Couple of Tier 3 Glitches
I've noticed that -only- in Tier 3, when Gremlins die that one of two things happen, the corpse of the dead Gremlin does not disappear and will remain on the floor OR the body will disappear but the smoke special effect will get stuck in a loop playing over and over long after the Gremlin has died.
Again in Tier 3 only, I've noticed that sometimes Timed-Explosive boxes can disappear when set off - but the Number count-down + glowing special effect will remain until reaching 0 - no explosion is observed when this happens.
And lastly in Tier 3 i've observed sometimes the special effects of statuses like Fire will continue to play/remain hovering over where an enemy was defeated while they still had the status effect.
Its really strange that only Tier 3 seems to have alot of small little glitches i see all over the place O.o;
The bomb countdown thing happened to me when I started a countdown but then hit a dissolving-block that erased the bomb block. The block's timer stayed there but the block was gone.
This is due to the fact that T3 Menders can ressurrect fallen allies.
Additionally, the explosive thing happens for me much of the time; it's likely lag/latency related there.