I been bored with swordie, so im trying bomber. I'm looking at the options... What would you suggest?
A good bomber?
A brief bombs rundown:
http://forums.spiralknights.com/en/node/40694
A good loadout is usually:
haze/status/control - VT, Shiver, Stagger
haze/control/damage - Vortexes, (depending on your first choice AoA & VT are an option)
dps - RSS, Nitro, DBB
utility - Gun/Sword; generally something with a handy status effect or other quirk to make it doubly useful, since it won't be there for dps.
VV can appear there as a niche, depending on what you're doin'.
For gear you want either:
Full Mad Bomber and bomb damage trinky for a full max/max build and being as fragile as anythin' - this allows a spare trinky slot to beef up chosen resistances, health or your utility weapon.
Volc/Mad and two bomb damage trinkies for better defence with max/max, but sacrificing your trinky slot in favour of less neg.resistances and cancelling out fire.
Merc.Demo and CTR trinkies, or CTR UVs and damage trinkies. This'll cause the most trouble to get max/max, but pays out with speed and shock bonuses if you do get it.
For shields you generally just want the highest defence shield you can muster; somethin' with shock is even better since it is the bane of a bombers life. Or, if you use a sword utility, you can use BTS to up your damage (along with full mad bomber and a sword trinky, that's VH sword damage on top of max/max bombs)
Graviton line, Freezing/Shock/Fire Vaporizers, Dark Briar Barrage, Radiant Sun Shards, Nitronome, utility sword/gun of your choice.
These cover all of your attack types easily and the utility weapon is just for tight spots, I personally run with a Polaris/ Divine avenger at all times for lack of a decent pure elemental bomb for Gunpuppies.
http://wiki.spiralknights.com/Bombing_Guide
Check out the Bomber Guide in the wiki for better info, as I just started bombing to nab the Mercurial Demo set and fell in love with the playstyle- wolver dens are cake now.