle (or another autogun line, but this one is better for FSC in my opinion). It have the highest single target dps of the game for piercing, but is hard to use, as it roots you in place for a moment each time you fire the charge (you shouldn't use normal shots because they are sub-par)
- Argent Peacemaker. The split damage makes it not that good, but it's actually the 2nd best gun for dps on Vanaduke after autogun line guns. It has a very high mobility and a 6 clip shot. But when the damage will be changed (if it ever is), it will probably fall under the Polaris
- Polaris. It has less dps on Vanaduke than Argent Peacemaker and 3 shot clip, but it's a very good side-arm overall for swordsmen. It'll be better for the levels before Vanaduke since it's normal, have an aoe and can shock (it's also the easiest way to do the puppy room in D25)

If you want a gun only for Vanaduke, I would go for Blitz Needle. It will be a little hard to learn, but after that it'll have massive reward (way faster killing time of Vanaduke, can OS trojans). Note that it's highly recommended to have a Shivermist on Vanaduke, else it's harder (but still doable) to pull off the charge without being hit.

If you want a side-arm you'll be carrying outside of FSC and use a lot, go for Polaris.

As for mask phase : doing a sword specifically for it would be a bit of a stretch. Your usual elemental/piercing sword is enough to take care of it. If you really want to make a normal sword (which WILL land better results, but not THAT much better), both DVS and Leviathan are good choices. I didn't do maths on how much damage you can do for each one, so I won't advise one over the other for the mask. But Leviathan charge makes it useful as an only sword if you ever decide to switch to gunner or bomber.

Sun, 01/29/2012 - 15:16
#3
Bluescreenofdeath's picture
Bluescreenofdeath
Yup. If you want a gun to

Yup. If you want a gun to make Vana p3 & p5 more manageable go with Blitz Needle. I have soloed the duke a few times with my Polaris & AP (no gun buffs) and both took ages to finish off p5, with the AP taking me significantly longer. A team of 3 Blitz Needles and a Shivermist Buster will make very quick work of p5.

As for the mask. I love my Levi with DMG & CTR Max. It flies through it. I have seen speed run videos using the DVS that do it even faster. That said, it is not a big deal to hack through the mask phase with whatever weapons you happen to have (DA, Brandish, Toothpick, whatever). Even drawn out the mask will not take as long as p5 without appropriate gear. The Blitz works well for the mask too if you have a good water tosser who will coordinate with charges. One other note, tossing a poison vial right behind the the water at the mask will also really speed up mask kills.

Mon, 02/13/2012 - 03:10
#4
Sternlock's picture
Sternlock
A belated thanks for the

A belated thanks for the advice to everyone, we got Vanaduke down. Just barely, with two dead, and one gunner at exactly 1 pip of health, but we got him down.
The reason we only just barely scraped by is mostly because we kept getting hit from off-screen by his regular smash attack (or being knocked into hellfire despite not getting hit or taking damage from the actual attack itself) without seeing it coming, but that's a story for another time. We probably just need to communicate more and warn whoever he's looking at, because dear lord that thing has ridiculous reach to the point where I don't know why he even needs the ability to charge closer to people, what with being able to hit you from across the entire room anyway. I do wonder how some people manage to solo him when you can't see his attacks coming unless you hug him, which is impossible in p5. Heck, you can at least sidestep the slag guards pretty easily... Anyone ever suggested a zoom-out ability?

But yeah, apparently the change to pure Elemental on the AP is on the test realm right now. No idea when/if it'll go live. I really like the AP for matching my overall look (I use Seraphic for my costume and used my Grey Owlite Shield for Vanaduke) and for the high clip capacity/mobility it offers me, and I flinch every time my brother stops to fire his blitz needle, so I'm wondering if I should just hang on to it despite this change, hmm...

But yeah, thanks again. I can't imagine trying to melee phase 5, and we barely managed to keep the floor clear of hellfire, nevermind watering the orbs floating around the guy - which apparently block bullets, which I did not know. The gun probably helped a lot, in any case.

Mon, 02/13/2012 - 08:05
#5
Nordlead's picture
Nordlead
phase 3 is actually

phase 3 is actually just as easy as phase 1 with just swords, but you need competent people who can water vana so it is safe to attack just like in phase 1. I don't have any good phase 5 weapons, but I still do my fair share of damage during phase 3 (unless we have a shiver and two blitz needles, then I'll just stand to the side and wait :-D).

As for normal swords, I wouldn't bother wasting CE crafting a normal sword just for Vanaduke as it doesn't make that much of a difference. In phases 2 & 4, just have one person always ready with water. Stand right next to the mask, and as soon as it lights up extinguish it again. With all the other teamates wailing on the mask it can be done safely and very quickly.

Today in phase 5, I actually put the fatal blow on Vanaduke with a combo from my combuster. I had extinguished the inside ring of fireballs, and decided to hop in there (I knew we were close though). Normally I wouldn't do this, but we had a Nova driver, a Magma dirver, and a polaris along with a shivermist (the guy with the shiver had a blitz, but no one else had a shiver). When he fell to the ground he spawned new fire orbs and I died immediately after he did :-D

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