Snarbolax shouldn't be nerfed as much, seeing as you need to do a shadow lair to get it
Debuff Wolver Line?
Tue, 03/27/2012 - 17:09
#53
Weberto
looking at the last armor
looking at the last armor balance update, its good to know that OOO won't go with any of these suggestions to nerf wolver lines (and probably other weapons), and instead, improved other sets to be on par with it.
Thu, 03/29/2012 - 16:57
#54
Kirnan
Agreed with Weberto
Buff the other lines. Wolver never feels overpowered in any dungeon.
I have thought in a similar line to OP.
Though I don't think snarby should get fire weaknesses because it'd suck for those who want to use it for fsc. Fire neutral should be fine. Shock weakness should do the trick.
The level of weakness should make it so a hybrid of vog + skolver would cancel out the freeze/fire completely and it'd be perfectly neutral to both.
As I posed somewhere else:
"Make skolvers have fire weakness, vog have freeze weakness and snarb have shock weakness.
For PvE, it won't change much, you don't use a vog for freeze levels, a skolver for fire levels, and for ppl who want to use snarb for fsc, shock is not a deal breaker.
For PvP, skolvers will die by AoA's and the like, VT's will destroy snarbs, and toothpicks will make them die all the more faster."