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[FSC] Any good bombs?

4 replies [Last post]
Mon, 01/30/2012 - 06:08
Metagenic's picture
Metagenic

BESIDES THE OBVIOUS SHIVERMIST BUSTER

Now that that's taken care of, let's talk. I'm a swordsman-bomber hybrid; I usually carry two swords and two bombs - ex. piercing sword, shadow sword, spine cone, status vaporizer for a Wolver Den.

So my current FSC loadout goes: Divine Avenger, Final Flourish, Shivermist Buster, and one more bomb. My options are:

Dark Briar Barrage - saves me the pain of having to run behind a Trojan to poke it to death, and it works like a Nitronome without knockback and flash (given that zombies are neutral to piercing).

Radiant Sun Shards - seeing as there are giant hordes of slow, predictable zombies in FSC, I think my usual poor aim with a Crystal Bomb won't matter.

Voltaic Tempest - massive dps in large crowds of enemies thanks to AOE tick damage but I'm simply not sure if it's worth a weapon slot, especially because I already have another vaporizer.

Electron Vortex - useful in conjunction with a Brandish charge attack but I have neither a Combuster or a Voltedge to use; and I don't charge the DA often because its regular swings hurt enough.

Nitronome - Idk how useful this is for solo play; definitely not gonna use it with a team because I've seen how annoying it is.

Compare mainly these bombs, though you can name any other useful bomb if I haven't noticed it yet.

Mon, 01/30/2012 - 08:27
#1
Maeko's picture
Maeko
I believe the shards would be

I believe the shards would be preferable to the DBB(even though it is my favourite bomb...) as the Barrage does not knockdown Zombies in T3 if I remember correctly. Plus, it can one-shot zombies and has a fast charge for trojans.

The Tempest is basically the Ash of Agni for the citadel, plus there's the chance of perma shock in tight groups considering the status spreads on contact between enemies.

no opinion on the others as I haven't used them

Mon, 01/30/2012 - 08:30
#2
Nordlead's picture
Nordlead
Voltaic Tempest or Electron

Voltaic Tempest or Electron Charge would be my two choices.

I currently have the Voltaic Tempest and it massively speeds up the battles in tightly packed rooms. For example, the room with the key in the center and four buttons in the corners that spawn zombies couldn't be easier. Just press all the buttons, unleash some voltaic tempests, then switch to sword and they just crumble with every swing.

I'd go with an electron charge, but having almost collected enough krogmo coins for a voltedge, I'm not going to collect another 300 for an electron charge, but it is an awesome bomb for FSC. Only thing you have to be aware of with the electron charge is the very slow movement and it probably works better with a team while the VT works fairly well while solo.

Mon, 01/30/2012 - 10:39
#3
Squishat's picture
Squishat
on bombs

"Dark Briar Barrage - saves me the pain of having to run behind a Trojan to poke it to death, and it works like a Nitronome without knockback and flash (given that zombies are neutral to piercing)."

I just did this not 20 mins ago.. because I've always wondered what it was like and if it was viable based on similar assumptions you've made. Suffice it to say that it didn't work as all as I envisioned. It does close to 200 dmg per zombie per hit for neutral damage.

Okay, it might do better on the trojans right? RIGHT? No. It just deals about 260 or was it 270 per trojan per hit. (without dmg UV)
Do you remember how a DBB works? Yes it has a super long fuse. Okay. Do you remember how a trojan works? Yeap, you have to poke it in the back. Ok, so in order to hit it with the DBB, you basically have to go around and around the trojan in circles. Because you know, one lay only hits them once. Plus you have to circle it once... rather freeze and poke. Keep in mind that I had Ultra CTR on mine and I was already extremely bored.

I felt like I was on a merry go round and the trojans were the axel. Took around 12 spins or more to kill them both. I lol'ed.

And this was when I was soloing the room... imagine the swordies coming in, you'd miss most of the time.

In other cases, you might say, okay the DPS stacks up in high zombie density areas right? Not really... since it has no knockback (something that is needed in FSC, even just a little bit), and a supa long fuse, you're vunerable for way too long D; Even with full Mad Bomber I don't see it working out.. plus slags are going to be literally breathing down your neck all the time... and setting you on fire.

I also tried it on the rooms in D26/27. The only part where it might seem at all significant is the wolver room in 27. But err. Yea you get the idea.
In the last room it doesn't work at all :< disappointing damage and whatnot.

My team called it "the troll bomb". And I'd have to agree.

I'd give my vote to the VT just because out of those options it is what I bring... all the time.

The damage from the VT really stacks and it works like a shiver.. except with a (surprisingly high) DOT. I feel as if even though the EV is a good choice too, there are too few places in FSC you can really use it to its full potential. I've found that EV only works well at the beginning of rooms, but not during (exception is the zombie wave room, but that is at the start of waves only as well). Whereas for a VT you can use it anytime anywhere, and not disrupt the swordies from spamming (plus you can take it into lockdown too)!

Also.. you know how sometimes you need to shield bump zombies? Well.. a VT allows you to do that while killing it, while a shiver doesn't :< Since ... you know... the zombies are FROZEN in place.

The VT is ABSOLUTELY worth the weapon slot... very versatile. It's the bomb I lay first before starting any room. I'm almost to the point where I don't bring shiver if I'm not the shiverer at Vana.

And the most important thing about VT: It keeps on damaging even when you're using DA or whatever else you're using. Every other option has you running left to right, yet VT does all the work for you: Passes shock for you, keeps on damaging.

On the Nitro:- You're correct in that it is absolutely great for Solo play. All about the knockback, even though the damage is only 200 per xD
My solo FSC weapons are: Glacius, Levi, Nitro, Shiver.

Despite people saying it is a major nuisaince, I have seen it used effectively as a group in FSC. Have you ever tried 3-4 nitros and doing the 4-corners-key-in-the-middle room? Cleans out in record time with maximum laziness ++++ Although you'd need really good friends for that xD

I can't comment on the RSS because I've never used it firsthand, but I also know that it does 200/shard/zombie hit. I found it quite difficult not to hack n' slash at the RSS guy trying to position it just right (and still only hit it with one shard).

TL;DR, get VT for versatility and max DOT.

Mon, 01/30/2012 - 10:56
#4
Fradow's picture
Fradow
Here are my opinions : - of

Here are my opinions :
- of course VT is great because of the shock, and would probably be the one I would take in most cases
- no one talked about Venom Veiler. While poison doesn't do any damage, it also doesn't break the freeze of shiver and do a nice upgrade to everything else. I used it with VT yesterday, and it's a good combo (I hate freezing zombies, it mess up DA really bad because of no knockback)
- DBB. I wouldn't be so fast to discard it. It doesn't knockdown in FSC, but it's party friendly. And it has the same damage as Nitronome on zombies. And i think it'll have more dps than VT in a lot of situations.
- Nitronome. Well, I hate it. You are probably going to be kicked for using it in a group too. But do take it if you solo or in a party will bombers prepared to it. I don't agree with Squishat on "record time" (but i do for laziness) : common, 3/4 nitros are going to blow for nothing most of the time, and you just diced DBB damage, which is exactly the same !?
- RSS. I tried it yesterday, and it's suprisingly good at what all other bombs are bad : single target dps. It can kill a zombie in 2 well placed bomb with DMG : Very High (not sure if it can 1 bomb can be enough). But, contrary to other bombs, the knockback from swordies mess it up really bad.
- electron vortex : it's godly if you have sword users that charge in it, probably the thing that'll let you clear FSC in record time. But it's hard to use and flying mobs will often hit you. And the charging walking speed is just infuriating.

Considering your loadout, my choice would probably be VT for random team and electron for a team who will be able to use it.

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